Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ifartonu
Ne Zha
Level 106
God Stats
3W - 3L
1,536 SR
Queue Stats
108W - 107L
1,492 Elo+
Party 2
Chang'e
Chang'e
isitonu
Chang'e
Level 39
God Stats
4W - 0L
1,642 SR
Queue Stats
107W - 109L
1,490 Elo+
Party 2
Team Averages
Level 98
1,536 SR
1,496 Elo+

VS

Team Averages
Level 110
1,405 SR
1,482 Elo+
Terra
Terra
Lor Ron35
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,550 Elo+
Solo
Jormungandr
Jormungandr
SeverusWar
Jormungandr
Level 136
God Stats
1W - 1L
1,397 SR
Queue Stats
78W - 73L
1,485 Elo+
Solo
He Bo
He Bo
TB0T6
He Bo
Level 65
God Stats
0W - 3L
1,179 SR
Queue Stats
71W - 80L
1,406 Elo+
Solo
Thanatos
Thanatos
Tripulsiks
Thanatos
Level 139
God Stats
2W - 6L
1,500 SR
Queue Stats
535W - 554L
1,413 Elo+
Solo
Zeus
Zeus
whickerfence
Zeus
Level 108
God Stats
0W - 1L
1,448 SR
Queue Stats
3W - 5L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 10
7,290
1,041
6,629
4,614
1,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
12
3 / 1 / 10
6,840
977
3,181
12,197
7,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
 
Vulcan
11
2 / 0 / 10
6,751
964
5,363
4,496
1,336
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ifartonu
Ne Zha
12
4 / 2 / 8
6,869
981
8,081
6,752
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
isitonu
Chang'e
13
2 / 0 / 10
6,997
1,000
3,192
4,384
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lor Ron35
Terra
14
2 / 1 / 2
6,970
996
2,799
7,669
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
SeverusWar
Jormungandr
13
0 / 4 / 3
6,261
894
6,643
8,972
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
TB0T6
He Bo
1
0 / 0 / 0
1,884
269
0
0
0
Thanatos
Tripulsiks
Thanatos
11
2 / 4 / 2
6,206
887
5,129
7,129
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 2
5,913
845
7,178
6,177
4,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
13
Kills
4
4
Deaths
13
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
10
7
W
Hercules
 
Hercules
3
1
10
8
W
Vulcan
 
Vulcan
2
0
10
7
L
Terra
Lor Ron35
Terra
2
1
2
3
L
Jormungandr
SeverusWar
Jormungandr
0
4
3
0.38
L
He Bo
TB0T6
He Bo
0
0
0
0
L
Thanatos
Tripulsiks
Thanatos
2
4
2
0.75
W
Ne Zha
ifartonu
Ne Zha
4
2
8
4
W
Chang'e
isitonu
Chang'e
2
0
10
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
21,749
32,443
Taken
29,947
13,269
Mitigated
24,438
16,914
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,629
2,254
147
101
4,614
1,386
453
2,302
2,040
0
22,871
W
Hercules
 
Hercules
3,181
246
604
4,724
12,197
7,006
128
2,875
9,041
0
6,393
W
Vulcan
 
Vulcan
5,363
466
2,182
1,643
4,496
1,336
68
3,421
907
9,701
570
L
Terra
Lor Ron35
Terra
2,799
201
2,361
2,914
7,669
7,481
0
1,823
5,846
3,895
0
L
Jormungandr
SeverusWar
Jormungandr
6,643
1,000
92
1,557
8,972
8,072
0
3,285
5,687
17,743
0
L
He Bo
TB0T6
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Tripulsiks
Thanatos
5,129
666
1,016
2,274
7,129
4,007
0
1,127
6,002
0
7,116
W
Ne Zha
ifartonu
Ne Zha
8,081
3,292
896
1,966
6,752
2,242
0
3,764
2,710
0
13,337
W
Chang'e
isitonu
Chang'e
3,192
467
2,746
1,905
4,384
1,299
15
3,250
940
6,395
53
L
7,178
674
359
93
6,177
4,878
0
2,014
4,163
15,601
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
27,234
76
Minions Killed
56
0
Camps Cleared
0
836,928
Distance Traveled
586,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,290
1,041
37
5
0
162,221
0
W
Hercules
6,840
977
7
1
0
158,338
0
W
Vulcan
6,751
964
17
2
0
168,150
0
L
Terra
6,970
996
0
0
0
162,537
0
L
Jormungandr
6,261
894
24
3
0
161,042
0
L
He Bo
1,884
269
0
0
0
0
0
L
Thanatos
6,206
887
6
1
0
147,583
0
W
Ne Zha
6,869
981
6
1
0
169,769
0
W
Chang'e
6,997
1,000
9
1
0
178,450
0
L
Zeus
5,913
845
26
4
0
115,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role