Player Matchup

Ares
Ares
Astralign
Ares
Level 146
God Stats
43W - 26L
1,716 SR
Queue Stats
363W - 348L
1,536 Elo+
Solo
Medusa
Medusa
XxXkingGeorgeXx
Medusa
Level 42
God Stats
2W - 4L
1,509 SR
Queue Stats
47W - 55L
1,432 Elo+
Solo
Osiris
Osiris
deepfriedfug
Osiris
Level 26
God Stats
9W - 10L
1,624 SR
Queue Stats
181W - 186L
1,474 Elo+
Party 1
Thanatos
Thanatos
kennbrenn
Thanatos
Level 93
God Stats
1W - 8L
1,461 SR
Queue Stats
163W - 168L
1,520 Elo+
Party 1
Zeus
Zeus
shawnou
Zeus
Level 155
God Stats
3W - 1L
1,785 SR
Queue Stats
303W - 292L
1,515 Elo+
Party 1
Team Averages
Level 92
1,619 SR
1,495 Elo+

VS

Team Averages
Level 140
1,630 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Da_Boosh_7
Cthulhu
Level 120
God Stats
19W - 9L
1,643 SR
Queue Stats
161W - 150L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
TrillySime
Sylvanus
Level 127
God Stats
11W - 4L
1,882 SR
Queue Stats
255W - 243L
1,511 Elo+
Solo
Nut
Nut
VerboseJester01
Nut
Level 156
God Stats
9W - 6L
1,588 SR
Queue Stats
410W - 359L
1,534 Elo+
Solo
Medusa
Medusa
hawkfan500
Medusa
Level 124
God Stats
10W - 7L
1,537 SR
Queue Stats
111W - 90L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
6 / 3 / 0
6,113
611
8,882
9,607
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 3
5,221
522
4,202
6,977
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Osiris
10
0 / 1 / 0
5,014
501
1,914
7,256
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
kennbrenn
Thanatos
10
0 / 5 / 1
4,882
488
1,454
9,097
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
shawnou
Zeus
12
1 / 2 / 2
6,163
616
4,325
3,845
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 1 / 1
6,381
638
4,427
8,200
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Da_Boosh_7
Cthulhu
12
1 / 0 / 1
6,903
690
4,306
3,908
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
TrillySime
Sylvanus
10
1 / 2 / 7
5,646
565
6,065
9,706
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 2
6,728
673
3,926
6,460
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
hawkfan500
Medusa
10
4 / 2 / 2
6,460
646
5,212
5,111
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
1
6.5
L
Ares
6
3
0
2
W
Cthulhu
Da_Boosh_7
Cthulhu
1
0
1
1.5
W
Sylvanus
TrillySime
Sylvanus
1
2
7
2.25
W
3
2
2
2
L
0
4
3
0.38
L
Osiris
0
1
0
0
W
Medusa
hawkfan500
Medusa
4
2
2
2.5
L
Thanatos
kennbrenn
Thanatos
0
5
1
0.1
L
Zeus
shawnou
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
23,936
36,782
Taken
33,385
14,444
Mitigated
13,906
11,200
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,427
1,557
0
1,379
8,200
3,009
0
3,353
4,633
0
35,019
L
Ares
8,882
608
0
450
9,607
5,470
0
2,614
6,993
21,995
0
W
Cthulhu
Da_Boosh_7
Cthulhu
4,306
208
0
500
3,908
2,428
0
0
3,527
38,356
1,887
W
Sylvanus
TrillySime
Sylvanus
6,065
2,630
354
2,124
9,706
5,002
301
4,429
4,845
18,327
4,802
W
3,926
1,898
0
1,127
6,460
1,861
0
3,051
3,365
0
43,447
L
4,202
1,343
0
1,438
6,977
1,708
0
2,331
4,646
0
29,198
L
Osiris
1,914
303
0
3,291
7,256
3,815
0
3,217
3,528
0
24,665
W
Medusa
hawkfan500
Medusa
5,212
2,058
0
928
5,111
1,606
168
1,472
3,427
0
41,891
L
Thanatos
kennbrenn
Thanatos
1,454
0
0
5,640
9,097
2,474
0
784
8,273
0
24,774
L
Zeus
shawnou
Zeus
4,325
523
0
381
3,845
977
0
0
3,845
45,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
32,118
298
Minions Killed
352
0
Camps Cleared
0
1,055,408
Distance Traveled
1,020,950
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,381
638
62
6
0
249,298
0
L
Ares
6,113
611
36
4
0
220,881
0
W
Cthulhu
6,903
690
91
9
0
181,763
0
W
Sylvanus
5,646
565
49
5
0
197,084
2
W
Nut
6,728
673
92
9
0
182,213
1
L
Medusa
5,221
522
59
6
0
196,763
1
L
Osiris
5,014
501
53
5
0
225,172
3
W
Medusa
6,460
646
58
6
0
210,592
2
L
Thanatos
4,882
488
56
6
0
201,157
0
L
Zeus
6,163
616
94
9
0
211,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role