Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
KingKairak
Maman Brigitte
Level 88
God Stats
3W - 3L
1,460 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Jormungandr
Jormungandr
LiL_SnIpErS_TC
Jormungandr
Level 107
God Stats
3W - 1L
1,736 SR
Queue Stats
95W - 73L
1,742 Elo+
Solo
Medusa
Medusa
LightningMcBean0
Medusa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 89L
1,437 Elo+
Solo
Sylvanus
Sylvanus
SungHxon
Sylvanus
Level 108
God Stats
0W - 1L
1,688 SR
Queue Stats
55W - 64L
1,511 Elo+
Party 2
Team Averages
Level 98
1,577 SR
1,505 Elo+

VS

Team Averages
Level 97
1,491 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigDumper24
Cerberus
Level 106
God Stats
1W - 2L
1,595 SR
Queue Stats
56W - 50L
1,693 Elo+
Party 1
Ao Kuang
Ao Kuang
Fidel1964
Ao Kuang
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
75W - 64L
1,569 Elo+
Solo
Medusa
Medusa
Rockasenpai
Medusa
Level 65
God Stats
4W - 0L
1,560 SR
Queue Stats
122W - 122L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
xxchicken125
Erlang Shen
Level 142
God Stats
4W - 4L
1,495 SR
Queue Stats
133W - 121L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 4 / 1
8,347
522
6,467
8,994
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
KingKairak
Maman Brigitte
13
0 / 2 / 2
7,006
438
807
8,886
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
LiL_SnIpErS_TC
Jormungandr
15
4 / 2 / 1
9,245
578
14,358
15,864
11,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 0
7,844
490
7,622
12,275
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SungHxon
Sylvanus
12
0 / 5 / 2
6,411
401
3,887
9,866
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 7
9,395
587
11,584
6,594
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BigDumper24
Cerberus
13
1 / 1 / 12
8,107
507
6,840
11,475
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Fidel1964
Ao Kuang
14
3 / 1 / 7
7,770
486
4,148
11,953
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
5 / 0 / 11
8,881
555
10,388
9,749
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
xxchicken125
Erlang Shen
15
2 / 4 / 6
8,619
539
4,708
14,538
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
8
Kills
18
18
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
4
1
0.88
W
Scylla
 
Scylla
7
2
7
5.25
W
Cerberus
BigDumper24
Cerberus
1
1
12
7
W
Ao Kuang
Fidel1964
Ao Kuang
3
1
7
6.5
L
Maman Brigitte
KingKairak
Maman Brigitte
0
2
2
0.5
L
Jormungandr
LiL_SnIpErS_TC
Jormungandr
4
2
1
2.25
L
1
5
0
0.2
W
Medusa
5
0
11
10.5
L
Sylvanus
SungHxon
Sylvanus
0
5
2
0.2
W
Erlang Shen
xxchicken125
Erlang Shen
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
37,668
55,885
Taken
54,309
25,901
Mitigated
25,351
16,273
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,467
923
0
651
8,994
2,240
0
6,536
2,046
55,578
3,897
W
Scylla
 
Scylla
11,584
910
57
566
6,594
1,888
0
3,940
2,460
68,444
150
W
Cerberus
BigDumper24
Cerberus
6,840
200
0
4,733
11,475
8,662
0
5,095
6,248
27,886
1,952
W
Ao Kuang
Fidel1964
Ao Kuang
4,148
1,253
0
7,453
11,953
3,775
0
2,688
9,169
48,232
0
L
Maman Brigitte
KingKairak
Maman Brigitte
807
0
0
2,921
8,886
2,630
271
1,787
7,099
40,526
7,457
L
Jormungandr
LiL_SnIpErS_TC
Jormungandr
14,358
3,721
0
7,113
15,864
11,412
360
3,686
12,178
68,093
1,960
L
7,622
2,635
0
3,718
12,275
4,053
0
4,656
7,619
0
64,986
W
Medusa
10,388
4,137
0
1,836
9,749
3,361
795
3,385
6,364
0
69,465
L
Sylvanus
SungHxon
Sylvanus
3,887
1,172
762
1,108
9,866
5,566
0
4,981
4,885
19,748
5,856
W
Erlang Shen
xxchicken125
Erlang Shen
4,708
2,204
0
6,556
14,538
7,665
0
8,268
6,270
0
55,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
42,772
446
Minions Killed
479
0
Camps Cleared
0
1,552,499
Distance Traveled
1,653,284
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,347
522
110
7
0
314,255
1
W
Scylla
9,395
587
111
7
0
331,423
0
W
Cerberus
8,107
507
66
4
0
325,788
2
W
Ao Kuang
7,770
486
92
6
0
378,944
2
L
Maman Brigitte
7,006
438
76
5
0
358,083
9
L
Jormungandr
9,245
578
106
7
0
267,694
2
L
Medusa
7,844
490
113
7
0
309,274
1
W
Medusa
8,881
555
106
7
0
335,716
1
L
Sylvanus
6,411
401
41
3
0
303,193
2
W
Erlang Shen
8,619
539
104
7
0
281,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role