Player Matchup

Cupid
Cupid
Dvmian_2003
Cupid
Level 104
God Stats
11W - 7L
1,531 SR
Queue Stats
56W - 44L
1,465 Elo+
Solo
Discordia
Discordia
Sir_Pepper_Roni
Discordia
Level 129
God Stats
30W - 29L
1,481 SR
Queue Stats
37W - 38L
1,361 Elo+
Solo
Mulan
Mulan
SnideKing
Mulan
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 33L
1,318 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,381 Elo+

VS

Team Averages
Level 106
1,483 SR
1,388 Elo+
Kukulkan
Kukulkan
Dank_Smoke101
Kukulkan
Level 108
God Stats
38W - 55L
1,434 SR
Queue Stats
348W - 353L
1,424 Elo+
Solo
Neith
Neith
Hermione18
Neith
Level 111
God Stats
98W - 90L
1,560 SR
Queue Stats
123W - 123L
1,444 Elo+
Solo
King Arthur
King Arthur
NebraskaNinja9
King Arthur
Level 100
God Stats
47W - 45L
1,456 SR
Queue Stats
441W - 478L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
10,290
792
6,489
11,405
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Sir_Pepper_Roni
Discordia
16
4 / 4 / 10
10,343
796
6,600
8,015
2,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SnideKing
Mulan
17
8 / 1 / 5
11,704
900
10,660
11,750
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dank_Smoke101
Kukulkan
14
3 / 7 / 4
9,601
739
10,640
9,874
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
4 / 6 / 1
10,309
793
8,988
12,997
3,894
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

King Arthur
NebraskaNinja9
King Arthur
6
1 / 4 / 0
6,994
538
1,577
5,134
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
8
8
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dank_Smoke101
Kukulkan
3
7
4
0.71
W
4
3
7
2.5
L
Neith
4
6
1
0.75
L
King Arthur
NebraskaNinja9
King Arthur
1
4
0
0.25
W
Discordia
Sir_Pepper_Roni
Discordia
4
4
10
2.25
W
Mulan
SnideKing
Mulan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
21,205
31,170
Taken
28,005
16,814
Mitigated
8,709
9,180
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dank_Smoke101
Kukulkan
10,640
434
0
205
9,874
3,000
0
3,963
5,911
32,080
0
W
6,489
2,794
305
4,300
11,405
3,813
678
4,313
6,606
0
39,237
L
Neith
8,988
4,525
0
2,264
12,997
3,894
0
3,011
9,986
0
32,247
L
King Arthur
NebraskaNinja9
King Arthur
1,577
100
0
210
5,134
1,815
0
942
4,192
0
3,823
W
Discordia
Sir_Pepper_Roni
Discordia
6,600
476
194
1,021
8,015
2,366
261
3,281
4,408
32,913
0
W
Mulan
SnideKing
Mulan
10,660
1,757
0
3,360
11,750
10,635
348
1,928
9,448
1,296
52,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
26,904
191
Minions Killed
116
0
Camps Cleared
0
691,975
Distance Traveled
495,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,601
739
62
5
0
227,778
0
W
Cupid
10,290
792
61
5
0
218,263
0
L
Neith
10,309
793
54
4
0
191,239
0
L
King Arthur
6,994
538
0
0
0
76,364
0
W
Discordia
10,343
796
50
4
0
226,525
0
W
Mulan
11,704
900
80
6
0
247,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role