Player Matchup

Ares
Ares
Gold III
BadLook
Ares
Gold III
Level 128
God Stats
2W - 3L
1,672 SR
Queue Stats
52W - 60L
1,500 MMR
Solo
Scylla
Scylla
Gold III
MercWorks60
Scylla
Gold III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 74L
1,587 MMR
Solo
Medusa
Medusa
Gold III
Sebby TZE
Medusa
Gold III
Level 149
God Stats
9W - 5L
1,826 SR
Queue Stats
232W - 239L
1,493 MMR
Solo
Chaac
Chaac
Bronze III
dragonballpro532
Chaac
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
turaq
Thanatos
Silver III
Level 95
God Stats
0W - 4L
1,099 SR
Queue Stats
7W - 10L
1,612 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,519 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,418 SR
1,538 MMR
Neith
Neith
Gold IV
HunterBiden5714
Neith
Gold IV
Level 124
God Stats
112W - 97L
1,470 SR
Queue Stats
969W - 978L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
KN1G4T RANGER
Kuzenbo
Gold II
Level 157
God Stats
24W - 20L
1,586 SR
Queue Stats
174W - 164L
1,551 MMR
Solo
Ravana
Ravana
Gold III
Sam Salinas
Ravana
Gold III
Level 101
God Stats
13W - 9L
1,468 SR
Queue Stats
164W - 156L
1,510 MMR
Solo
Agni
Agni
Gold I
TKiino
Agni
Gold I
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
85W - 79L
1,631 MMR
Solo
Hachiman
Hachiman
Platinum V
Zz IMarley
Hachiman
Platinum V
Level 196
God Stats
2W - 3L
1,266 SR
Queue Stats
416W - 411L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BadLook
Ares
9
3 / 3 / 1
5,272
479
3,859
9,178
6,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
12
1 / 2 / 1
6,232
567
3,679
6,137
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sebby TZE
Medusa
11
0 / 2 / 3
6,126
557
3,989
8,482
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,747
522
2,280
8,945
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
turaq
Thanatos
10
2 / 6 / 3
5,842
531
3,226
12,430
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ix ChelSurtrSun WukongHercules

VS

Bans
ArachneLancelotUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,347
759
5,967
6,883
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
10
1 / 1 / 9
6,726
611
5,754
6,854
5,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
1 / 3 / 5
6,287
572
6,610
7,071
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
TKiino
Agni
14
9 / 1 / 1
7,983
726
7,241
5,013
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zz IMarley
Hachiman
12
2 / 1 / 4
6,902
627
4,987
5,350
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
17
17
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
BadLook
Ares
3
3
1
1.17
W
4
1
3
5.5
W
Kuzenbo
1
1
9
5.5
L
Scylla
1
2
1
0.75
W
Ravana
1
3
5
1.17
L
Medusa
Sebby TZE
Medusa
0
2
3
0.75
W
Agni
TKiino
Agni
9
1
1
9.5
W
Hachiman
Zz IMarley
Hachiman
2
1
4
4
L
0
4
2
0.25
L
Thanatos
turaq
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
30,559
45,172
Taken
31,171
19,259
Mitigated
13,587
12,810
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BadLook
Ares
3,859
436
0
1,196
9,178
6,183
0
2,680
6,428
14,511
0
W
5,967
1,666
0
4,552
6,883
2,330
687
268
6,581
0
64,861
W
Kuzenbo
5,754
2,009
0
849
6,854
5,762
315
2,863
3,885
21,157
0
L
Scylla
3,679
485
0
1,664
6,137
1,639
0
2,718
3,205
44,231
1,302
W
Ravana
6,610
2,221
0
1,205
7,071
2,529
81
2,330
4,649
0
41,423
L
Medusa
Sebby TZE
Medusa
3,989
668
0
2,621
8,482
2,801
0
1,513
6,969
0
48,766
W
Agni
TKiino
Agni
7,241
452
0
1,465
5,013
1,367
307
1,215
3,712
47,637
714
W
Hachiman
Zz IMarley
Hachiman
4,987
2,151
0
1,488
5,350
1,599
62
425
4,925
0
45,337
L
2,280
385
0
1,314
8,945
4,583
0
610
8,293
0
33,533
L
Thanatos
turaq
Thanatos
3,226
1,454
0
6,015
12,430
4,053
0
4,889
7,299
0
33,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
36,245
331
Minions Killed
383
0
Camps Cleared
0
1,122,165
Distance Traveled
1,169,856
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,272
479
18
2
0
227,369
4
W
Neith
8,347
759
115
10
0
178,952
0
W
Kuzenbo
6,726
611
34
3
0
251,741
0
L
Scylla
6,232
567
112
10
0
209,057
1
W
Ravana
6,287
572
60
5
0
255,010
2
L
Medusa
6,126
557
91
8
0
231,526
2
W
Agni
7,983
726
98
9
0
269,432
3
W
Hachiman
6,902
627
76
7
0
214,721
0
L
Chaac
5,747
522
65
6
0
221,026
0
L
Thanatos
5,842
531
45
4
0
233,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role