Player Matchup

Mulan
Mulan
MadarAlphaChaos
Mulan
Level 43
God Stats
14W - 18L
1,506 SR
Queue Stats
82W - 103L
1,390 Elo+
Party 2
Achilles
Achilles
NatsuDraignire
Achilles
Level 85
God Stats
0W - 2L
1,570 SR
Queue Stats
81W - 99L
1,389 Elo+
Party 2
Thanatos
Thanatos
ZeeU_Kaito
Thanatos
Level 41
God Stats
4W - 7L
1,425 SR
Queue Stats
56W - 82L
1,298 Elo+
Party 2
Team Averages
Level 56
1,501 SR
1,359 Elo+

VS

Team Averages
Level 84
1,506 SR
1,356 Elo+
Sol
Sol
rCryzy
Sol
Level 65
God Stats
1W - 2L
1,280 SR
Queue Stats
165W - 153L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
zBachiira
Sylvanus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 57L
1,324 Elo+
Party 1
Hun Batz
Hun Batz
zZarakiAVA
Hun Batz
Level 27
God Stats
9W - 3L
1,736 SR
Queue Stats
56W - 58L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
10,904
682
11,045
18,357
22,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
16
4 / 2 / 3
10,689
668
9,163
21,437
26,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ZeeU_Kaito
Thanatos
15
2 / 6 / 3
9,919
620
3,963
12,968
6,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
rCryzy
Sol
17
5 / 3 / 5
12,033
752
19,878
11,351
5,134
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
zBachiira
Sylvanus
17
5 / 2 / 5
11,881
743
14,785
16,470
14,932
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
zZarakiAVA
Hun Batz
13
0 / 4 / 9
9,861
616
5,344
10,645
4,950
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
10
10
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
Achilles
4
2
3
2.75
L
Thanatos
ZeeU_Kaito
Thanatos
2
6
3
0.58
W
Sol
rCryzy
Sol
5
3
5
2.5
W
Sylvanus
zBachiira
Sylvanus
5
2
5
3.75
W
Hun Batz
zZarakiAVA
Hun Batz
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
40,007
52,762
Taken
38,466
56,227
Mitigated
25,016
9,230
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,045
581
0
4,124
18,357
22,470
54
11,406
6,907
0
46,947
L
Achilles
9,163
983
0
1,297
21,437
26,873
0
13,489
7,894
0
23,974
L
Thanatos
ZeeU_Kaito
Thanatos
3,963
609
0
3,809
12,968
6,884
0
8,600
4,343
0
32,787
W
Sol
rCryzy
Sol
19,878
7,444
0
4,279
11,351
5,134
1,770
44
11,307
78,443
366
W
Sylvanus
zBachiira
Sylvanus
14,785
6,423
1,826
4,399
16,470
14,932
799
8
16,462
44,283
7,171
W
Hun Batz
zZarakiAVA
Hun Batz
5,344
1,650
154
2,934
10,645
4,950
68
0
10,617
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
33,775
125
Minions Killed
188
0
Camps Cleared
0
855,035
Distance Traveled
745,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,904
682
48
3
0
298,436
0
L
Achilles
10,689
668
22
1
0
315,170
0
L
Thanatos
9,919
620
55
3
0
241,429
0
W
Sol
12,033
752
87
5
0
250,471
0
W
Sylvanus
11,881
743
78
5
0
226,310
0
W
Hun Batz
9,861
616
23
1
0
268,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role