Player Matchup

Zeus
Zeus
Gil9505
Zeus
Level 163
God Stats
71W - 81L
1,483 SR
Queue Stats
468W - 465L
1,481 Elo+
Solo
Rama
Rama
KarlMarrxxx
Rama
Level 156
God Stats
1W - 2L
1,353 SR
Queue Stats
77W - 60L
1,615 Elo+
Party 3
Mercury
Mercury
LordDuvou
Mercury
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
ShIopy
Sun Wukong
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 172L
1,500 Elo+
Solo
Bacchus
Bacchus
jumpingbean314
Bacchus
Level 180
God Stats
0W - 1L
1,364 SR
Queue Stats
170W - 144L
1,552 Elo+
Party 3
Team Averages
Level 132
1,440 SR
1,491 Elo+

VS

Team Averages
Level 96
1,484 SR
1,511 Elo+
He Bo
He Bo
ALilTurdlet
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 56L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
Djfancha
Sun Wukong
Level 99
God Stats
9W - 5L
1,350 SR
Queue Stats
127W - 132L
1,384 Elo+
Party 2
Ishtar
Ishtar
Fenyx_wv
Ishtar
Level 106
God Stats
19W - 23L
1,412 SR
Queue Stats
123W - 131L
1,373 Elo+
Party 2
Serqet
Serqet
aLilGabeItch
Serqet
Level 139
God Stats
26W - 31L
1,612 SR
Queue Stats
206W - 182L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
daeisgae
Cthulhu
Level 106
God Stats
11W - 4L
1,545 SR
Queue Stats
75W - 64L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gil9505
Zeus
15
3 / 2 / 1
8,400
467
8,787
8,188
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 5
8,668
482
5,739
12,954
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
LordDuvou
Mercury
13
0 / 11 / 0
7,236
402
2,465
18,052
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ShIopy
Sun Wukong
4
0 / 1 / 0
5,492
305
703
1,878
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 5 / 4
9,175
510
9,970
17,981
17,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 2
12,551
697
18,414
9,745
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Djfancha
Sun Wukong
14
0 / 2 / 6
7,671
426
3,950
8,418
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Fenyx_wv
Ishtar
15
0 / 5 / 4
8,654
481
2,651
9,236
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
18
8 / 1 / 6
10,685
594
10,184
13,299
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
daeisgae
Cthulhu
17
1 / 0 / 3
10,740
597
5,815
10,261
9,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
23
24
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
W
Sun Wukong
Djfancha
Sun Wukong
0
2
6
1.5
W
Ishtar
Fenyx_wv
Ishtar
0
5
4
0.4
L
Zeus
Gil9505
Zeus
3
2
1
1.75
L
2
5
5
0.9
L
Mercury
LordDuvou
Mercury
0
11
0
0
L
Sun Wukong
ShIopy
Sun Wukong
0
1
0
0
W
Serqet
8
1
6
11
W
Cthulhu
daeisgae
Cthulhu
1
0
3
2.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
41,014
59,053
Taken
50,959
30,003
Mitigated
25,208
16,985
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,414
2,732
20
2,167
9,745
3,047
1,361
3,761
5,984
93,379
2,463
W
Sun Wukong
Djfancha
Sun Wukong
3,950
456
0
821
8,418
4,998
665
3,547
4,871
0
20,636
W
Ishtar
Fenyx_wv
Ishtar
2,651
594
0
1,875
9,236
2,632
1,538
3,615
5,621
0
51,981
L
Zeus
Gil9505
Zeus
8,787
498
0
3,769
8,188
2,199
0
2,701
5,347
60,793
544
L
5,739
4,689
0
4,285
12,954
3,685
0
5,593
6,728
0
59,027
L
Mercury
LordDuvou
Mercury
2,465
272
0
3,833
18,052
5,636
0
5,359
12,220
0
46,146
L
Sun Wukong
ShIopy
Sun Wukong
703
53
0
600
1,878
602
0
501
1,377
0
7,034
W
Serqet
10,184
1,214
0
6,314
13,299
5,251
0
3,104
10,195
0
78,669
W
Cthulhu
daeisgae
Cthulhu
5,815
755
77
479
10,261
9,280
1,116
4,628
5,633
69,046
3,475
L
9,970
2,439
0
4,498
17,981
17,881
0
9,332
8,037
35,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
50,301
355
Minions Killed
582
0
Camps Cleared
0
1,341,290
Distance Traveled
1,867,443
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,551
697
168
9
0
439,673
0
W
Sun Wukong
7,671
426
35
2
0
365,095
2
W
Ishtar
8,654
481
103
6
0
274,960
0
L
Zeus
8,400
467
108
6
0
335,289
7
L
Rama
8,668
482
111
6
0
310,694
5
L
Mercury
7,236
402
74
4
0
314,627
0
L
Sun Wukong
5,492
305
12
1
0
40,831
0
W
Serqet
10,685
594
123
7
0
444,790
0
W
Cthulhu
10,740
597
153
9
0
342,925
8
L
Bacchus
9,175
510
50
3
0
339,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role