Player Matchup

Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
GodiewD
Ix Chel
Bronze III
Level 42
God Stats
3W - 2L
1,745 SR
Queue Stats
11W - 12L
1,552 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Smoke--V
Cthulhu
Platinum V
Level 187
God Stats
53W - 47L
1,598 SR
Queue Stats
215W - 204L
1,856 MMR
Solo
Da Ji
Da Ji
Platinum V
Yáno
Da Ji
Platinum V
Level 177
God Stats
0W - 4L
1,468 SR
Queue Stats
81W - 75L
1,632 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
chapacra
Ah Muzen Cab
Platinum I
Level 155
God Stats
7W - 6L
1,596 SR
Queue Stats
273W - 283L
1,945 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,582 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,572 SR
1,748 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Destinity011
Ra
Gold III
Level 156
God Stats
14W - 13L
1,669 SR
Queue Stats
268W - 270L
1,548 MMR
Solo
Bakasura
Bakasura
Gold I
Dünhill
Bakasura
Gold I
Level 106
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 7L
1,879 MMR
Solo
Chaac
Chaac
Platinum I
VaAlLenTiN
Chaac
Platinum I
Level 155
God Stats
4W - 2L
1,729 SR
Queue Stats
156W - 146L
2,061 MMR
Solo
Charybdis
Charybdis
Platinum IV
Z4R4KI
Charybdis
Platinum IV
Level 165
God Stats
1W - 1L
1,246 SR
Queue Stats
104W - 108L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 2 / 2
5,958
662
6,537
8,345
7,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
GodiewD
Ix Chel
1
0 / 0 / 0
3,229
359
0
0
0
Cthulhu
Smoke--V
Cthulhu
9
1 / 1 / 1
4,900
544
2,289
4,555
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
Yáno
Da Ji
11
7 / 2 / 2
6,060
673
7,782
6,833
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
chapacra
Ah Muzen Cab
11
0 / 0 / 0
5,957
662
1,951
3,235
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaThanatosOsirisAo KuangSusano

VS

Bans
MulanGaneshaThorMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 2
4,735
526
2,370
5,592
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 0
6,635
737
3,084
4,546
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
Dünhill
Bakasura
10
1 / 3 / 4
5,145
572
3,198
8,527
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
0 / 4 / 2
5,260
584
3,300
9,794
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Z4R4KI
Charybdis
10
0 / 0 / 0
5,622
625
1,364
3,218
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
5
5
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
2
1.5
W
Ares
 
Ares
0
1
2
1
W
4
2
0
2
W
Bakasura
Dünhill
Bakasura
1
3
4
1
L
Ix Chel
GodiewD
Ix Chel
0
0
0
0
L
Cthulhu
Smoke--V
Cthulhu
1
1
1
1.5
W
Chaac
0
4
2
0.25
L
Da Ji
Yáno
Da Ji
7
2
2
4
W
Charybdis
Z4R4KI
Charybdis
0
0
0
0
L
Ah Muzen Cab
chapacra
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
13,316
22,968
Taken
31,677
12,626
Mitigated
13,809
8,614
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,537
1,680
162
4,010
8,345
7,848
0
992
7,118
0
34,463
W
Ares
 
Ares
2,370
256
0
1,056
5,592
2,924
0
1,127
4,465
14,568
0
W
3,084
478
346
1,007
4,546
1,492
0
692
3,854
45,298
0
W
Bakasura
Dünhill
Bakasura
3,198
2,403
0
2,445
8,527
3,099
0
470
8,057
0
24,951
L
Ix Chel
GodiewD
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Smoke--V
Cthulhu
2,289
92
56
1,978
4,555
1,510
0
2,530
2,025
23,877
0
W
Chaac
3,300
358
0
3,677
9,794
5,268
0
0
9,794
0
28,516
L
Da Ji
Yáno
Da Ji
7,782
2,689
0
1,313
6,833
2,415
0
1,666
4,613
0
41,847
W
Charybdis
Z4R4KI
Charybdis
1,364
614
0
1,332
3,218
1,026
0
0
3,218
0
45,911
L
Ah Muzen Cab
chapacra
Ah Muzen Cab
1,951
922
0
1,095
3,235
853
0
237
2,998
0
48,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
27,397
279
Minions Killed
339
0
Camps Cleared
0
731,045
Distance Traveled
997,341
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,958
662
58
6
0
186,331
2
W
Ares
4,735
526
17
2
0
200,236
2
W
Ra
6,635
737
94
10
0
224,007
2
W
Bakasura
5,145
572
65
7
0
205,737
0
L
Ix Chel
3,229
359
0
0
0
0
0
L
Cthulhu
4,900
544
48
5
0
131,509
1
W
Chaac
5,260
584
64
7
0
187,562
0
L
Da Ji
6,060
673
70
8
0
220,948
0
W
Charybdis
5,622
625
99
11
0
179,799
2
L
Ah Muzen Cab
5,957
662
103
11
0
192,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role