Player Matchup

Ra
Ra
Persephy
Ra
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,497 Elo+
Solo
Danzaburou
Danzaburou
UnlikelyEskimo
Danzaburou
Level 144
God Stats
1W - 2L
1,348 SR
Queue Stats
211W - 203L
1,453 Elo+
Solo
Bastet
Bastet
XxdanysvXxr1510
Bastet
Level 66
God Stats
3W - 4L
1,534 SR
Queue Stats
35W - 35L
1,463 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 130
God Stats
120W - 96L
1,551 SR
Queue Stats
374W - 352L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
el_silly_wizard
Ah Muzen Cab
Level 158
God Stats
6W - 12L
1,486 SR
Queue Stats
93W - 88L
1,496 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,483 Elo+

VS

Team Averages
Level 108
1,537 SR
1,521 Elo+
Cthulhu
Cthulhu
BooTomatoTomato
Cthulhu
Level 107
God Stats
10W - 4L
1,530 SR
Queue Stats
44W - 33L
1,557 Elo+
Party 2
Kali
Kali
CHOVE
Kali
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 43L
1,544 Elo+
Party 1
Hercules
Hercules
Hannisqt
Hercules
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 43L
1,544 Elo+
Party 1
Izanami
Izanami
i_m_confucius
Izanami
Level 107
God Stats
266W - 257L
1,451 SR
Queue Stats
268W - 268L
1,414 Elo+
Solo
Medusa
Medusa
yktvCa
Medusa
Level 106
God Stats
2W - 2L
1,706 SR
Queue Stats
49W - 42L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,337
528
4,093
7,358
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UnlikelyEskimo
Danzaburou
11
0 / 2 / 1
6,366
531
3,938
7,886
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
1 / 2 / 0
5,167
431
2,482
5,879
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
10
0 / 0 / 1
6,117
510
1,180
6,982
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
el_silly_wizard
Ah Muzen Cab
13
4 / 3 / 0
8,391
699
6,758
9,064
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,152
513
6,131
8,668
4,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
CHOVE
Kali
12
3 / 1 / 5
6,596
550
4,219
10,401
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Hannisqt
Hercules
11
1 / 2 / 1
5,707
476
238
7,789
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
13
2 / 0 / 0
7,260
605
3,698
5,507
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
yktvCa
Medusa
14
4 / 0 / 4
7,765
647
6,696
4,988
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Kali
CHOVE
Kali
3
1
5
5.5
W
Hercules
Hannisqt
Hercules
1
2
1
0.75
L
0
4
2
0.25
L
Danzaburou
UnlikelyEskimo
Danzaburou
0
2
1
0.25
L
1
2
0
0.5
L
Aphrodite
0
0
1
0.5
L
Ah Muzen Cab
el_silly_wizard
Ah Muzen Cab
4
3
0
1.33
W
Izanami
2
0
0
2
W
Medusa
yktvCa
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
20,982
37,169
Taken
37,353
12,967
Mitigated
16,002
13,902
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
499
0
1,234
8,668
4,649
327
3,151
5,433
19,243
1,661
W
Kali
CHOVE
Kali
4,219
2,113
0
2,102
10,401
4,060
0
766
9,635
0
40,501
W
Hercules
Hannisqt
Hercules
238
0
0
2,938
7,789
3,660
0
0
7,789
0
24,350
L
4,093
476
457
2,091
7,358
2,385
0
867
6,491
47,154
173
L
Danzaburou
UnlikelyEskimo
Danzaburou
3,938
2,064
0
2,280
7,886
2,146
100
1,972
5,914
0
49,090
L
2,482
701
0
729
5,879
1,953
0
541
5,338
0
20,144
L
Aphrodite
1,180
437
2,665
4,373
6,982
3,284
0
1,934
5,048
26,382
1,281
L
Ah Muzen Cab
el_silly_wizard
Ah Muzen Cab
6,758
1,280
0
1,307
9,064
3,199
312
309
8,699
0
63,632
W
Izanami
3,698
2,762
0
1,964
5,507
1,833
977
320
5,187
0
57,908
W
Medusa
yktvCa
Medusa
6,696
2,357
0
765
4,988
1,800
0
794
4,194
0
66,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
33,480
368
Minions Killed
398
0
Camps Cleared
0
1,166,262
Distance Traveled
1,227,060
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,152
513
31
3
0
253,166
3
W
Kali
6,596
550
65
5
0
278,831
0
W
Hercules
5,707
476
47
4
0
210,657
0
L
Ra
6,337
528
92
8
0
248,821
5
L
Danzaburou
6,366
531
79
7
0
242,791
0
L
Bastet
5,167
431
33
3
0
237,382
0
L
Aphrodite
6,117
510
42
4
0
226,354
4
L
Ah Muzen Cab
8,391
699
122
10
0
210,914
0
W
Izanami
7,260
605
125
10
0
237,173
0
W
Medusa
7,765
647
130
11
0
247,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role