Player Matchup

Mulan
Mulan
Gòth
Mulan
Level 36
God Stats
2W - 3L
1,649 SR
Queue Stats
26W - 24L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
zNeyko2
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,661 Elo+
Party 1
Tiamat
Tiamat
ÐeaÐly
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,578 Elo+
Party 1
Team Averages
Level 31
1,550 SR
1,601 Elo+

VS

Team Averages
Level 104
1,690 SR
1,567 Elo+
Rama
Rama
BigBattySmile
Rama
Level 132
God Stats
33W - 19L
1,667 SR
Queue Stats
211W - 186L
1,580 Elo+
Solo
Mulan
Mulan
EazyClapz024
Mulan
Level 62
God Stats
45W - 30L
1,636 SR
Queue Stats
149W - 154L
1,494 Elo+
Solo
Ix Chel
Ix Chel
UN0RTH0D0X
Ix Chel
Level 117
God Stats
4W - 3L
1,765 SR
Queue Stats
484W - 466L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gòth
Mulan
10
1 / 9 / 1
6,760
676
5,593
13,422
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
zNeyko2
Ne Zha
11
0 / 6 / 2
6,802
680
6,035
12,345
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
ÐeaÐly
Tiamat
13
1 / 4 / 1
7,208
721
4,742
8,816
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
9,272
927
7,518
5,102
1,453
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 10
9,185
919
8,915
11,756
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
UN0RTH0D0X
Ix Chel
15
7 / 0 / 9
9,428
943
11,312
7,384
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
18
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
6
2
10
5.5
L
Mulan
Gòth
Mulan
1
9
1
0.17
W
Ix Chel
UN0RTH0D0X
Ix Chel
7
0
9
11.5
L
Ne Zha
zNeyko2
Ne Zha
0
6
2
0.17
L
Tiamat
ÐeaÐly
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,370
Damage
27,745
34,583
Taken
24,242
15,705
Mitigated
12,258
2,478
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,518
4,914
0
1,485
5,102
1,453
1,093
423
4,542
0
33,804
W
8,915
1,099
0
3,082
11,756
8,575
93
3,238
8,093
0
21,731
L
Mulan
Gòth
Mulan
5,593
454
0
636
13,422
7,455
0
4,447
8,371
0
11,372
W
Ix Chel
UN0RTH0D0X
Ix Chel
11,312
862
1,171
3,649
7,384
2,230
270
1,078
6,163
52,942
0
L
Ne Zha
zNeyko2
Ne Zha
6,035
612
0
1,439
12,345
4,067
0
2,604
9,233
0
30,823
L
Tiamat
ÐeaÐly
Tiamat
4,742
316
0
403
8,816
4,183
0
3,480
4,892
23,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,770
Gold Earned
27,885
89
Minions Killed
153
0
Camps Cleared
0
548,427
Distance Traveled
605,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,272
927
63
6
0
192,392
0
W
Mulan
9,185
919
17
2
0
210,542
0
L
Mulan
6,760
676
13
1
0
158,085
0
W
Ix Chel
9,428
943
73
7
0
202,867
0
L
Ne Zha
6,802
680
41
4
0
211,676
0
L
Tiamat
7,208
721
35
4
0
178,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role