Player Matchup

Morgan Le Fay
Morgan Le Fay
CR055Prime
Morgan Le Fay
Level 157
God Stats
3W - 3L
1,624 SR
Queue Stats
316W - 335L
1,502 Elo+
Solo
Hachiman
Hachiman
GentleThing
Hachiman
Level 119
God Stats
1W - 5L
1,213 SR
Queue Stats
221W - 211L
1,513 Elo+
Solo
Xing Tian
Xing Tian
HP Activist
Xing Tian
Level 147
God Stats
1W - 1L
1,185 SR
Queue Stats
79W - 69L
1,508 Elo+
Party 3
Cupid
Cupid
SvG_vicsiov
Cupid
Level 120
God Stats
3W - 6L
1,369 SR
Queue Stats
313W - 293L
1,470 Elo+
Solo
Anubis
Anubis
VyabI
Anubis
Level 118
God Stats
1W - 0L
1,605 SR
Queue Stats
40W - 41L
1,514 Elo+
Party 3
Team Averages
Level 132
1,399 SR
1,501 Elo+

VS

Team Averages
Level 148
1,475 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ericlark
Tyr
Level 146
God Stats
2W - 2L
1,470 SR
Queue Stats
72W - 66L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
izanamiMommi
Cabrakan
Level 126
God Stats
2W - 5L
1,435 SR
Queue Stats
139W - 109L
1,605 Elo+
Party 1
Cupid
Cupid
temp-750199
Cupid
Level 164
God Stats
2W - 6L
1,469 SR
Queue Stats
528W - 542L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CR055Prime
Morgan Le Fay
14
2 / 1 / 13
8,363
836
7,780
7,343
2,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
GentleThing
Hachiman
13
1 / 2 / 9
7,636
764
8,231
6,854
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
HP Activist
Xing Tian
14
4 / 2 / 11
9,024
902
8,328
13,226
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 12
8,305
831
6,035
6,139
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
VyabI
Anubis
16
7 / 0 / 8
9,794
979
8,734
5,839
3,451
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 4
8,082
808
10,848
8,018
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
 
Nu Wa
13
0 / 2 / 6
7,007
701
8,412
5,719
1,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 2
7,445
745
6,893
12,162
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
izanamiMommi
Cabrakan
11
1 / 5 / 3
6,771
677
3,156
9,680
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 5
7,362
736
4,563
6,517
2,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
16
Kills
6
6
Deaths
16
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
4
1.33
L
Nu Wa
 
Nu Wa
0
2
6
1.5
W
Morgan Le Fay
CR055Prime
Morgan Le Fay
2
1
13
8.5
W
Hachiman
GentleThing
Hachiman
1
2
9
2.75
W
Xing Tian
HP Activist
Xing Tian
4
2
11
4.75
W
2
1
12
8
W
Anubis
VyabI
Anubis
7
0
8
11
L
3
4
2
1
L
Cabrakan
izanamiMommi
Cabrakan
1
5
3
0.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
33,872
39,401
Taken
42,096
22,582
Mitigated
26,077
21,885
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,848
795
74
976
8,018
2,506
0
5,056
2,962
0
24,967
L
Nu Wa
 
Nu Wa
8,412
2,194
433
284
5,719
1,671
0
3,864
1,855
17,439
0
W
Morgan Le Fay
CR055Prime
Morgan Le Fay
7,780
443
1,226
1,761
7,343
2,622
1,080
1,847
5,459
24,096
0
W
Hachiman
GentleThing
Hachiman
8,231
5,101
0
1,054
6,854
2,130
204
1,411
5,410
0
17,925
W
Xing Tian
HP Activist
Xing Tian
8,328
343
0
2,459
13,226
12,113
0
5,254
7,857
13,668
2,492
W
6,035
2,073
6,106
4,265
6,139
2,266
319
999
5,140
0
20,419
W
Anubis
VyabI
Anubis
8,734
132
1,714
3,300
5,839
3,451
115
1,452
4,347
26,292
287
L
6,893
143
78
2,300
12,162
8,523
0
6,061
6,101
0
10,021
L
Cabrakan
izanamiMommi
Cabrakan
3,156
293
191
408
9,680
11,309
0
4,923
4,757
3,250
566
L
4,563
1,379
5,780
3,363
6,517
2,068
0
4,082
2,435
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
36,667
155
Minions Killed
111
0
Camps Cleared
0
958,753
Distance Traveled
873,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,082
808
40
4
0
179,243
0
L
Nu Wa
7,007
701
15
2
0
177,905
0
W
Morgan Le Fay
8,363
836
33
3
0
196,862
0
W
Hachiman
7,636
764
20
2
0
184,050
0
W
Xing Tian
9,024
902
18
2
0
183,248
0
W
Cupid
8,305
831
35
4
0
201,543
0
W
Anubis
9,794
979
49
5
0
193,050
0
L
Tyr
7,445
745
10
1
0
193,396
0
L
Cabrakan
6,771
677
5
1
0
173,714
0
L
Cupid
7,362
736
41
4
0
149,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role