Player Matchup

Ix Chel
Ix Chel
ALilTurdlet
Ix Chel
Level 28
God Stats
3W - 2L
1,548 SR
Queue Stats
104W - 56L
1,653 Elo+
Party 2
Neith
Neith
Moneymike275
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 4
Serqet
Serqet
aLilGabeItch
Serqet
Level 139
God Stats
31W - 40L
1,624 SR
Queue Stats
211W - 192L
1,639 Elo+
Party 2
Thanatos
Thanatos
banna415
Thanatos
Level 145
God Stats
1W - 1L
1,510 SR
Queue Stats
31W - 35L
1,359 Elo+
Solo
Atlas
Atlas
carnagekiller44
Atlas
Level 141
God Stats
2W - 1L
1,639 SR
Queue Stats
38W - 34L
1,562 Elo+
Party 4
Team Averages
Level 120
1,564 SR
1,558 Elo+

VS

Team Averages
Level 150
1,585 SR
1,633 Elo+
Fenrir
Fenrir
Arsonull
Fenrir
Level 158
God Stats
2W - 2L
1,372 SR
Queue Stats
76W - 43L
1,702 Elo+
Party 1
Athena
Athena
HuskiesLord
Athena
Level 181
God Stats
2W - 3L
1,699 SR
Queue Stats
79W - 50L
1,664 Elo+
Party 1
Chernobog
Chernobog
JN54
Chernobog
Level 145
God Stats
1W - 1L
1,699 SR
Queue Stats
177W - 137L
1,596 Elo+
Party 3
Janus
Janus
Runlaxx
Janus
Level 127
God Stats
1W - 1L
1,548 SR
Queue Stats
112W - 88L
1,643 Elo+
Party 3
Vamana
Vamana
Scrunchybuns
Vamana
Level 139
God Stats
0W - 1L
1,609 SR
Queue Stats
140W - 143L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALilTurdlet
Ix Chel
12
8 / 2 / 5
6,996
700
8,295
7,191
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 4 / 2
5,370
537
4,382
7,507
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
12
5 / 1 / 4
6,512
651
6,383
7,128
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
banna415
Thanatos
11
6 / 2 / 2
7,104
710
7,836
9,812
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
5,116
512
4,468
7,666
4,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arsonull
Fenrir
10
3 / 6 / 1
5,635
564
4,533
10,076
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 0 / 5
6,194
619
3,962
9,479
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
JN54
Chernobog
12
5 / 1 / 2
6,747
675
5,507
7,418
2,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Runlaxx
Janus
9
1 / 7 / 1
5,489
549
4,607
6,455
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
1 / 6 / 1
5,797
580
4,504
9,496
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
10
10
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ALilTurdlet
Ix Chel
8
2
5
5.25
L
Fenrir
Arsonull
Fenrir
3
6
1
0.58
L
Athena
0
0
5
2.5
L
Chernobog
JN54
Chernobog
5
1
2
6
W
0
4
2
0.25
L
Janus
Runlaxx
Janus
1
7
1
0.21
L
Vamana
1
6
1
0.25
W
Serqet
5
1
4
7
W
Thanatos
banna415
Thanatos
6
2
2
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
23,113
39,304
Taken
42,924
16,233
Mitigated
18,426
14,934
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ALilTurdlet
Ix Chel
8,295
2,129
1,081
2,239
7,191
2,458
0
2,772
4,285
43,939
1,100
L
Fenrir
Arsonull
Fenrir
4,533
1,607
0
1,079
10,076
3,579
0
2,597
7,275
0
36,398
L
Athena
3,962
1,308
1,823
4,691
9,479
4,100
0
2,678
6,387
18,194
0
L
Chernobog
JN54
Chernobog
5,507
3,663
0
2,394
7,418
2,280
0
818
6,390
0
54,469
W
4,382
1,541
0
1,866
7,507
2,023
0
994
6,513
0
38,595
L
Janus
Runlaxx
Janus
4,607
200
0
80
6,455
1,771
0
4,974
1,481
29,953
0
L
Vamana
4,504
2,688
0
2,282
9,496
6,696
0
1,438
8,058
0
29,005
W
Serqet
6,383
1,212
0
2,928
7,128
2,474
0
1,196
5,828
0
39,179
W
Thanatos
banna415
Thanatos
7,836
4,688
0
4,815
9,812
5,088
0
774
8,597
0
41,354
W
4,468
1,488
0
2,005
7,666
4,190
0
2,387
5,111
16,274
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
29,862
316
Minions Killed
296
0
Camps Cleared
0
1,133,603
Distance Traveled
1,039,245
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,996
700
81
8
0
245,091
0
L
Fenrir
5,635
564
53
5
0
212,142
0
L
Athena
6,194
619
25
3
0
246,853
2
L
Chernobog
6,747
675
101
10
0
203,976
3
W
Neith
5,370
537
77
8
0
198,322
0
L
Janus
5,489
549
62
6
0
219,044
0
L
Vamana
5,797
580
55
6
0
157,230
0
W
Serqet
6,512
651
71
7
0
265,898
1
W
Thanatos
7,104
710
71
7
0
199,298
0
W
Atlas
5,116
512
16
2
0
224,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role