Player Matchup

Ix Chel
Ix Chel
N1nja405
Ix Chel
Level 131
God Stats
2W - 1L
1,283 SR
Queue Stats
92W - 60L
1,596 Elo+
Solo
Xing Tian
Xing Tian
SoggyNanners
Xing Tian
Level 123
God Stats
33W - 27L
1,809 SR
Queue Stats
304W - 380L
1,496 Elo+
Party 1
Lancelot
Lancelot
SpaceKauboi710
Lancelot
Level 106
God Stats
16W - 22L
1,410 SR
Queue Stats
45W - 48L
1,476 Elo+
Party 1
Izanami
Izanami
kcipya
Izanami
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 74L
1,488 Elo+
Party 1
Hercules
Hercules
yonsam117
Hercules
Level 109
God Stats
8W - 13L
1,319 SR
Queue Stats
107W - 102L
1,588 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,529 Elo+

VS

Team Averages
Level 133
1,441 SR
1,530 Elo+
Thor
Thor
JsKronos
Thor
Level 146
God Stats
2W - 2L
1,537 SR
Queue Stats
628W - 598L
1,558 Elo+
Solo
Ullr
Ullr
NoodlesW0rth
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,490 Elo+
Solo
Ymir
Ymir
ToxicTaco333
Ymir
Level 117
God Stats
0W - 6L
1,104 SR
Queue Stats
85W - 101L
1,481 Elo+
Solo
Ra
Ra
VolSkimmer
Ra
Level 145
God Stats
17W - 21L
1,427 SR
Queue Stats
111W - 110L
1,514 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 133
God Stats
197W - 172L
1,639 SR
Queue Stats
217W - 200L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
N1nja405
Ix Chel
9
3 / 0 / 2
5,135
856
2,169
1,881
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
SoggyNanners
Xing Tian
7
0 / 0 / 1
4,139
690
1,749
5,276
1,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
7
1 / 0 / 0
3,703
617
2,342
4,047
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
kcipya
Izanami
7
0 / 0 / 1
3,827
638
1,359
1,909
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
yonsam117
Hercules
7
3 / 0 / 1
4,343
724
1,767
4,374
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 1 / 0
4,170
695
2,170
4,152
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,420
570
2,753
2,509
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,591
599
1,258
5,178
2,214
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 3 / 0
3,888
648
624
3,105
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
josee225
Sylvanus
5
0 / 2 / 0
3,392
565
1,302
2,280
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
W
Ix Chel
N1nja405
Ix Chel
3
0
2
4
L
0
0
0
0
W
Xing Tian
SoggyNanners
Xing Tian
0
0
1
0.5
W
Lancelot
1
0
0
1
L
0
1
0
0
L
0
3
0
0
L
Sylvanus
josee225
Sylvanus
0
2
0
0
W
Izanami
kcipya
Izanami
0
0
1
0.5
W
Hercules
yonsam117
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,386
Damage
8,107
17,487
Taken
17,224
5,310
Mitigated
5,393
8,050
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,170
261
0
750
4,152
1,096
0
0
4,152
0
23,385
W
Ix Chel
N1nja405
Ix Chel
2,169
544
194
680
1,881
519
0
745
1,136
27,285
0
L
2,753
1,305
0
799
2,509
602
0
705
1,804
0
18,840
W
Xing Tian
SoggyNanners
Xing Tian
1,749
315
999
1,555
5,276
1,852
0
1,076
4,200
8,401
200
W
Lancelot
2,342
172
0
860
4,047
1,129
0
0
4,047
0
14,613
L
1,258
308
0
1,591
5,178
2,214
0
1,044
4,134
12,078
0
L
624
123
64
340
3,105
787
0
869
2,058
22,421
0
L
Sylvanus
josee225
Sylvanus
1,302
796
60
488
2,280
694
0
976
1,158
9,318
5,652
W
Izanami
kcipya
Izanami
1,359
943
0
732
1,909
490
0
182
1,727
0
30,821
W
Hercules
yonsam117
Hercules
1,767
371
0
3,030
4,374
1,320
0
959
3,415
0
20,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,147
Gold Earned
18,461
209
Minions Killed
190
0
Camps Cleared
0
644,894
Distance Traveled
587,450
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,170
695
47
8
0
123,557
0
W
Ix Chel
5,135
856
63
11
0
129,667
1
L
Ullr
3,420
570
32
5
0
112,190
0
W
Xing Tian
4,139
690
12
2
0
129,597
2
W
Lancelot
3,703
617
28
5
0
122,417
2
L
Ymir
3,591
599
31
5
0
127,110
1
L
Ra
3,888
648
51
9
0
127,329
4
L
Sylvanus
3,392
565
29
5
0
97,264
2
W
Izanami
3,827
638
63
11
0
98,220
0
W
Hercules
4,343
724
43
7
0
164,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role