Player Matchup

Ra
Ra
LordPushead
Ra
Level 159
God Stats
18W - 7L
1,594 SR
Queue Stats
988W - 597L
1,546 Elo+
Solo
Izanami
Izanami
RipBellaa
Izanami
Level 66
God Stats
3W - 3L
1,285 SR
Queue Stats
204W - 199L
1,461 Elo+
Solo
Hou Yi
Hou Yi
SAJonashi
Hou Yi
Level 113
God Stats
15W - 12L
1,524 SR
Queue Stats
392W - 396L
1,465 Elo+
Solo
Surtr
Surtr
YARDOGWADE
Surtr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,128 Elo+
Solo
Vulcan
Vulcan
medville14
Vulcan
Level 147
God Stats
55W - 40L
1,563 SR
Queue Stats
748W - 794L
1,554 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,431 Elo+

VS

Team Averages
Level 86
1,496 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Agent_LaneX2
Ix Chel
Level 121
God Stats
12W - 9L
1,605 SR
Queue Stats
174W - 170L
1,425 Elo+
Solo
Neith
Neith
Cheezizg00d4u
Neith
Level 30
God Stats
236W - 243L
1,495 SR
Queue Stats
269W - 298L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Send_the_Light
Kuzenbo
Level 80
God Stats
5W - 7L
1,490 SR
Queue Stats
131W - 122L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Yipsyx
Nu Wa
Level 41
God Stats
8W - 6L
1,390 SR
Queue Stats
40W - 60L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,273
1,127
9,276
5,140
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RipBellaa
Izanami
16
3 / 0 / 4
10,347
1,035
6,778
8,290
2,142
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
SAJonashi
Hou Yi
16
5 / 2 / 4
11,063
1,106
12,090
9,431
3,746
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
16
0 / 1 / 6
9,519
952
8,335
13,184
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
medville14
Vulcan
16
3 / 0 / 8
10,847
1,085
15,718
7,201
2,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

272

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 1
10,503
1,050
6,241
12,795
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Agent_LaneX2
Ix Chel
14
0 / 1 / 0
8,794
879
1,716
2,245
651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 1
9,821
982
9,863
13,236
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 2
9,452
945
4,050
16,724
21,630
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Yipsyx
Nu Wa
15
0 / 3 / 2
9,764
976
17,490
10,474
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
14
Kills
3
3
Deaths
14
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Ix Chel
Agent_LaneX2
Ix Chel
0
1
0
0
L
1
3
1
0.5
W
3
0
8
7
W
Izanami
RipBellaa
Izanami
3
0
4
5
W
Hou Yi
SAJonashi
Hou Yi
5
2
4
3.5
L
0
5
2
0.2
W
Surtr
0
1
6
3
L
Nu Wa
Yipsyx
Nu Wa
0
3
2
0.33
W
Vulcan
medville14
Vulcan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,197
Damage
39,360
43,246
Taken
55,474
19,079
Mitigated
35,394
6,324
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,241
205
1,066
2,488
12,795
5,862
0
4,921
7,874
42,177
995
L
Ix Chel
Agent_LaneX2
Ix Chel
1,716
193
0
39
2,245
651
0
1,385
860
8,246
0
L
9,863
3,843
0
802
13,236
4,476
0
5,598
7,638
0
28,540
W
9,276
367
1,641
1,652
5,140
1,892
0
3,763
1,377
43,864
0
W
Izanami
RipBellaa
Izanami
6,778
4,471
223
648
8,290
2,142
0
5,675
2,615
0
34,352
W
Hou Yi
SAJonashi
Hou Yi
12,090
6,986
0
75
9,431
3,746
0
6,342
3,089
0
45,550
L
4,050
1,400
39
51
16,724
21,630
0
7,885
8,708
10,232
76
W
Surtr
8,335
2,209
0
1,374
13,184
9,004
0
8,444
4,740
470
20,694
L
Nu Wa
Yipsyx
Nu Wa
17,490
3,533
0
120
10,474
2,775
0
5,272
5,119
41,890
0
W
Vulcan
medville14
Vulcan
15,718
384
71
640
7,201
2,295
0
5,199
1,928
30,808
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
48,334
306
Minions Killed
219
7
Camps Cleared
3
954,853
Distance Traveled
823,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,503
1,050
105
11
0
203,843
0
L
Ix Chel
8,794
879
11
1
1
49,828
1
L
Neith
9,821
982
43
4
0
169,039
0
W
Ra
11,273
1,127
100
10
1
202,484
0
W
Izanami
10,347
1,035
69
7
0
195,113
0
W
Hou Yi
11,063
1,106
80
8
3
160,613
0
L
Kuzenbo
9,452
945
11
1
1
198,963
0
W
Surtr
9,519
952
21
2
2
187,416
0
L
Nu Wa
9,764
976
49
5
1
202,153
0
W
Vulcan
10,847
1,085
36
4
1
209,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role