Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DualStilz
Osiris
Level 143
God Stats
1W - 3L
1,546 SR
Queue Stats
515W - 530L
1,487 Elo+
Party 1
Raijin
Raijin
Trapzilla42069
Raijin
Level 104
God Stats
2W - 2L
1,682 SR
Queue Stats
184W - 205L
1,496 Elo+
Party 1
Maui
Maui
USMCDEVILDOG8
Maui
Level 115
God Stats
18W - 20L
1,431 SR
Queue Stats
431W - 434L
1,459 Elo+
Party 1
Team Averages
Level 131
1,532 SR
1,489 Elo+

VS

Team Averages
Level 117
1,503 SR
1,460 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DevilWolf9
Amaterasu
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
106W - 101L
1,504 Elo+
Solo
Ymir
Ymir
LightningThorn
Ymir
Level 106
God Stats
2W - 0L
1,809 SR
Queue Stats
11W - 18L
1,388 Elo+
Solo
Ah Puch
Ah Puch
QCxGreeNKracK
Ah Puch
Level 88
God Stats
11W - 4L
1,575 SR
Queue Stats
125W - 119L
1,475 Elo+
Party 2
Charybdis
Charybdis
bodyqc
Charybdis
Level 107
God Stats
7W - 6L
1,367 SR
Queue Stats
455W - 459L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 1 / 2
7,595
760
8,420
6,829
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
 
Athena
12
1 / 4 / 2
7,253
725
2,439
8,836
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
DualStilz
Osiris
13
1 / 4 / 2
6,905
691
7,081
10,359
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 4 / 2
6,461
646
10,392
8,573
3,375
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
6,232
623
5,367
10,468
9,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 0 / 10
8,816
882
6,859
7,506
3,156
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
DevilWolf9
Amaterasu
14
4 / 1 / 11
8,397
840
6,533
12,481
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 1 / 12
8,867
887
9,269
11,270
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
14
0 / 0 / 15
7,721
772
11,112
3,872
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
bodyqc
Charybdis
15
5 / 1 / 8
8,379
838
9,234
6,598
2,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
3
Kills
17
17
Deaths
3
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
L
Athena
 
Athena
1
4
2
0.5
W
Skadi
 
Skadi
5
0
10
10
W
Amaterasu
DevilWolf9
Amaterasu
4
1
11
9.5
L
Osiris
DualStilz
Osiris
1
4
2
0.5
W
3
1
12
9
W
Ah Puch
0
0
15
7.5
L
0
4
2
0.25
L
0
4
2
0.25
W
Charybdis
bodyqc
Charybdis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
43,007
45,065
Taken
41,727
33,257
Mitigated
25,521
10,538
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,420
1,308
282
818
6,829
3,316
0
3,603
3,107
0
31,265
L
Athena
 
Athena
2,439
443
0
1,202
8,836
8,756
0
3,870
4,763
4,842
56
W
Skadi
 
Skadi
6,859
1,655
5,021
2,806
7,506
3,156
469
3,827
3,679
0
23,347
W
Amaterasu
DevilWolf9
Amaterasu
6,533
2,674
183
5,459
12,481
8,439
732
3,473
9,008
0
10,438
L
Osiris
DualStilz
Osiris
7,081
1,400
1,133
2,131
10,359
8,181
0
4,224
6,061
0
12,423
W
9,269
1,038
631
2,351
11,270
9,661
0
6,091
5,179
11,189
3,906
W
Ah Puch
11,112
59
764
238
3,872
1,531
0
1,398
2,474
21,104
178
L
10,392
362
933
2,384
8,573
3,375
0
4,035
4,381
16,615
0
L
5,367
278
324
1,331
10,468
9,629
0
3,561
6,628
8,450
0
W
Charybdis
bodyqc
Charybdis
9,234
4,893
723
1,479
6,598
2,734
347
3,368
3,230
0
20,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
42,180
92
Minions Killed
131
0
Camps Cleared
0
873,495
Distance Traveled
1,056,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,595
760
57
6
0
196,121
0
L
Athena
7,253
725
5
1
0
122,382
0
W
Skadi
8,816
882
34
3
0
235,000
0
W
Amaterasu
8,397
840
15
2
0
224,736
0
L
Osiris
6,905
691
14
1
0
212,869
0
W
Ymir
8,867
887
13
1
0
194,826
0
W
Ah Puch
7,721
772
20
2
0
217,386
0
L
Raijin
6,461
646
15
2
0
175,970
0
L
Maui
6,232
623
1
0
0
166,153
0
W
Charybdis
8,379
838
49
5
0
184,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role