Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dracory
Ah Muzen Cab
Level 65
God Stats
1W - 3L
1,146 SR
Queue Stats
3W - 11L
1,211 Elo+
Solo
Arachne
Arachne
GELO408
Arachne
Level 109
God Stats
10W - 8L
1,573 SR
Queue Stats
512W - 507L
1,439 Elo+
Solo
Vamana
Vamana
IlBucketzlI
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 130L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
MayWillMadeIt
Ao Kuang
Level 27
God Stats
4W - 2L
1,208 SR
Queue Stats
29W - 36L
1,310 Elo+
Party 2
Chronos
Chronos
TrillySime
Chronos
Level 127
God Stats
3W - 5L
1,330 SR
Queue Stats
255W - 243L
1,522 Elo+
Solo
Team Averages
Level 75
1,351 SR
1,364 Elo+

VS

Team Averages
Level 101
1,657 SR
1,431 Elo+
Lancelot
Lancelot
ApollosAtlas
Lancelot
Level 65
God Stats
6W - 3L
1,658 SR
Queue Stats
71W - 54L
1,431 Elo+
Solo
Loki
Loki
DAWSSupreme
Loki
Level 120
God Stats
1W - 1L
1,693 SR
Queue Stats
6W - 10L
1,420 Elo+
Solo
Eset
Eset
HungryJackSyrups
Eset
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,393 Elo+
Party 1
Zeus
Zeus
fus3r_0902
Zeus
Level 108
God Stats
5W - 3L
1,934 SR
Queue Stats
371W - 371L
1,469 Elo+
Solo
Medusa
Medusa
gavarhino
Medusa
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 76L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dracory
Ah Muzen Cab
12
1 / 3 / 2
7,415
570
4,192
7,752
2,558
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
GELO408
Arachne
13
6 / 3 / 2
7,807
601
8,084
10,503
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
0 / 1 / 4
6,414
493
2,971
10,269
5,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
MayWillMadeIt
Ao Kuang
11
1 / 6 / 3
7,062
543
4,008
11,923
8,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
TrillySime
Chronos
12
1 / 2 / 2
6,866
528
7,671
9,423
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ApollosAtlas
Lancelot
14
8 / 2 / 0
8,055
620
6,858
10,081
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 2 / 2
7,742
596
5,832
7,411
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 7
7,345
565
4,985
10,394
8,161
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,617
201
0
0
0
Medusa
gavarhino
Medusa
12
5 / 3 / 2
7,444
573
12,781
12,387
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
15
15
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ApollosAtlas
Lancelot
8
2
0
4
L
1
2
2
1
W
Ah Muzen Cab
Dracory
Ah Muzen Cab
1
3
2
0.67
W
Arachne
GELO408
Arachne
6
3
2
2.33
L
1
2
7
2.25
W
Vamana
0
1
4
2
W
Ao Kuang
MayWillMadeIt
Ao Kuang
1
6
3
0.42
W
Chronos
TrillySime
Chronos
1
2
2
1
L
0
0
0
0
L
Medusa
gavarhino
Medusa
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
30,456
49,870
Taken
40,273
22,307
Mitigated
23,052
15,560
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ApollosAtlas
Lancelot
6,858
1,141
0
1,898
10,081
4,961
0
664
9,417
0
52,081
L
5,832
793
0
2,940
7,411
4,870
435
0
7,411
0
54,025
W
Ah Muzen Cab
Dracory
Ah Muzen Cab
4,192
1,317
0
377
7,752
2,558
948
186
7,486
0
60,632
W
Arachne
GELO408
Arachne
8,084
5,852
0
4,060
10,503
3,185
824
1,109
9,351
0
38,539
L
4,985
770
452
2,490
10,394
8,161
0
4,344
6,050
23,424
0
W
Vamana
2,971
1,521
0
4,316
10,269
5,399
349
104
9,566
0
27,510
W
Ao Kuang
MayWillMadeIt
Ao Kuang
4,008
730
145
2,939
11,923
8,665
0
2,333
9,590
14,069
0
W
Chronos
TrillySime
Chronos
7,671
2,601
0
3,723
9,423
2,500
476
1,253
8,170
49,996
4,729
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
gavarhino
Medusa
12,781
4,760
0
4,766
12,387
5,060
15
6,283
6,104
0
58,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
33,203
307
Minions Killed
306
0
Camps Cleared
0
1,292,372
Distance Traveled
1,043,718
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,055
620
101
8
0
289,188
0
L
Loki
7,742
596
77
6
0
259,283
0
W
Ah Muzen Cab
7,415
570
105
8
0
236,974
0
W
Arachne
7,807
601
52
4
0
285,883
0
L
Eset
7,345
565
35
3
0
256,451
6
W
Vamana
6,414
493
45
3
0
264,924
7
W
Ao Kuang
7,062
543
11
1
0
256,910
3
W
Chronos
6,866
528
94
7
0
247,681
1
L
Zeus
2,617
201
0
0
0
0
0
L
Medusa
7,444
573
93
7
0
238,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role