Player Matchup

He Bo
He Bo
Col_Mabry
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,599 Elo+
Party 2
Athena
Athena
JMCkilla420
Athena
Level 143
God Stats
61W - 58L
1,570 SR
Queue Stats
218W - 237L
1,472 Elo+
Party 2
Nut
Nut
KazidiaEvie
Nut
Level 176
God Stats
11W - 17L
1,559 SR
Queue Stats
28W - 43L
1,489 Elo+
Party 2
Medusa
Medusa
LubellionSlayer
Medusa
Level 18
God Stats
1W - 1L
1,224 SR
Queue Stats
21W - 26L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xllHashi
Morgan Le Fay
Level 106
God Stats
7W - 5L
1,621 SR
Queue Stats
285W - 273L
1,557 Elo+
Party 2
Team Averages
Level 118
1,495 SR
1,507 Elo+

VS

Team Averages
Level 71
1,443 SR
1,509 Elo+
Artio
Artio
Goliminiah
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaisereich
Zhong Kui
Level 116
God Stats
1W - 4L
1,306 SR
Queue Stats
96W - 85L
1,519 Elo+
Party 3
Thoth
Thoth
Rhabbi
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 45L
1,522 Elo+
Party 3
Agni
Agni
Suspeito3843
Agni
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
playername10122
Medusa
Level 26
God Stats
5W - 6L
1,613 SR
Queue Stats
50W - 52L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Col_Mabry
He Bo
11
3 / 3 / 3
6,153
559
4,392
9,036
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
3 / 0 / 7
6,626
602
2,811
7,785
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 2 / 6
6,750
614
7,873
7,382
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 5
6,924
629
6,138
6,184
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xllHashi
Morgan Le Fay
11
3 / 3 / 0
6,893
627
6,673
8,865
4,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 4 / 4
5,525
502
2,355
11,396
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Kaisereich
Zhong Kui
10
2 / 3 / 1
5,734
521
3,707
8,912
5,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Rhabbi
Thoth
12
3 / 3 / 3
5,989
544
5,243
6,220
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
4,303
391
1,143
4,575
981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
6 / 3 / 0
6,390
581
9,845
6,816
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
17
Kills
11
11
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
Col_Mabry
He Bo
3
3
3
1.5
L
Artio
0
4
4
0.5
W
Athena
3
0
7
6.5
L
Zhong Kui
Kaisereich
Zhong Kui
2
3
1
0.83
W
5
2
6
4
W
3
3
5
1.83
L
Thoth
Rhabbi
Thoth
3
3
3
1.5
L
0
4
1
0.13
L
6
3
0
2
W
Morgan Le Fay
xllHashi
Morgan Le Fay
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
22,293
39,252
Taken
37,919
16,878
Mitigated
15,828
12,090
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Col_Mabry
He Bo
4,392
403
0
3,199
9,036
2,354
0
1,297
7,739
46,004
0
L
Artio
2,355
339
282
3,370
11,396
6,024
0
2,466
8,930
12,958
0
W
Athena
2,811
627
0
1,928
7,785
5,779
0
1,746
6,039
19,123
0
L
Zhong Kui
Kaisereich
Zhong Kui
3,707
222
0
4,716
8,912
5,430
0
7,042
1,870
26,674
0
W
7,873
4,800
0
2,808
7,382
2,110
638
1,658
5,724
0
42,094
W
6,138
1,400
0
969
6,184
1,647
1,433
3,505
2,679
0
44,871
L
Thoth
Rhabbi
Thoth
5,243
220
0
686
6,220
1,465
0
1,049
5,171
32,744
0
L
1,143
147
0
0
4,575
981
0
1,688
2,887
12,696
670
L
9,845
3,315
0
1,228
6,816
1,928
0
1,631
5,185
0
37,311
W
Morgan Le Fay
xllHashi
Morgan Le Fay
6,673
1,053
0
3,186
8,865
4,988
0
4,184
4,681
47,886
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
27,941
337
Minions Killed
191
0
Camps Cleared
0
1,061,475
Distance Traveled
1,011,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,153
559
77
7
0
232,328
0
L
Artio
5,525
502
12
1
0
184,795
0
W
Athena
6,626
602
37
3
0
266,107
4
L
Zhong Kui
5,734
521
41
4
0
190,044
0
W
Nut
6,750
614
70
6
0
194,844
0
W
Medusa
6,924
629
75
7
0
200,449
0
L
Thoth
5,989
544
54
5
0
227,989
1
L
Agni
4,303
391
31
3
0
205,172
0
L
Medusa
6,390
581
53
5
0
203,382
2
W
Morgan Le Fay
6,893
627
78
7
0
167,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role