Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Demon-Laplast
Danzaburou
Level 126
God Stats
8W - 9L
1,634 SR
Queue Stats
473W - 477L
1,496 Elo+
Solo
Cthulhu
Cthulhu
DirePants95
Cthulhu
Level 124
God Stats
12W - 3L
1,921 SR
Queue Stats
490W - 485L
1,634 Elo+
Solo
Loki
Loki
RonaldWeaslyZ
Loki
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 13L
1,423 Elo+
Solo
Vulcan
Vulcan
dantej1
Vulcan
Level 164
God Stats
0W - 2L
1,473 SR
Queue Stats
221W - 166L
1,591 Elo+
Solo
Team Averages
Level 127
1,564 SR
1,529 Elo+

VS

Team Averages
Level 116
1,551 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DamianChisChis
Kumbhakarna
Level 139
God Stats
10W - 15L
1,378 SR
Queue Stats
247W - 227L
1,534 Elo+
Solo
Bellona
Bellona
IlILoyeralIl
Bellona
Level 77
God Stats
9W - 6L
1,673 SR
Queue Stats
148W - 150L
1,485 Elo+
Party 1
Da Ji
Da Ji
Yo_Soy_Poyia_Man
Da Ji
Level 108
God Stats
3W - 1L
1,752 SR
Queue Stats
188W - 201L
1,480 Elo+
Party 1
Hachiman
Hachiman
arnal2024
Hachiman
Level 128
God Stats
8W - 7L
1,451 SR
Queue Stats
44W - 35L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 0
4,138
690
2,656
3,139
1,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Demon-Laplast
Danzaburou
4
0 / 1 / 0
2,988
498
1,872
2,552
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
DirePants95
Cthulhu
5
0 / 0 / 0
3,549
592
2,160
2,688
1,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 2 / 0
3,537
590
1,113
4,323
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
dantej1
Vulcan
8
1 / 1 / 1
4,259
710
2,368
2,254
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 1
3,999
667
830
2,352
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
DamianChisChis
Kumbhakarna
6
1 / 0 / 2
3,805
634
1,322
3,985
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
IlILoyeralIl
Bellona
7
0 / 1 / 1
3,910
652
1,860
5,404
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
3 / 1 / 1
4,150
692
1,651
4,097
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
arnal2024
Hachiman
6
1 / 0 / 0
3,633
606
2,593
2,013
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Kumbhakarna
DamianChisChis
Kumbhakarna
1
0
2
2
L
Danzaburou
Demon-Laplast
Danzaburou
0
1
0
0
L
Cthulhu
DirePants95
Cthulhu
0
0
0
0
W
Bellona
IlILoyeralIl
Bellona
0
1
1
0.5
L
1
2
0
0.5
W
3
1
1
3.5
W
Hachiman
arnal2024
Hachiman
1
0
0
1
L
Vulcan
dantej1
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,169
Damage
8,256
14,956
Taken
17,851
4,901
Mitigated
7,366
6,460
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,656
727
0
1,379
3,139
1,479
0
0
3,139
0
20,142
W
Kukulkan
 
Kukulkan
830
146
0
539
2,352
666
0
1,604
748
21,384
604
W
Kumbhakarna
DamianChisChis
Kumbhakarna
1,322
58
0
1,416
3,985
1,530
0
1,490
2,495
7,549
0
L
Danzaburou
Demon-Laplast
Danzaburou
1,872
707
0
908
2,552
633
0
588
1,964
0
9,983
L
Cthulhu
DirePants95
Cthulhu
2,160
31
497
1,383
2,688
1,197
0
266
2,422
14,692
0
W
Bellona
IlILoyeralIl
Bellona
1,860
826
0
2,240
5,404
3,280
0
311
4,811
0
17,377
L
1,113
135
0
1,720
4,323
945
0
468
3,855
0
14,302
W
1,651
209
0
473
4,097
1,422
0
453
3,611
0
20,910
W
Hachiman
arnal2024
Hachiman
2,593
1,545
0
997
2,013
468
0
670
1,343
0
18,483
L
Vulcan
dantej1
Vulcan
2,368
358
0
573
2,254
647
0
830
1,424
20,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,471
Gold Earned
19,497
161
Minions Killed
167
0
Camps Cleared
0
539,671
Distance Traveled
617,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,138
690
44
7
0
116,376
0
W
Kukulkan
3,999
667
48
8
0
110,731
0
W
Kumbhakarna
3,805
634
11
2
0
122,269
0
L
Danzaburou
2,988
498
14
2
0
68,290
0
L
Cthulhu
3,549
592
24
4
0
112,420
0
W
Bellona
3,910
652
32
5
0
120,701
0
L
Loki
3,537
590
32
5
0
128,549
0
W
Da Ji
4,150
692
41
7
0
139,062
0
W
Hachiman
3,633
606
35
6
0
124,494
0
L
Vulcan
4,259
710
47
8
0
114,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role