Player Matchup

Chiron
Chiron
 
Chiron
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Mufasa069
Vulcan
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
125W - 143L
1,551 Elo+
Solo
Agni
Agni
XXcesarEX
Agni
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2
Anubis
Anubis
Zerojlo
Anubis
Level 142
God Stats
13W - 4L
1,800 SR
Queue Stats
424W - 434L
1,532 Elo+
Solo
Fafnir
Fafnir
κasunα
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,750 Elo+
Party 2
Team Averages
Level 123
1,603 SR
1,610 Elo+

VS

Team Averages
Level 126
1,536 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Caiçaraa
Lancelot
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 89L
1,556 Elo+
Solo
Bellona
Bellona
Cleutim
Bellona
Level 155
God Stats
1W - 1L
1,897 SR
Queue Stats
170W - 196L
1,448 Elo+
Solo
Serqet
Serqet
KingArutha
Serqet
Level 126
God Stats
3W - 11L
1,472 SR
Queue Stats
265W - 213L
1,557 Elo+
Party 1
Achilles
Achilles
Rooftop_tombeats
Achilles
Level 61
God Stats
0W - 2L
1,312 SR
Queue Stats
348W - 349L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 0 / 10
9,492
730
7,897
8,890
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Mufasa069
Vulcan
18
7 / 2 / 6
11,013
847
11,005
9,206
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
15
2 / 1 / 10
9,375
721
6,037
7,522
2,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Zerojlo
Anubis
17
4 / 2 / 7
10,214
786
8,071
7,371
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
κasunα
Fafnir
16
2 / 1 / 9
10,636
818
4,583
11,977
15,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 4 / 3
9,149
704
14,316
10,852
4,692
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Caiçaraa
Lancelot
12
1 / 4 / 4
7,837
603
3,143
7,380
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Cleutim
Bellona
9
0 / 1 / 3
6,822
525
790
3,926
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
KingArutha
Serqet
14
0 / 2 / 4
7,749
596
4,465
9,057
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 4 / 0
8,526
656
9,751
14,793
20,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
15
Kills
6
6
Deaths
15
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
10
5
L
Sol
 
Sol
1
4
3
0.63
L
Lancelot
Caiçaraa
Lancelot
1
4
4
0.75
L
Bellona
Cleutim
Bellona
0
1
3
1.5
L
Serqet
KingArutha
Serqet
0
2
4
1
W
Vulcan
Mufasa069
Vulcan
7
2
6
5
L
4
4
0
1
W
Agni
2
1
10
7
W
Anubis
Zerojlo
Anubis
4
2
7
3.75
W
Fafnir
κasunα
Fafnir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
32,465
44,966
Taken
46,008
29,629
Mitigated
39,437
20,715
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,897
1,497
2,475
4,020
8,890
3,487
2,308
2,530
5,874
0
23,232
L
Sol
 
Sol
14,316
376
1,287
3,684
10,852
4,692
0
8,040
2,634
38,336
1,078
L
Lancelot
Caiçaraa
Lancelot
3,143
319
907
431
7,380
5,029
0
4,617
2,593
0
10,522
L
Bellona
Cleutim
Bellona
790
230
489
359
3,926
3,229
0
2,655
1,079
0
4,404
L
Serqet
KingArutha
Serqet
4,465
364
497
1,382
9,057
6,299
0
5,046
3,725
0
7,816
W
Vulcan
Mufasa069
Vulcan
11,005
144
695
1,641
9,206
4,115
1,739
2,813
5,990
35,414
630
L
9,751
428
587
3,744
14,793
20,188
0
7,808
6,489
1,423
18,368
W
Agni
6,037
907
761
914
7,522
2,873
1,129
2,711
4,334
14,814
0
W
Anubis
Zerojlo
Anubis
8,071
240
1,070
1,803
7,371
3,868
1,232
2,659
4,554
28,760
0
W
Fafnir
κasunα
Fafnir
4,583
856
1,570
5,766
11,977
15,286
437
4,296
7,209
7,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,730
Gold Earned
40,083
158
Minions Killed
105
0
Camps Cleared
0
1,241,257
Distance Traveled
912,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,492
730
37
3
0
225,140
0
L
Sol
9,149
704
67
5
0
192,579
1
L
Lancelot
7,837
603
9
1
0
171,182
0
L
Bellona
6,822
525
9
1
0
90,594
0
L
Serqet
7,749
596
8
1
0
222,575
0
W
Vulcan
11,013
847
57
4
0
275,175
0
L
Achilles
8,526
656
12
1
0
235,967
0
W
Agni
9,375
721
17
1
0
250,553
0
W
Anubis
10,214
786
44
3
0
229,117
0
W
Fafnir
10,636
818
3
0
0
261,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role