Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jozze12
Osiris
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
277W - 287L
1,471 Elo+
Solo
Izanami
Izanami
beno-ben_37
Izanami
Level 23
God Stats
1W - 4L
1,483 SR
Queue Stats
73W - 114L
1,329 Elo+
Party 1
Hachiman
Hachiman
cliff1under
Hachiman
Level 152
God Stats
3W - 6L
1,356 SR
Queue Stats
267W - 241L
1,469 Elo+
Solo
Lancelot
Lancelot
finger_men37
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,396 Elo+
Party 1
Team Averages
Level 103
1,420 SR
1,433 Elo+

VS

Team Averages
Level 88
1,562 SR
1,448 Elo+
Odin
Odin
Gera9235
Odin
Level 129
God Stats
3W - 2L
1,567 SR
Queue Stats
550W - 549L
1,486 Elo+
Solo
Yu Huang
Yu Huang
Its Spoons
Yu Huang
Level 105
God Stats
6W - 3L
1,675 SR
Queue Stats
82W - 86L
1,411 Elo+
Solo
Fenrir
Fenrir
NateSureCall609
Fenrir
Level 80
God Stats
7W - 9L
1,517 SR
Queue Stats
666W - 710L
1,454 Elo+
Solo
Rama
Rama
elroy2k
Rama
Level 69
God Stats
6W - 2L
1,675 SR
Queue Stats
105W - 101L
1,416 Elo+
Party 2
Thoth
Thoth
senpaiosoo
Thoth
Level 58
God Stats
2W - 3L
1,378 SR
Queue Stats
101W - 88L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 4 / 2
8,648
786
8,900
8,359
2,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Jozze12
Osiris
14
2 / 3 / 5
8,155
741
6,434
14,653
12,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Izanami
beno-ben_37
Izanami
15
3 / 6 / 6
8,701
791
5,905
10,073
3,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
cliff1under
Hachiman
12
0 / 5 / 5
7,149
650
6,607
9,751
2,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
finger_men37
Lancelot
14
2 / 5 / 6
8,137
740
4,376
15,388
8,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 0 / 7
9,009
819
5,253
7,871
6,546
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Yu Huang
Its Spoons
Yu Huang
16
3 / 2 / 10
8,803
800
14,854
5,990
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 3 / 10
9,113
828
10,151
10,572
12,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
elroy2k
Rama
14
2 / 5 / 13
8,571
779
8,311
8,389
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
17
7 / 1 / 8
9,916
901
10,672
7,019
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
11
Kills
23
23
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
4
2
1.25
W
Odin
5
0
7
8.5
W
Yu Huang
Its Spoons
Yu Huang
3
2
10
4
L
Osiris
Jozze12
Osiris
2
3
5
1.5
W
6
3
10
3.67
L
Izanami
beno-ben_37
Izanami
3
6
6
1
L
Hachiman
cliff1under
Hachiman
0
5
5
0.5
W
Rama
elroy2k
Rama
2
5
13
1.7
L
Lancelot
finger_men37
Lancelot
2
5
6
1
W
Thoth
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
49,241
58,224
Taken
39,841
30,125
Mitigated
27,672
13,650
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,900
431
69
323
8,359
2,479
53
5,599
2,760
22,588
0
W
Odin
5,253
905
338
1,589
7,871
6,546
0
2,725
4,829
0
7,597
W
Yu Huang
Its Spoons
Yu Huang
14,854
1,783
936
1,317
5,990
2,820
264
1,685
4,187
30,214
660
L
Osiris
Jozze12
Osiris
6,434
1,634
750
4,281
14,653
12,818
0
5,567
9,086
0
14,013
W
10,151
2,166
756
1,386
10,572
12,480
669
1,610
8,800
0
14,089
L
Izanami
beno-ben_37
Izanami
5,905
2,164
191
945
10,073
3,373
422
3,792
6,281
0
18,205
L
Hachiman
cliff1under
Hachiman
6,607
3,313
1,094
1,934
9,751
2,704
0
4,303
5,448
0
16,242
W
Rama
elroy2k
Rama
8,311
5,101
1,093
553
8,389
3,089
538
2,149
6,086
0
16,434
L
Lancelot
finger_men37
Lancelot
4,376
523
461
3,602
15,388
8,751
23
6,199
9,189
533
8,078
W
Thoth
10,672
27
1,509
2,255
7,019
2,737
0
1,071
5,784
33,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
45,412
104
Minions Killed
120
0
Camps Cleared
0
961,994
Distance Traveled
1,063,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,648
786
45
4
0
195,070
0
W
Odin
9,009
819
6
1
0
227,883
0
W
Yu Huang
8,803
800
39
4
0
208,210
0
L
Osiris
8,155
741
14
1
0
207,090
0
W
Fenrir
9,113
828
6
1
0
204,467
0
L
Izanami
8,701
791
27
2
0
174,481
0
L
Hachiman
7,149
650
17
2
0
181,042
0
W
Rama
8,571
779
19
2
0
182,710
0
L
Lancelot
8,137
740
1
0
0
204,311
0
W
Thoth
9,916
901
50
5
0
240,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role