Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arsonull
Fenrir
Level 158
God Stats
2W - 2L
1,465 SR
Queue Stats
76W - 43L
1,719 Elo+
Party 2
Neith
Neith
DesirousChimp84
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
HuskiesLord
Hercules
Level 181
God Stats
3W - 5L
1,539 SR
Queue Stats
79W - 50L
1,680 Elo+
Party 2
Anubis
Anubis
Zombiegamer220
Anubis
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,536 Elo+
Party 3
Team Averages
Level 105
1,501 SR
1,587 Elo+

VS

Team Averages
Level 149
1,598 SR
1,545 Elo+
Hercules
Hercules
ASG ThE MOnKey
Hercules
Level 148
God Stats
20W - 21L
1,637 SR
Queue Stats
317W - 290L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
CHANMEZA
Ne Zha
Level 124
God Stats
3W - 3L
1,663 SR
Queue Stats
119W - 112L
1,568 Elo+
Solo
Chang'e
Chang'e
MKWarWizard
Chang'e
Level 155
God Stats
4W - 1L
1,683 SR
Queue Stats
106W - 106L
1,512 Elo+
Solo
Scylla
Scylla
Meilana
Scylla
Level 160
God Stats
3W - 1L
1,496 SR
Queue Stats
49W - 50L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
SamflyGamG
Sylvanus
Level 157
God Stats
8W - 9L
1,511 SR
Queue Stats
129W - 131L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 2 / 0
4,123
412
1,342
2,489
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Arsonull
Fenrir
12
7 / 0 / 2
6,677
668
5,688
5,421
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 6 / 2
4,840
484
1,367
5,366
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
HuskiesLord
Hercules
10
3 / 0 / 6
6,065
607
3,718
6,001
2,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 1
4,764
476
1,862
7,510
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
6 / 2 / 0
6,160
616
3,783
7,724
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
CHANMEZA
Ne Zha
9
2 / 4 / 1
5,383
538
3,208
7,165
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
MKWarWizard
Chang'e
10
1 / 2 / 1
6,042
604
1,434
4,533
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Meilana
Scylla
11
2 / 2 / 3
6,445
645
1,933
3,525
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SamflyGamG
Sylvanus
11
5 / 2 / 2
7,095
710
4,354
7,138
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
11
Kills
16
16
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Hercules
6
2
0
3
L
Fenrir
Arsonull
Fenrir
7
0
2
8
W
Ne Zha
CHANMEZA
Ne Zha
2
4
1
0.63
L
1
6
2
0.33
L
Hercules
HuskiesLord
Hercules
3
0
6
6
W
Chang'e
MKWarWizard
Chang'e
1
2
1
0.75
W
Scylla
Meilana
Scylla
2
2
3
1.75
W
Sylvanus
SamflyGamG
Sylvanus
5
2
2
3
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,977
Damage
14,712
26,787
Taken
30,085
9,508
Mitigated
11,178
6,853
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,342
19
0
778
2,489
1,546
0
580
1,763
9,532
0
W
Hercules
3,783
1,368
0
2,478
7,724
3,288
283
91
7,633
0
29,019
L
Fenrir
Arsonull
Fenrir
5,688
1,856
0
1,025
5,421
1,972
0
1,060
4,321
0
35,032
W
Ne Zha
CHANMEZA
Ne Zha
3,208
592
0
1,528
7,165
1,948
0
440
6,725
0
27,138
L
1,367
366
0
100
5,366
1,373
11
1,619
3,747
0
10,210
L
Hercules
HuskiesLord
Hercules
3,718
970
905
2,761
6,001
2,053
0
1,129
4,820
0
21,403
W
Chang'e
MKWarWizard
Chang'e
1,434
53
200
1,340
4,533
1,297
193
1,127
3,406
30,246
1,348
W
Scylla
Meilana
Scylla
1,933
271
0
236
3,525
874
0
0
3,525
40,197
1,028
W
Sylvanus
SamflyGamG
Sylvanus
4,354
1,139
21
2,044
7,138
3,771
0
1,546
5,592
28,567
10,118
L
1,862
84
0
1,284
7,510
2,564
0
2,985
4,525
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
31,125
184
Minions Killed
285
0
Camps Cleared
0
888,971
Distance Traveled
902,147
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,123
412
18
2
0
70,894
0
W
Hercules
6,160
616
40
4
0
185,815
0
L
Fenrir
6,677
668
61
6
0
221,108
0
W
Ne Zha
5,383
538
43
4
0
200,407
0
L
Neith
4,840
484
22
2
0
198,495
0
L
Hercules
6,065
607
40
4
0
219,398
1
W
Chang'e
6,042
604
66
7
0
178,132
2
W
Scylla
6,445
645
78
8
0
180,317
0
W
Sylvanus
7,095
710
58
6
0
157,476
0
L
Anubis
4,764
476
43
4
0
179,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role