Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
F4FU
Mulan
Level 128
God Stats
15W - 15L
1,448 SR
Queue Stats
499W - 487L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sheep2
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,833 SR
Queue Stats
215W - 149L
1,613 Elo+
Solo
Fenrir
Fenrir
ThirstyForGirls
Fenrir
Level 142
God Stats
3W - 1L
1,778 SR
Queue Stats
33W - 17L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
heymaan
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,594 Elo+
Solo
Team Averages
Level 132
1,612 SR
1,577 Elo+

VS

Team Averages
Level 131
1,459 SR
1,506 Elo+
Shiva
Shiva
LoKiLiFe
Shiva
Level 97
God Stats
25W - 13L
1,604 SR
Queue Stats
120W - 111L
1,509 Elo+
Party 1
Susano
Susano
Macks-A-Million6
Susano
Level 191
God Stats
22W - 22L
1,303 SR
Queue Stats
299W - 342L
1,479 Elo+
Solo
Cabrakan
Cabrakan
TheScotia
Cabrakan
Level 168
God Stats
1W - 0L
1,166 SR
Queue Stats
43W - 65L
1,457 Elo+
Solo
Danzaburou
Danzaburou
abgdoomy11
Danzaburou
Level 70
God Stats
293W - 219L
1,604 SR
Queue Stats
325W - 294L
1,558 Elo+
Party 1
Anubis
Anubis
wheresthepeel
Anubis
Level 129
God Stats
32W - 17L
1,618 SR
Queue Stats
64W - 60L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 3
8,753
875
2,267
3,340
1,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
F4FU
Mulan
15
2 / 6 / 3
9,966
997
6,086
15,443
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Sheep2
Morgan Le Fay
15
2 / 0 / 4
10,196
1,020
18,842
5,646
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
9,747
975
4,573
13,800
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
heymaan
Ah Muzen Cab
14
0 / 4 / 3
8,929
893
5,212
10,998
2,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

176

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LoKiLiFe
Shiva
16
3 / 1 / 13
10,355
1,036
7,378
8,981
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 14
10,213
1,021
6,795
7,818
2,704
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TheScotia
Cabrakan
16
3 / 0 / 11
11,164
1,116
4,964
9,914
14,397
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
abgdoomy11
Danzaburou
16
4 / 2 / 10
10,621
1,062
11,685
9,733
3,782
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 11
11,265
1,127
14,348
5,826
2,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
17
17
Deaths
6
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
3
1.5
L
Mulan
F4FU
Mulan
2
6
3
0.58
W
Shiva
LoKiLiFe
Shiva
3
1
13
9.5
W
2
2
14
4.5
L
Morgan Le Fay
Sheep2
Morgan Le Fay
2
0
4
4
W
Cabrakan
TheScotia
Cabrakan
3
0
11
8.5
L
2
6
3
0.58
W
Danzaburou
abgdoomy11
Danzaburou
4
2
10
4.5
L
Ah Muzen Cab
heymaan
Ah Muzen Cab
0
4
3
0.38
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
45,170
49,227
Taken
42,272
19,383
Mitigated
32,393
3,158
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,267
327
0
0
3,340
1,826
0
939
2,365
15,095
525
L
Mulan
F4FU
Mulan
6,086
351
0
2,212
15,443
6,017
0
5,416
9,740
0
23,582
W
Shiva
LoKiLiFe
Shiva
7,378
332
345
1,319
8,981
8,872
0
3,504
5,145
0
12,564
W
6,795
811
0
896
7,818
2,704
0
3,743
3,796
0
20,437
L
Morgan Le Fay
Sheep2
Morgan Le Fay
18,842
766
0
500
5,646
1,735
0
2,756
2,844
44,001
701
W
Cabrakan
TheScotia
Cabrakan
4,964
374
0
2,047
9,914
14,397
0
3,789
5,571
10,286
1,742
L
4,573
677
0
227
13,800
6,890
0
5,501
8,137
0
7,940
W
Danzaburou
abgdoomy11
Danzaburou
11,685
5,374
0
1,147
9,733
3,782
0
4,987
4,215
0
41,604
L
Ah Muzen Cab
heymaan
Ah Muzen Cab
5,212
2,042
0
219
10,998
2,915
0
4,190
6,734
0
18,549
W
14,348
382
0
2,609
5,826
2,638
0
2,625
3,001
47,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
53,618
189
Minions Killed
234
6
Camps Cleared
12
855,481
Distance Traveled
975,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,753
875
27
3
0
82,136
0
L
Mulan
9,966
997
49
5
1
202,740
0
W
Shiva
10,355
1,036
15
2
0
216,982
0
W
Susano
10,213
1,021
31
3
2
189,279
0
L
Morgan Le Fay
10,196
1,020
69
7
3
210,579
0
W
Cabrakan
11,164
1,116
22
2
2
198,943
0
L
Fenrir
9,747
975
14
1
1
195,482
0
W
Danzaburou
10,621
1,062
72
7
6
186,178
0
L
Ah Muzen Cab
8,929
893
30
3
1
164,544
0
W
Anubis
11,265
1,127
94
9
2
184,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role