Player Matchup

Susano
Susano
Gymbus
Susano
Level 129
God Stats
0W - 3L
1,424 SR
Queue Stats
22W - 29L
1,402 Elo+
Party 2
Ra
Ra
IDarkwoodI
Ra
Level 88
God Stats
0W - 2L
1,582 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 3
Artio
Artio
SpoofyPistachio
Artio
Level 86
God Stats
2W - 1L
1,599 SR
Queue Stats
19W - 24L
1,422 Elo+
Party 2
Ishtar
Ishtar
StudMuffiin22
Ishtar
Level 48
God Stats
3W - 5L
1,732 SR
Queue Stats
22W - 28L
1,417 Elo+
Party 2
Odin
Odin
bronguss
Odin
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 3
Team Averages
Level 75
1,610 SR
1,437 Elo+

VS

Team Averages
Level 62
1,412 SR
1,405 Elo+
Nemesis
Nemesis
FDB559
Nemesis
Level 49
God Stats
20W - 17L
1,463 SR
Queue Stats
108W - 125L
1,413 Elo+
Solo
Charon
Charon
Locopalapata
Charon
Level 68
God Stats
37W - 41L
1,457 SR
Queue Stats
132W - 136L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
MandoTheUltimate
Zhong Kui
Level 106
God Stats
26W - 22L
1,530 SR
Queue Stats
144W - 130L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrAmpharos
Cu Chulainn
Level 42
God Stats
3W - 2L
1,279 SR
Queue Stats
40W - 54L
1,371 Elo+
Solo
Sol
Sol
junglesmitedreal
Sol
Level 45
God Stats
8W - 7L
1,331 SR
Queue Stats
93W - 101L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gymbus
Susano
11
2 / 2 / 0
5,372
537
3,345
7,245
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,700
470
866
5,339
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,753
475
1,437
10,738
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
4,377
438
1,747
5,487
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
8
0 / 3 / 1
4,624
462
2,197
6,541
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FDB559
Nemesis
9
3 / 2 / 1
5,416
542
3,088
5,750
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
7
0 / 0 / 2
5,021
502
1,383
4,181
1,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
11
1 / 0 / 1
6,130
613
3,225
2,536
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
MrAmpharos
Cu Chulainn
11
4 / 0 / 0
6,568
657
4,558
7,363
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 1
6,448
645
7,567
5,093
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
11
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FDB559
Nemesis
3
2
1
1.75
L
Susano
Gymbus
Susano
2
2
0
1
L
0
3
0
0
W
Charon
0
0
2
1
W
Zhong Kui
1
0
1
1.5
W
Cu Chulainn
MrAmpharos
Cu Chulainn
4
0
0
4
L
0
0
0
0
L
0
3
0
0
L
Odin
0
3
1
0.17
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,592
Damage
19,821
35,350
Taken
24,923
15,524
Mitigated
11,473
12,157
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FDB559
Nemesis
3,088
858
0
0
5,750
2,075
0
145
5,605
0
34,082
L
Susano
Gymbus
Susano
3,345
768
0
3,238
7,245
2,163
0
1,151
5,928
0
35,578
L
866
61
120
1,018
5,339
1,510
0
1,845
3,192
27,926
0
W
Charon
1,383
392
0
1,352
4,181
1,644
0
752
3,429
7,527
1,019
W
Zhong Kui
3,225
92
0
1,362
2,536
1,752
75
256
2,280
31,887
1,553
W
Cu Chulainn
MrAmpharos
Cu Chulainn
4,558
796
0
1,229
7,363
4,667
227
223
6,821
1,728
39,983
L
1,437
137
200
4,636
10,738
5,607
0
5,534
5,204
18,567
0
L
1,747
1,015
0
1,441
5,487
1,548
0
3,087
2,400
0
19,609
L
Odin
2,197
547
0
1,504
6,541
4,696
0
123
6,418
0
16,726
W
7,567
3,186
0
3,568
5,093
1,335
536
927
4,166
50,216
3,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
29,583
217
Minions Killed
288
0
Camps Cleared
0
1,038,438
Distance Traveled
981,688
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,416
542
52
5
0
223,641
0
L
Susano
5,372
537
82
8
0
237,667
1
L
Ra
4,700
470
52
5
0
225,302
0
W
Charon
5,021
502
12
1
0
197,913
4
W
Zhong Kui
6,130
613
81
8
0
209,456
4
W
Cu Chulainn
6,568
657
60
6
0
163,000
2
L
Artio
4,753
475
22
2
0
213,365
2
L
Ishtar
4,377
438
33
3
0
192,959
0
L
Odin
4,624
462
28
3
0
169,145
0
W
Sol
6,448
645
83
8
0
187,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role