Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Champion9922
Apollo
Level 176
God Stats
0W - 2L
1,484 SR
Queue Stats
159W - 173L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FoxKey319
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,786 SR
Queue Stats
35W - 18L
1,664 Elo+
Solo
Discordia
Discordia
Plox_kickAS5678
Discordia
Level 178
God Stats
1W - 1L
1,832 SR
Queue Stats
145W - 162L
1,547 Elo+
Party 2
Nox
Nox
TylerHealMe
Nox
Level 171
God Stats
2W - 3L
1,524 SR
Queue Stats
8W - 18L
1,400 Elo+
Solo
Team Averages
Level 171
1,625 SR
1,534 Elo+

VS

Team Averages
Level 122
1,581 SR
1,537 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
McBebSter
Zeus
Level 137
God Stats
2W - 0L
1,756 SR
Queue Stats
258W - 250L
1,652 Elo+
Party 1
Hades
Hades
Renegade_Warden
Hades
Level 116
God Stats
5W - 2L
1,649 SR
Queue Stats
192W - 174L
1,500 Elo+
Solo
Mercury
Mercury
priinou
Mercury
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 3 / 1
5,322
532
4,052
10,016
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
11
2 / 1 / 0
6,380
638
3,806
7,174
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
FoxKey319
Ah Muzen Cab
11
1 / 3 / 3
5,917
592
4,878
7,498
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Plox_kickAS5678
Discordia
11
0 / 1 / 0
5,836
584
3,651
5,866
2,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 2
5,379
538
773
3,712
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 7
6,505
651
3,488
6,099
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
 
Heimdallr
11
0 / 2 / 2
5,416
542
6,003
6,506
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
2 / 3 / 5
6,226
623
5,042
5,195
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
6,254
625
2,995
7,069
2,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
priinou
Mercury
11
5 / 2 / 0
6,306
631
3,656
6,472
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
9
9
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
W
Fafnir
 
Fafnir
2
0
7
5.5
W
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Apollo
2
1
0
2
L
Ah Muzen Cab
FoxKey319
Ah Muzen Cab
1
3
3
0.83
W
Zeus
2
3
5
1.5
L
Discordia
Plox_kickAS5678
Discordia
0
1
0
0
W
0
0
1
0.5
L
1
1
2
2
W
Mercury
priinou
Mercury
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
21,184
34,266
Taken
31,341
12,324
Mitigated
12,280
11,164
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,052
694
952
2,531
10,016
4,318
0
3,004
7,012
0
20,341
W
Fafnir
 
Fafnir
3,488
910
0
2,486
6,099
4,466
0
34
6,065
12,889
495
W
Heimdallr
 
Heimdallr
6,003
3,371
0
2,984
6,506
2,226
0
0
6,506
0
44,608
L
Apollo
3,806
2,567
0
2,746
7,174
2,138
0
906
6,268
0
53,194
L
Ah Muzen Cab
FoxKey319
Ah Muzen Cab
4,878
1,140
0
432
7,498
2,001
0
3,922
3,576
0
39,462
W
Zeus
5,042
859
0
1,035
5,195
1,069
0
0
5,195
44,502
0
L
Discordia
Plox_kickAS5678
Discordia
3,651
333
0
2,487
5,866
2,742
0
3,210
2,656
41,689
947
W
2,995
212
0
5,278
7,069
2,393
0
3,556
3,513
38,028
3,291
L
773
34
0
2,016
3,712
1,125
0
184
3,528
29,496
0
W
Mercury
priinou
Mercury
3,656
1,615
0
311
6,472
2,126
0
739
5,733
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
30,707
359
Minions Killed
334
0
Camps Cleared
0
1,050,610
Distance Traveled
1,073,757
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,322
532
32
3
0
222,988
3
W
Fafnir
6,505
651
18
2
0
231,389
4
W
Heimdallr
5,416
542
69
7
0
186,437
2
L
Apollo
6,380
638
103
10
0
215,145
0
L
Ah Muzen Cab
5,917
592
82
8
0
223,217
3
W
Zeus
6,226
623
88
9
0
227,529
3
L
Discordia
5,836
584
90
9
0
181,918
0
W
Hades
6,254
625
83
8
0
185,977
0
L
Nox
5,379
538
52
5
0
207,342
1
W
Mercury
6,306
631
76
8
0
242,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role