Player Matchup

Ymir
Ymir
AU-DlO7
Ymir
Level 63
God Stats
9W - 8L
1,457 SR
Queue Stats
65W - 63L
1,439 Elo+
Party 2
Izanami
Izanami
BeardedBigShaun
Izanami
Level 159
God Stats
1W - 0L
1,176 SR
Queue Stats
35W - 37L
1,496 Elo+
Solo
Thor
Thor
DaBluntGod
Thor
Level 109
God Stats
4W - 1L
1,719 SR
Queue Stats
88W - 81L
1,425 Elo+
Party 3
Ra
Ra
VoItaic Ocean
Ra
Level 139
God Stats
20W - 15L
1,455 SR
Queue Stats
54W - 40L
1,440 Elo+
Party 3
Chaac
Chaac
WennieMagic
Chaac
Level 102
God Stats
10W - 7L
1,511 SR
Queue Stats
313W - 296L
1,445 Elo+
Party 2
Team Averages
Level 114
1,464 SR
1,449 Elo+

VS

Team Averages
Level 110
1,542 SR
1,442 Elo+
Khepri
Khepri
BOSSMANx69
Khepri
Level 159
God Stats
2W - 5L
1,574 SR
Queue Stats
37W - 39L
1,459 Elo+
Solo
Mulan
Mulan
ParadoxValuez
Mulan
Level 82
God Stats
7W - 5L
1,568 SR
Queue Stats
313W - 337L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 85
God Stats
217W - 161L
1,551 SR
Queue Stats
476W - 499L
1,427 Elo+
Party 1
Serqet
Serqet
slowandsensual
Serqet
Level 155
God Stats
23W - 25L
1,513 SR
Queue Stats
109W - 120L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
xRisux6574
Zhong Kui
Level 68
God Stats
4W - 5L
1,506 SR
Queue Stats
15W - 19L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AU-DlO7
Ymir
11
1 / 1 / 5
6,904
575
1,886
7,270
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 3
6,184
515
3,285
5,193
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 4
7,983
665
6,101
10,551
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,629
719
5,935
4,006
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 2
8,082
674
6,621
8,944
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BOSSMANx69
Khepri
9
1 / 3 / 3
5,882
490
2,408
6,732
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
6,464
539
6,396
12,774
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
5,575
465
4,621
3,859
826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 1
6,817
568
6,375
11,430
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
xRisux6574
Zhong Kui
1
0 / 0 / 0
3,789
316
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
8
9
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
AU-DlO7
Ymir
1
1
5
3.5
L
Khepri
BOSSMANx69
Khepri
1
3
3
0.83
W
1
2
3
1.25
W
6
3
4
2.67
L
2
4
0
0.5
W
4
1
5
6.5
W
2
2
2
1.5
L
0
2
3
0.75
L
5
5
1
1.1
L
Zhong Kui
xRisux6574
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
19,800
35,964
Taken
34,795
15,827
Mitigated
14,679
9,823
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AU-DlO7
Ymir
1,886
253
0
2,765
7,270
4,880
25
3,918
3,064
20,618
1,206
L
Khepri
BOSSMANx69
Khepri
2,408
155
129
2,111
6,732
4,201
0
1,441
5,291
12,596
0
W
3,285
2,039
0
1,262
5,193
1,452
327
1,251
3,942
0
45,514
W
6,101
829
0
260
10,551
3,902
255
1,345
9,123
0
57,422
L
6,396
1,927
0
4,130
12,774
5,245
0
1,389
11,385
0
43,486
W
5,935
435
1,008
1,646
4,006
1,146
319
408
3,520
52,451
523
W
6,621
1,622
0
2,882
8,944
4,447
0
344
8,600
0
52,800
L
4,621
1,915
0
788
3,859
826
0
1,116
2,743
30,424
2,924
L
6,375
1,518
0
2,034
11,430
4,407
0
3,759
7,644
0
40,677
L
Zhong Kui
xRisux6574
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
28,527
401
Minions Killed
204
0
Camps Cleared
0
1,220,993
Distance Traveled
884,223
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,904
575
45
4
0
268,488
2
L
Khepri
5,882
490
16
1
0
195,814
2
W
Izanami
6,184
515
76
6
0
221,636
3
W
Thor
7,983
665
77
6
0
252,740
0
L
Mulan
6,464
539
76
6
0
242,197
0
W
Ra
8,629
719
102
9
0
247,954
3
W
Chaac
8,082
674
101
8
0
230,175
3
L
Nu Wa
5,575
465
51
4
0
185,458
1
L
Serqet
6,817
568
61
5
0
260,754
0
L
Zhong Kui
3,789
316
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role