Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
Lizarddank
Morgan Le Fay
Diamond IV
Level 153
God Stats
1W - 2L
1,239 SR
Queue Stats
447W - 323L
1,897 MMR
Party 2
Bastet
Bastet
Diamond V
Popcorn1006
Bastet
Diamond V
Level 117
God Stats
2W - 1L
1,845 SR
Queue Stats
438W - 325L
1,758 MMR
Party 2
Odin
Odin
Platinum I
popcorn15200
Odin
Platinum I
Level 117
God Stats
22W - 15L
1,643 SR
Queue Stats
439W - 328L
1,687 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,576 SR
1,781 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,650 SR
1,688 MMR
Eset
Eset
Platinum V
CharlieKun
Eset
Platinum V
Level 157
God Stats
33W - 21L
1,659 SR
Queue Stats
169W - 144L
1,675 MMR
Party 1
Bacchus
Bacchus
Platinum V
EternumShadow
Bacchus
Platinum V
Level 126
God Stats
15W - 12L
1,689 SR
Queue Stats
169W - 143L
1,714 MMR
Party 1
Anhur
Anhur
Platinum V
JonnyMcSizzle
Anhur
Platinum V
Level 127
God Stats
15W - 17L
1,603 SR
Queue Stats
169W - 144L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lizarddank
Morgan Le Fay
16
1 / 2 / 8
10,427
745
10,331
9,016
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
16
4 / 1 / 4
10,403
743
10,396
11,063
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
4 / 1 / 5
10,741
767
8,336
11,983
11,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesThothVulcan

VS

Bans
MulanMedusaXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,994
642
5,269
8,749
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
12
1 / 2 / 3
8,388
599
5,732
13,777
17,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

14
1 / 2 / 3
9,134
652
5,233
10,505
3,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
3
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bacchus
1
2
3
1.25
L
1
2
3
1.25
W
Morgan Le Fay
Lizarddank
Morgan Le Fay
1
2
8
2.5
W
Bastet
4
1
4
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
16,234
32,062
Taken
33,031
19,279
Mitigated
26,301
10,004
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,269
294
498
1,265
8,749
4,827
0
2,916
5,763
40,983
0
L
Bacchus
5,732
468
0
2,338
13,777
17,773
0
4,156
9,561
11,230
0
L
5,233
2,273
0
750
10,505
3,701
0
3,433
7,023
0
39,172
W
Morgan Le Fay
Lizarddank
Morgan Le Fay
10,331
493
0
3,379
9,016
3,339
729
4,477
4,019
73,043
0
W
Bastet
10,396
1,731
0
4,385
11,063
4,079
1,218
2,843
8,079
0
45,914
W
8,336
1,423
0
2,240
11,983
11,861
468
3,172
8,235
338
19,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
26,516
206
Minions Killed
163
0
Camps Cleared
0
863,068
Distance Traveled
756,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,994
642
73
5
0
242,632
0
L
Bacchus
8,388
599
10
1
0
271,577
2
L
Anhur
9,134
652
80
6
0
242,671
2
W
Morgan Le Fay
10,427
745
120
9
0
288,902
0
W
Bastet
10,403
743
59
4
0
319,557
0
W
Odin
10,741
767
27
2
0
254,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role