Player Matchup

Nut
Nut
Silver I
BaconLlama69203
Nut
Silver I
Level 85
God Stats
2W - 5L
1,464 SR
Queue Stats
161W - 168L
1,264 MMR
Party 2
Cerberus
Cerberus
Silver II
Baconator219730
Cerberus
Silver II
Level 111
God Stats
1W - 1L
1,901 SR
Queue Stats
74W - 83L
1,135 MMR
Party 2
Hades
Hades
Silver IV
lobo-absurdo034
Hades
Silver IV
Level 126
God Stats
1W - 0L
1,463 SR
Queue Stats
22W - 45L
1,060 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,609 SR
1,153 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,568 SR
1,204 MMR
Janus
Janus
Silver IV
FiendishFaerie
Janus
Silver IV
Level 157
God Stats
1W - 2L
1,593 SR
Queue Stats
292W - 391L
850 MMR
Solo
Danzaburou
Danzaburou
Silver I
VengefulVegeta
Danzaburou
Silver I
Level 146
God Stats
3W - 2L
1,610 SR
Queue Stats
6W - 9L
1,381 MMR
Party 1
Shiva
Shiva
Silver I
o toonastyy
Shiva
Silver I
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,842
904
10,252
10,508
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
15
6 / 5 / 6
10,225
852
11,131
16,183
17,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 7 / 5
8,943
745
5,618
11,941
4,444
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesRaVulcanKukulkanMedusa

VS

Bans
PoseidonAgniThothMorgan Le FayAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
9,594
800
9,173
8,976
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
VengefulVegeta
Danzaburou
14
4 / 5 / 6
9,134
761
9,855
13,075
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 6
9,209
767
9,452
12,897
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
14
15
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Cerberus
6
5
6
1.8
L
5
4
7
2.13
L
Danzaburou
VengefulVegeta
Danzaburou
4
5
6
1.4
W
2
7
5
0.64
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
28,480
38,632
Taken
34,948
25,322
Mitigated
16,608
8,586
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,252
5,914
0
3,841
10,508
3,494
1,638
2,102
8,369
0
39,967
W
Cerberus
11,131
849
216
3,286
16,183
17,384
416
3,952
12,184
25,852
2,981
L
9,173
557
0
673
8,976
2,367
354
4,552
4,424
35,034
172
L
Danzaburou
VengefulVegeta
Danzaburou
9,855
4,127
0
2,573
13,075
4,604
179
5,391
7,684
0
28,702
W
5,618
263
23
1,220
11,941
4,444
325
3,752
7,823
21,862
1,003
L
9,452
1,972
792
1,055
12,897
9,637
272
5,069
7,828
686
28,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
27,937
149
Minions Killed
135
0
Camps Cleared
0
615,139
Distance Traveled
594,166
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,842
904
50
4
0
209,606
0
W
Cerberus
10,225
852
51
4
0
208,703
0
L
Janus
9,594
800
58
5
0
173,379
0
L
Danzaburou
9,134
761
37
3
0
190,548
0
W
Hades
8,943
745
48
4
0
196,830
2
L
Shiva
9,209
767
40
3
0
230,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role