Player Matchup

Thoth
Thoth
Anpanic
Thoth
Level 113
God Stats
3W - 7L
1,548 SR
Queue Stats
24W - 28L
1,516 Elo+
Party 3
Janus
Janus
Vacateduncle288
Janus
Level 121
God Stats
22W - 22L
1,478 SR
Queue Stats
180W - 173L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Zenianzo
Yu Huang
Level 129
God Stats
3W - 6L
1,388 SR
Queue Stats
265W - 250L
1,525 Elo+
Solo
Achilles
Achilles
byJUL1AN_05
Achilles
Level 27
God Stats
14W - 18L
1,531 SR
Queue Stats
22W - 28L
1,498 Elo+
Party 3
Martichoras
Martichoras
cwaidec
Martichoras
Level 106
God Stats
1W - 2L
1,698 SR
Queue Stats
23W - 16L
1,571 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,515 Elo+

VS

Team Averages
Level 104
1,604 SR
1,533 Elo+
Janus
Janus
Albiert
Janus
Level 127
God Stats
8W - 8L
1,701 SR
Queue Stats
182W - 148L
1,567 Elo+
Party 2
Izanami
Izanami
DrunkLocal
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Geb
Geb
Fhyge
Geb
Level 127
God Stats
4W - 1L
1,970 SR
Queue Stats
187W - 143L
1,559 Elo+
Party 2
Awilix
Awilix
LainFromTheWired
Awilix
Level 162
God Stats
140W - 168L
1,500 SR
Queue Stats
403W - 376L
1,524 Elo+
Solo
Hercules
Hercules
StacksEdwards
Hercules
Level 88
God Stats
1W - 0L
1,351 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anpanic
Thoth
13
2 / 3 / 1
6,939
991
5,372
5,034
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,944
849
2,004
3,105
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Zenianzo
Yu Huang
13
0 / 2 / 5
6,746
964
4,048
4,217
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
byJUL1AN_05
Achilles
12
2 / 2 / 4
6,819
974
4,800
7,979
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
cwaidec
Martichoras
13
4 / 3 / 2
7,434
1,062
3,278
5,390
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Albiert
Janus
12
3 / 4 / 2
6,705
958
5,157
5,070
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DrunkLocal
Izanami
11
1 / 1 / 6
6,408
915
924
2,919
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
Fhyge
Geb
12
0 / 2 / 6
6,797
971
3,862
5,546
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 3
7,305
1,044
3,477
6,772
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
StacksEdwards
Hercules
13
4 / 1 / 1
7,272
1,039
4,749
5,371
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
13
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Albiert
Janus
3
4
2
1
L
Thoth
Anpanic
Thoth
2
3
1
0.83
W
Izanami
DrunkLocal
Izanami
1
1
6
4
W
Geb
Fhyge
Geb
0
2
6
1.5
W
5
1
3
6.5
W
Hercules
StacksEdwards
Hercules
4
1
1
4.5
L
0
3
1
0.17
L
Yu Huang
Zenianzo
Yu Huang
0
2
5
1.25
L
Achilles
byJUL1AN_05
Achilles
2
2
4
2
L
Martichoras
cwaidec
Martichoras
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
18,169
25,725
Taken
25,678
10,849
Mitigated
12,031
3,485
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Albiert
Janus
5,157
0
0
246
5,070
1,340
0
2,754
2,104
14,807
0
L
Thoth
Anpanic
Thoth
5,372
44
0
1,285
5,034
1,523
536
1,345
3,609
23,624
40
W
Izanami
DrunkLocal
Izanami
924
285
0
75
2,919
863
0
1,560
1,327
0
6,605
W
Geb
Fhyge
Geb
3,862
349
1,013
1,113
5,546
3,409
0
2,035
3,275
8,852
1,206
W
3,477
880
0
614
6,772
2,165
0
3,177
3,223
0
16,725
W
Hercules
StacksEdwards
Hercules
4,749
1,529
0
1,382
5,371
4,254
0
818
4,473
0
14,322
L
2,004
40
0
130
3,105
1,035
0
1,249
1,705
5,098
0
L
Yu Huang
Zenianzo
Yu Huang
4,048
397
0
1,124
4,217
1,416
381
1,641
2,463
17,594
108
L
Achilles
byJUL1AN_05
Achilles
4,800
1,020
0
345
7,979
4,837
0
2,419
5,204
0
10,660
L
Martichoras
cwaidec
Martichoras
3,278
849
119
482
5,390
2,038
12
1,754
3,483
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
34,487
153
Minions Killed
118
0
Camps Cleared
0
623,153
Distance Traveled
728,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,705
958
32
5
0
143,313
0
L
Thoth
6,939
991
51
7
0
134,463
0
W
Izanami
6,408
915
12
2
0
110,662
0
W
Geb
6,797
971
20
3
0
159,144
2
W
Awilix
7,305
1,044
26
4
0
161,660
0
W
Hercules
7,272
1,039
28
4
0
153,397
0
L
Janus
5,944
849
14
2
0
87,765
0
L
Yu Huang
6,746
964
42
6
0
134,166
1
L
Achilles
6,819
974
11
2
0
153,005
0
L
Martichoras
7,434
1,062
35
5
0
113,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role