Player Matchup

Atlas
Atlas
Arodriguez134
Atlas
Level 93
God Stats
19W - 13L
1,562 SR
Queue Stats
124W - 111L
1,574 Elo+
Solo
Ymir
Ymir
Brandonalvarezz
Ymir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 28L
1,613 Elo+
Party 1
Medusa
Medusa
Dondamid
Medusa
Level 36
God Stats
6W - 8L
1,362 SR
Queue Stats
67W - 51L
1,539 Elo+
Party 1
Nox
Nox
FoundMarioJudah
Nox
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 48L
1,557 Elo+
Party 1
King Arthur
King Arthur
OhNoController
King Arthur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 50L
1,574 Elo+
Party 1
Team Averages
Level 89
1,485 SR
1,571 Elo+

VS

Team Averages
Level 98
1,561 SR
1,529 Elo+
Camazotz
Camazotz
 
Camazotz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CelticKoala
Kukulkan
Level 61
God Stats
2W - 1L
1,806 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Locosamuelin
Cthulhu
Level 129
God Stats
3W - 4L
1,594 SR
Queue Stats
112W - 105L
1,540 Elo+
Solo
Artemis
Artemis
sillyboowomp
Artemis
Level 88
God Stats
17W - 19L
1,460 SR
Queue Stats
396W - 362L
1,511 Elo+
Party 3
Hercules
Hercules
yonsam117
Hercules
Level 109
God Stats
8W - 13L
1,443 SR
Queue Stats
107W - 102L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,007
546
5,420
10,135
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 6
6,861
624
6,306
6,282
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dondamid
Medusa
11
1 / 1 / 4
5,810
528
4,545
5,198
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 0 / 3
7,143
649
4,753
3,652
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
OhNoController
King Arthur
10
1 / 0 / 2
5,870
534
5,451
9,860
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 3 / 0
5,796
527
3,610
9,696
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
CelticKoala
Kukulkan
9
0 / 6 / 0
5,621
511
1,787
6,234
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Locosamuelin
Cthulhu
9
0 / 4 / 1
5,331
485
4,778
9,495
5,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
sillyboowomp
Artemis
10
0 / 2 / 2
5,439
494
3,757
6,464
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
yonsam117
Hercules
11
0 / 2 / 0
6,485
590
5,870
9,274
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
3
0
0.67
W
2
1
3
3.5
W
5
0
6
8
L
Kukulkan
CelticKoala
Kukulkan
0
6
0
0
W
Medusa
Dondamid
Medusa
1
1
4
3
W
8
0
3
9.5
L
Cthulhu
Locosamuelin
Cthulhu
0
4
1
0.13
W
King Arthur
OhNoController
King Arthur
1
0
2
2
L
Artemis
sillyboowomp
Artemis
0
2
2
0.5
L
Hercules
yonsam117
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
19,802
35,127
Taken
41,163
18,742
Mitigated
16,392
11,179
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,610
1,289
0
3,668
9,696
2,890
0
4,039
5,657
0
44,093
W
5,420
2,045
0
2,198
10,135
7,484
0
2,539
7,596
22,819
1,461
W
6,306
2,142
0
2,500
6,282
2,502
0
729
5,553
42,942
0
L
Kukulkan
CelticKoala
Kukulkan
1,787
92
0
260
6,234
1,443
830
4,712
1,522
27,822
0
W
Medusa
Dondamid
Medusa
4,545
1,902
0
1,669
5,198
1,563
0
1,833
3,365
0
43,442
W
4,753
276
0
1,777
3,652
1,159
0
1,139
2,513
41,623
1,009
L
Cthulhu
Locosamuelin
Cthulhu
4,778
853
0
2,774
9,495
5,180
0
4,729
4,766
22,394
321
W
King Arthur
OhNoController
King Arthur
5,451
127
0
3,035
9,860
6,034
0
223
9,147
0
38,095
L
Artemis
sillyboowomp
Artemis
3,757
1,445
0
1,925
6,464
1,705
0
2,663
3,801
0
30,278
L
Hercules
yonsam117
Hercules
5,870
1,867
0
4,928
9,274
5,174
0
78
9,196
0
44,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
28,672
318
Minions Killed
303
0
Camps Cleared
0
1,126,474
Distance Traveled
1,054,640
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,796
527
71
6
0
245,844
0
W
Atlas
6,007
546
25
2
0
229,338
2
W
Ymir
6,861
624
69
6
0
229,135
0
L
Kukulkan
5,621
511
57
5
0
177,855
0
W
Medusa
5,810
528
76
7
0
219,002
0
W
Nox
7,143
649
89
8
0
218,622
2
L
Cthulhu
5,331
485
32
3
0
210,978
4
W
King Arthur
5,870
534
59
5
0
230,377
0
L
Artemis
5,439
494
53
5
0
213,910
3
L
Hercules
6,485
590
90
8
0
206,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role