Player Matchup

Bakasura
Bakasura
JEzHU-
Bakasura
Level 67
God Stats
1W - 3L
1,341 SR
Queue Stats
191W - 199L
1,285 Elo+
Party 1
Mercury
Mercury
Jgil26cami18
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 170L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
XlSappHiRElX
Jing Wei
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo
Sylvanus
Sylvanus
m4ttycool
Sylvanus
Level 88
God Stats
1W - 1L
1,704 SR
Queue Stats
425W - 390L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
xxPRESTOWIGxx
Kumbhakarna
Level 189
God Stats
12W - 12L
1,441 SR
Queue Stats
853W - 833L
1,506 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,446 Elo+

VS

Team Averages
Level 121
1,351 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BoogleGomp
Thanatos
Level 180
God Stats
1W - 2L
1,157 SR
Queue Stats
137W - 145L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
CaptainBuds2452
Guan Yu
Level 109
God Stats
3W - 4L
1,415 SR
Queue Stats
182W - 156L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
kinkypanda420
Baba Yaga
Level 139
God Stats
2W - 2L
1,521 SR
Queue Stats
105W - 119L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
saltyskeleton
Kukulkan
Level 27
God Stats
1W - 3L
1,160 SR
Queue Stats
47W - 57L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JEzHU-
Bakasura
6
0 / 2 / 1
5,113
730
987
2,185
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Jgil26cami18
Mercury
5
0 / 3 / 1
4,994
713
896
2,788
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
XlSappHiRElX
Jing Wei
15
3 / 4 / 4
7,321
1,046
12,925
10,626
4,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
m4ttycool
Sylvanus
14
4 / 2 / 4
7,342
1,049
6,044
10,233
10,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
xxPRESTOWIGxx
Kumbhakarna
13
2 / 2 / 5
6,230
890
4,250
9,123
7,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 2 / 8
8,362
1,195
5,010
8,951
8,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
BoogleGomp
Thanatos
12
3 / 2 / 9
7,407
1,058
11,080
8,801
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 2 / 7
7,828
1,118
3,230
12,322
7,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
kinkypanda420
Baba Yaga
14
4 / 2 / 7
8,238
1,177
6,356
6,386
2,375
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
saltyskeleton
Kukulkan
14
1 / 1 / 8
7,831
1,119
6,232
5,135
1,732
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
13
13
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
8
3.5
W
Thanatos
BoogleGomp
Thanatos
3
2
9
3.75
W
2
2
7
2.75
L
Bakasura
JEzHU-
Bakasura
0
2
1
0.25
L
Mercury
Jgil26cami18
Mercury
0
3
1
0.17
L
Jing Wei
XlSappHiRElX
Jing Wei
3
4
4
1.25
W
Baba Yaga
kinkypanda420
Baba Yaga
4
2
7
3.75
L
Sylvanus
m4ttycool
Sylvanus
4
2
4
3
W
Kukulkan
saltyskeleton
Kukulkan
1
1
8
5
L
Kumbhakarna
xxPRESTOWIGxx
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
31,908
34,955
Taken
41,595
23,870
Mitigated
23,777
10,449
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,010
406
353
692
8,951
8,527
112
2,477
6,401
10,547
256
W
Thanatos
BoogleGomp
Thanatos
11,080
1,927
412
4,551
8,801
3,451
860
2,600
6,178
0
16,189
W
3,230
204
6,282
5,739
12,322
7,692
28
2,373
9,949
0
10,010
L
Bakasura
JEzHU-
Bakasura
987
367
0
0
2,185
1,017
0
624
1,561
0
1,481
L
Mercury
Jgil26cami18
Mercury
896
0
97
86
2,788
790
0
1,850
938
0
2,072
L
Jing Wei
XlSappHiRElX
Jing Wei
12,925
7,192
0
2,271
10,626
4,334
0
5,256
5,370
0
31,768
W
Baba Yaga
kinkypanda420
Baba Yaga
6,356
391
400
360
6,386
2,375
563
1,423
4,963
15,430
0
L
Sylvanus
m4ttycool
Sylvanus
6,044
924
2,125
3,108
10,233
10,158
0
4,372
5,861
10,081
0
W
Kukulkan
saltyskeleton
Kukulkan
6,232
490
1,244
1,100
5,135
1,732
1,288
1,421
3,714
17,886
0
L
Kumbhakarna
xxPRESTOWIGxx
Kumbhakarna
4,250
178
794
1,968
9,123
7,571
0
5,240
3,883
5,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
39,666
53
Minions Killed
95
0
Camps Cleared
0
522,058
Distance Traveled
764,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,362
1,195
14
2
0
136,145
0
W
Thanatos
7,407
1,058
12
2
0
169,393
0
W
Guan Yu
7,828
1,118
9
1
0
175,603
0
L
Bakasura
5,113
730
6
1
0
53,423
0
L
Mercury
4,994
713
2
0
0
50,831
0
L
Jing Wei
7,321
1,046
36
5
0
143,224
0
W
Baba Yaga
8,238
1,177
16
2
0
142,336
0
L
Sylvanus
7,342
1,049
9
1
0
129,760
0
W
Kukulkan
7,831
1,119
44
6
0
140,851
0
L
Kumbhakarna
6,230
890
0
0
0
144,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role