Player Matchup

Lancelot
Lancelot
Gold III
Bol8ussaur
Lancelot
Gold III
Level 138
God Stats
5W - 4L
1,621 SR
Queue Stats
285W - 299L
1,409 MMR
Solo
Janus
Janus
Silver III
ELVER000
Janus
Silver III
Level 69
God Stats
18W - 23L
1,436 SR
Queue Stats
187W - 187L
847 MMR
Solo
Ishtar
Ishtar
Gold IV
EUS3BIO
Ishtar
Gold IV
Level 143
God Stats
2W - 2L
1,328 SR
Queue Stats
102W - 103L
1,120 MMR
Solo
Sobek
Sobek
Silver III
GirthyChapin
Sobek
Silver III
Level 155
God Stats
4W - 6L
1,194 SR
Queue Stats
295W - 314L
972 MMR
Solo
Surtr
Surtr
Silver V
RalphPG2128
Surtr
Silver V
Level 146
God Stats
2W - 1L
1,754 SR
Queue Stats
113W - 140L
710 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,467 SR
1,012 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,479 SR
1,004 MMR
Nemesis
Nemesis
Silver IV
Belmont19
Nemesis
Silver IV
Level 116
God Stats
5W - 6L
1,458 SR
Queue Stats
32W - 50L
979 MMR
Party 1
Chaac
Chaac
Silver II
OG_ITz_EzOo
Chaac
Silver II
Level 122
God Stats
1W - 4L
1,380 SR
Queue Stats
112W - 128L
863 MMR
Solo
The Morrigan
The Morrigan
Bronze I
SUKUL0
The Morrigan
Bronze I
Level 127
God Stats
4W - 7L
1,460 SR
Queue Stats
16W - 26L
1,168 MMR
Party 1
Ymir
Ymir
Silver V
facu__ATR
Ymir
Silver V
Level 124
God Stats
62W - 84L
1,462 SR
Queue Stats
112W - 143L
601 MMR
Solo
Xbalanque
Xbalanque
Gold IV
jTrancends
Xbalanque
Gold IV
Level 151
God Stats
27W - 18L
1,636 SR
Queue Stats
331W - 342L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bol8ussaur
Lancelot
13
2 / 0 / 5
6,808
524
5,025
7,352
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ELVER000
Janus
14
3 / 1 / 1
7,642
588
3,600
5,442
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
EUS3BIO
Ishtar
13
2 / 0 / 0
7,391
569
5,990
7,134
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 4
6,944
534
5,193
10,032
7,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,830
525
6,585
11,666
11,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
Ao KuangMulanSusanoMorgan Le Fay

VS

Bans
AthenaNutBacchusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belmont19
Nemesis
10
1 / 3 / 0
5,833
449
3,439
9,183
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 1
6,634
510
6,188
12,498
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
SUKUL0
The Morrigan
11
0 / 1 / 1
6,368
490
2,249
5,496
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 0 / 0
5,774
444
2,980
7,722
6,088
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
jTrancends
Xbalanque
13
2 / 2 / 0
6,910
532
5,726
7,596
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
5
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Belmont19
Nemesis
1
3
0
0.33
W
Lancelot
Bol8ussaur
Lancelot
2
0
5
4.5
W
Janus
ELVER000
Janus
3
1
1
3.5
W
Ishtar
EUS3BIO
Ishtar
2
0
0
2
W
2
0
4
4
L
2
5
1
0.5
W
2
4
2
0.75
L
The Morrigan
SUKUL0
The Morrigan
0
1
1
0.5
L
Ymir
0
0
0
0
L
Xbalanque
jTrancends
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
20,582
41,626
Taken
42,495
26,318
Mitigated
19,801
14,506
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Belmont19
Nemesis
3,439
1,856
0
1,831
9,183
2,859
0
2,705
6,356
0
42,605
W
Lancelot
Bol8ussaur
Lancelot
5,025
1,525
0
3,862
7,352
2,983
12
845
6,507
0
51,122
W
Janus
ELVER000
Janus
3,600
63
0
389
5,442
1,783
0
740
4,702
66,014
269
W
Ishtar
EUS3BIO
Ishtar
5,990
4,356
0
3,318
7,134
2,383
0
2,102
5,032
0
65,201
W
5,193
820
0
4,958
10,032
7,908
0
1,668
8,364
19,521
2,514
L
6,188
1,515
0
3,947
12,498
7,197
0
1,165
11,293
0
41,615
W
6,585
3,223
0
1,979
11,666
11,261
44
325
11,341
984
38,087
L
The Morrigan
SUKUL0
The Morrigan
2,249
89
0
988
5,496
1,600
0
1,162
4,264
49,272
0
L
Ymir
2,980
838
58
2,569
7,722
6,088
0
1,248
6,474
22,485
0
L
Xbalanque
jTrancends
Xbalanque
5,726
1,506
0
2,604
7,596
2,057
0
2,209
5,347
0
56,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
31,519
436
Minions Killed
368
0
Camps Cleared
0
1,346,517
Distance Traveled
1,242,270
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,833
449
74
6
0
309,990
1
W
Lancelot
6,808
524
93
7
0
338,690
0
W
Janus
7,642
588
138
11
0
267,315
3
W
Ishtar
7,391
569
117
9
0
238,852
3
W
Sobek
6,944
534
24
2
0
278,854
0
L
Chaac
6,634
510
73
6
0
238,985
0
W
Surtr
6,830
525
64
5
0
222,806
0
L
The Morrigan
6,368
490
91
7
0
242,160
4
L
Ymir
5,774
444
41
3
0
195,235
1
L
Xbalanque
6,910
532
89
7
0
255,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role