Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FrostVenomX01
Danzaburou
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,392 Elo+
Solo
Chiron
Chiron
Kenpachi_Susano
Chiron
Level 246
God Stats
5W - 4L
1,759 SR
Queue Stats
605W - 581L
1,570 Elo+
Party 1
Mulan
Mulan
M_Overkill_K
Mulan
Level 149
God Stats
15W - 12L
1,445 SR
Queue Stats
246W - 233L
1,494 Elo+
Party 1
Team Averages
Level 144
1,541 SR
1,491 Elo+

VS

Team Averages
Level 110
1,502 SR
1,415 Elo+
Nu Wa
Nu Wa
NoExcuseRule01
Nu Wa
Level 159
God Stats
3W - 4L
1,508 SR
Queue Stats
73W - 88L
1,431 Elo+
Solo
Pele
Pele
RiotzIV
Pele
Level 141
God Stats
45W - 38L
1,536 SR
Queue Stats
149W - 160L
1,464 Elo+
Solo
Heimdallr
Heimdallr
TOGx Cobra
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,402 Elo+
Party 2
Bake Kujira
Bake Kujira
bobbyaj
Bake Kujira
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,395 Elo+
Party 2
Nemesis
Nemesis
davyln_
Nemesis
Level 79
God Stats
5W - 4L
1,467 SR
Queue Stats
146W - 152L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 8
6,206
621
2,821
5,944
3,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ix Chel
 
Ix Chel
10
2 / 1 / 1
5,988
599
3,372
7,157
2,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FrostVenomX01
Danzaburou
10
4 / 2 / 5
6,109
611
7,460
8,491
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 1
6,218
622
4,988
4,994
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 5
5,847
585
4,433
7,633
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,571
557
6,470
5,873
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
RiotzIV
Pele
10
0 / 3 / 0
5,595
560
2,925
8,236
3,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
TOGx Cobra
Heimdallr
9
2 / 3 / 0
5,133
513
4,731
6,972
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
bobbyaj
Bake Kujira
8
0 / 3 / 1
4,893
489
3,566
7,331
3,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
davyln_
Nemesis
9
0 / 2 / 3
5,163
516
2,490
7,698
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
8
5
W
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Danzaburou
FrostVenomX01
Danzaburou
4
2
5
3.25
W
5
0
1
5.5
W
2
1
5
4.5
L
2
3
0
0.67
L
Pele
RiotzIV
Pele
0
3
0
0
L
Heimdallr
TOGx Cobra
Heimdallr
2
3
0
0.67
L
Bake Kujira
bobbyaj
Bake Kujira
0
3
1
0.17
L
Nemesis
davyln_
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
20,182
34,219
Taken
36,110
12,973
Mitigated
13,124
19,591
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,821
266
2,134
3,576
5,944
3,510
0
2,280
3,664
23,920
1,574
W
Ix Chel
 
Ix Chel
3,372
551
0
3,583
7,157
2,140
0
1,636
5,521
36,436
1,067
W
Danzaburou
FrostVenomX01
Danzaburou
7,460
3,640
0
3,228
8,491
2,853
390
2,066
6,422
0
34,165
W
4,988
1,561
120
2,446
4,994
1,595
0
2,695
2,299
0
38,837
W
4,433
836
0
4,504
7,633
2,875
457
1,359
6,274
0
36,504
L
6,470
1,125
0
1,541
5,873
1,475
0
843
5,030
31,437
0
L
Pele
RiotzIV
Pele
2,925
524
0
3,021
8,236
3,952
0
2,177
6,059
0
39,490
L
Heimdallr
TOGx Cobra
Heimdallr
4,731
1,788
0
2,030
6,972
2,116
0
1,270
5,702
0
24,744
L
Bake Kujira
bobbyaj
Bake Kujira
3,566
1,435
107
1,607
7,331
3,480
0
1,272
6,059
19,539
0
L
Nemesis
davyln_
Nemesis
2,490
662
0
3,390
7,698
2,101
0
416
7,282
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
26,355
294
Minions Killed
249
0
Camps Cleared
0
1,067,133
Distance Traveled
986,305
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,206
621
41
4
0
188,827
4
W
Ix Chel
5,988
599
77
8
0
167,026
1
W
Danzaburou
6,109
611
51
5
0
252,505
0
W
Chiron
6,218
622
65
7
0
214,531
0
W
Mulan
5,847
585
60
6
0
244,244
2
L
Nu Wa
5,571
557
50
5
0
200,732
2
L
Pele
5,595
560
70
7
0
206,510
4
L
Heimdallr
5,133
513
44
4
0
195,062
0
L
Bake Kujira
4,893
489
25
3
0
170,243
1
L
Nemesis
5,163
516
60
6
0
213,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role