Player Matchup

Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
AmpexHD
Arachne
Diamond V
Level 155
God Stats
15W - 9L
1,670 SR
Queue Stats
156W - 159L
1,957 MMR
Solo
Osiris
Osiris
Platinum III
Lamar3600
Osiris
Platinum III
Level 178
God Stats
10W - 11L
1,513 SR
Queue Stats
381W - 381L
1,899 MMR
Solo
Bacchus
Bacchus
Platinum II
zeroshadow91
Bacchus
Platinum II
Level 136
God Stats
13W - 10L
1,727 SR
Queue Stats
351W - 358L
1,841 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
ΩAtomicΩ
Morgan Le Fay
Diamond V
Level 81
God Stats
4W - 4L
1,547 SR
Queue Stats
128W - 108L
2,014 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,591 SR
1,842 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,611 SR
1,739 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver IV
 
Nox
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
Delaceee
Anhur
Platinum III
Level 69
God Stats
4W - 1L
1,901 SR
Queue Stats
30W - 32L
2,058 MMR
Solo
Thor
Thor
Diamond IV
Kytinha
Thor
Diamond IV
Level 83
God Stats
10W - 7L
1,653 SR
Queue Stats
154W - 129L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 0 / 0
3,436
687
616
1,031
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
AmpexHD
Arachne
6
0 / 1 / 0
3,118
624
524
2,858
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Osiris
Lamar3600
Osiris
7
1 / 0 / 0
4,033
807
1,331
3,340
1,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
zeroshadow91
Bacchus
6
1 / 0 / 0
3,941
788
1,339
3,112
1,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ΩAtomicΩ
Morgan Le Fay
6
0 / 2 / 0
3,424
685
786
2,439
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BastetHou YiAwilixKumbhakarnaAthena

VS

Bans
Da JiSusanoMedusaMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,599
720
1,859
2,601
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
7
0 / 0 / 2
3,562
712
653
1,348
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
7
0 / 0 / 0
3,443
689
935
3,410
1,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Delaceee
Anhur
1
0 / 0 / 0
2,415
483
0
0
0
Thor
Kytinha
Thor
7
3 / 1 / 0
3,811
762
2,426
3,464
915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
0
0
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Nox
 
Nox
0
0
2
1
L
Artio
 
Artio
0
0
0
0
W
Arachne
AmpexHD
Arachne
0
1
0
0
L
Anhur
Delaceee
Anhur
0
0
0
0
L
Thor
Kytinha
Thor
3
1
0
3
W
Osiris
Lamar3600
Osiris
1
0
0
1
W
Bacchus
zeroshadow91
Bacchus
1
0
0
1
W
Morgan Le Fay
ΩAtomicΩ
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,596
Damage
5,873
12,780
Taken
10,823
5,451
Mitigated
3,395
5,189
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
616
544
76
542
1,031
272
0
698
333
0
21,937
L
Xbalanque
 
Xbalanque
1,859
426
0
1,091
2,601
593
0
0
2,601
0
20,237
L
Nox
 
Nox
653
243
0
343
1,348
367
0
683
583
15,569
383
L
Artio
 
Artio
935
0
0
1,827
3,410
1,520
0
334
3,076
14,884
0
W
Arachne
AmpexHD
Arachne
524
254
0
1,257
2,858
724
0
0
2,858
0
13,884
L
Anhur
Delaceee
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Kytinha
Thor
2,426
976
0
1,900
3,464
915
0
897
2,515
0
12,965
W
Osiris
Lamar3600
Osiris
1,331
560
0
1,611
3,340
1,976
0
0
3,340
0
22,057
W
Bacchus
zeroshadow91
Bacchus
1,339
272
0
1,203
3,112
1,862
0
510
2,602
11,120
1,562
W
Morgan Le Fay
ΩAtomicΩ
Morgan Le Fay
786
0
0
500
2,439
617
0
327
2,112
16,739
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,952
Gold Earned
16,830
189
Minions Killed
129
0
Camps Cleared
0
506,543
Distance Traveled
426,357
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,436
687
43
9
0
83,497
0
L
Xbalanque
3,599
720
45
9
0
85,051
0
L
Nox
3,562
712
28
6
0
106,212
3
L
Artio
3,443
689
23
5
0
114,403
0
W
Arachne
3,118
624
33
7
0
108,972
0
L
Anhur
2,415
483
0
0
0
0
0
L
Thor
3,811
762
33
7
0
120,691
0
W
Osiris
4,033
807
52
10
0
98,058
0
W
Bacchus
3,941
788
21
4
0
98,272
0
W
Morgan Le Fay
3,424
685
40
8
0
117,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role