Player Matchup

Olorun
Olorun
CrackersNToast
Olorun
Level 53
God Stats
7W - 3L
1,665 SR
Queue Stats
65W - 75L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
HyderRider420
Jormungandr
Level 42
God Stats
18W - 8L
1,237 SR
Queue Stats
95W - 133L
1,357 Elo+
Solo
Medusa
Medusa
JaysChillin
Medusa
Level 65
God Stats
4W - 2L
1,945 SR
Queue Stats
77W - 68L
1,478 Elo+
Solo
Awilix
Awilix
ZillowDotCom
Awilix
Level 53
God Stats
6W - 3L
1,573 SR
Queue Stats
55W - 61L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
slowandsensual
Kuzenbo
Level 155
God Stats
21W - 14L
1,491 SR
Queue Stats
116W - 129L
1,448 Elo+
Solo
Team Averages
Level 74
1,582 SR
1,429 Elo+

VS

Team Averages
Level 55
1,415 SR
1,461 Elo+
Neith
Neith
AllRolledUp4314
Neith
Level 15
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Fuhnem
Poseidon
Level 67
God Stats
1W - 3L
1,207 SR
Queue Stats
42W - 50L
1,471 Elo+
Party 3
Bacchus
Bacchus
TubMaster
Bacchus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Nox
Nox
lioncris21
Nox
Level 86
God Stats
1W - 3L
1,268 SR
Queue Stats
43W - 53L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
zahsh
Amaterasu
Level 18
God Stats
2W - 3L
1,330 SR
Queue Stats
13W - 20L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,964
827
1,448
2,079
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
HyderRider420
Jormungandr
8
1 / 0 / 2
4,329
722
693
3,984
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
8
2 / 0 / 1
4,425
738
2,626
2,123
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
9
1 / 2 / 2
4,616
769
2,383
5,681
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 1
4,684
781
3,478
5,489
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,112
519
1,610
2,187
537
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Fuhnem
Poseidon
9
3 / 2 / 0
4,420
737
2,813
5,467
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
TubMaster
Bacchus
4
0 / 2 / 0
3,225
538
1,173
3,429
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
3,582
597
1,637
2,510
678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
zahsh
Amaterasu
7
1 / 1 / 1
4,007
668
2,348
6,740
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
0
2
L
Poseidon
Fuhnem
Poseidon
3
2
0
1.5
W
Jormungandr
HyderRider420
Jormungandr
1
0
2
2
W
Medusa
2
0
1
2.5
L
Bacchus
TubMaster
Bacchus
0
2
0
0
W
Awilix
1
2
2
1
L
0
1
1
0.5
W
1
2
1
0.75
L
Amaterasu
zahsh
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
9,581
19,356
Taken
20,333
6,947
Mitigated
8,101
7,541
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,610
661
105
649
2,187
537
0
189
1,998
0
11,916
W
1,448
445
120
1,262
2,079
498
0
1,552
527
22,331
0
L
Poseidon
Fuhnem
Poseidon
2,813
1,019
0
1,056
5,467
1,586
0
1,137
4,278
23,276
0
W
Jormungandr
HyderRider420
Jormungandr
693
503
0
2,252
3,984
1,344
159
697
3,287
19,235
1,481
W
Medusa
2,626
896
0
1,251
2,123
567
696
476
1,647
0
25,011
L
Bacchus
TubMaster
Bacchus
1,173
72
0
1,290
3,429
2,308
0
504
2,925
6,281
0
W
Awilix
2,383
975
0
1,004
5,681
1,669
0
2,360
3,321
0
24,996
L
1,637
40
0
441
2,510
678
0
790
1,720
14,334
0
W
3,478
909
0
1,652
5,489
2,869
0
538
4,951
17,410
1,952
L
Amaterasu
zahsh
Amaterasu
2,348
1,255
0
3,802
6,740
2,992
0
2,296
4,064
0
16,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
18,346
212
Minions Killed
119
0
Camps Cleared
0
630,711
Distance Traveled
569,359
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,112
519
15
3
0
92,173
1
W
Olorun
4,964
827
43
7
0
130,206
0
L
Poseidon
4,420
737
47
8
0
133,930
1
W
Jormungandr
4,329
722
42
7
0
117,249
0
W
Medusa
4,425
738
45
8
0
111,808
0
L
Bacchus
3,225
538
5
1
0
92,828
2
W
Awilix
4,616
769
46
8
0
160,119
0
L
Nox
3,582
597
25
4
0
141,267
0
W
Kuzenbo
4,684
781
36
6
0
111,329
0
L
Amaterasu
4,007
668
27
5
0
109,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role