Player Matchup

The Morrigan
The Morrigan
Carlosph17
The Morrigan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 58L
1,403 Elo+
Solo
Cliodhna
Cliodhna
DemonIII_GB11
Cliodhna
Level 127
God Stats
1W - 1L
1,260 SR
Queue Stats
91W - 89L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Painelhache
Hou Yi
Level 128
God Stats
2W - 1L
1,487 SR
Queue Stats
73W - 70L
1,488 Elo+
Party 1
Nike
Nike
jorgeelpitufin
Nike
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 84L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
xitytemata
Baron Samedi
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 98L
1,479 Elo+
Party 1
Team Averages
Level 121
1,449 SR
1,464 Elo+

VS

Team Averages
Level 85
1,496 SR
1,438 Elo+
Thor
Thor
DEATH8230
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 21L
1,300 Elo+
Party 2
Medusa
Medusa
DTME_Alpha
Medusa
Level 58
God Stats
2W - 2L
1,815 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo
Hercules
Hercules
GODREDA
Hercules
Level 158
God Stats
0W - 3L
1,427 SR
Queue Stats
114W - 109L
1,412 Elo+
Solo
Ne Zha
Ne Zha
HHQ44
Ne Zha
Level 148
God Stats
43W - 45L
1,449 SR
Queue Stats
455W - 492L
1,432 Elo+
Solo
Janus
Janus
Logicxl_0
Janus
Level 32
God Stats
0W - 4L
1,289 SR
Queue Stats
21W - 34L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Carlosph17
The Morrigan
12
3 / 4 / 5
8,408
495
7,089
9,594
3,854
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
DemonIII_GB11
Cliodhna
17
10 / 3 / 5
10,066
592
14,028
18,182
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hou Yi
13
1 / 3 / 2
8,078
475
5,929
8,440
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 8
10,372
610
10,788
13,347
9,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xitytemata
Baron Samedi
16
6 / 2 / 10
9,775
575
12,091
12,412
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 5 / 1
8,480
499
6,998
17,352
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
DTME_Alpha
Medusa
14
3 / 2 / 4
8,307
489
6,488
12,065
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
GODREDA
Hercules
11
4 / 6 / 5
8,275
487
10,709
19,837
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
HHQ44
Ne Zha
14
1 / 4 / 1
7,892
464
3,985
10,899
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Logicxl_0
Janus
12
1 / 8 / 3
7,877
463
8,832
12,140
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
12
12
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Carlosph17
The Morrigan
3
4
5
1.38
L
Thor
3
5
1
0.7
L
Medusa
DTME_Alpha
Medusa
3
2
4
2.5
W
Cliodhna
DemonIII_GB11
Cliodhna
10
3
5
4.17
L
Hercules
GODREDA
Hercules
4
6
5
1.08
L
Ne Zha
HHQ44
Ne Zha
1
4
1
0.38
L
Janus
Logicxl_0
Janus
1
8
3
0.31
W
Hou Yi
1
3
2
0.67
W
5
0
8
9
W
Baron Samedi
xitytemata
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
37,012
61,975
Taken
72,293
27,494
Mitigated
35,292
23,727
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Carlosph17
The Morrigan
7,089
1,595
0
1,363
9,594
3,854
916
565
8,991
26,647
3,908
L
Thor
6,998
920
0
5,736
17,352
6,251
0
3,320
14,032
0
73,984
L
Medusa
DTME_Alpha
Medusa
6,488
3,459
0
3,551
12,065
3,572
985
2,908
9,157
0
55,033
W
Cliodhna
DemonIII_GB11
Cliodhna
14,028
1,834
0
10,432
18,182
6,920
0
2,062
16,034
0
78,158
L
Hercules
GODREDA
Hercules
10,709
3,555
67
5,415
19,837
17,226
0
5,828
14,009
0
32,420
L
Ne Zha
HHQ44
Ne Zha
3,985
586
0
2,802
10,899
4,842
0
942
9,957
0
55,409
L
Janus
Logicxl_0
Janus
8,832
403
0
843
12,140
3,401
45
4,846
7,294
49,242
40
W
Hou Yi
5,929
2,498
0
2,152
8,440
2,619
561
0
8,440
0
53,201
W
10,788
1,023
0
4,062
13,347
9,703
424
1,404
11,819
0
72,623
W
Baron Samedi
xitytemata
Baron Samedi
12,091
537
1,452
4,266
12,412
4,398
732
4,121
7,899
63,614
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
40,831
447
Minions Killed
423
0
Camps Cleared
0
1,646,729
Distance Traveled
1,594,238
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,408
495
37
2
0
292,166
3
L
Thor
8,480
499
116
7
0
338,367
0
L
Medusa
8,307
489
96
6
0
317,849
0
W
Cliodhna
10,066
592
107
6
0
371,313
1
L
Hercules
8,275
487
42
2
0
305,988
4
L
Ne Zha
7,892
464
80
5
0
318,630
0
L
Janus
7,877
463
89
5
0
313,404
0
W
Hou Yi
8,078
475
72
4
0
316,860
2
W
Nike
10,372
610
124
7
0
344,729
0
W
Baron Samedi
9,775
575
107
6
0
321,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role