Player Matchup

Hun Batz
Hun Batz
Burtauro
Hun Batz
Level 125
God Stats
4W - 2L
1,853 SR
Queue Stats
82W - 86L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Dominator5424
Kuzenbo
Level 124
God Stats
1W - 1L
1,555 SR
Queue Stats
11W - 15L
1,305 Elo+
Party 1
Ne Zha
Ne Zha
LT_kuscio-_-
Ne Zha
Level 135
God Stats
7W - 12L
1,530 SR
Queue Stats
74W - 82L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
R-u-t-e-k-t
Aphrodite
Level 143
God Stats
3W - 4L
1,340 SR
Queue Stats
267W - 264L
1,512 Elo+
Party 1
Hachiman
Hachiman
RossBoyle613
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 132L
1,441 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,441 Elo+

VS

Team Averages
Level 75
1,443 SR
1,410 Elo+
Hercules
Hercules
AleBras
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 131L
1,522 Elo+
Solo
Bakasura
Bakasura
H3RO x SHOTZz
Bakasura
Level 74
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 75L
1,361 Elo+
Solo
Sol
Sol
Liam1995Robert
Sol
Level 107
God Stats
26W - 29L
1,368 SR
Queue Stats
110W - 108L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
VRZZEEER
Gilgamesh
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,295 Elo+
Solo
Poseidon
Poseidon
X0o0x00o
Poseidon
Level 57
God Stats
158W - 143L
1,550 SR
Queue Stats
278W - 273L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burtauro
Hun Batz
12
5 / 2 / 3
6,406
641
3,522
8,463
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
9
1 / 2 / 7
5,800
580
3,904
9,533
7,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
12
4 / 0 / 1
7,269
727
5,837
5,893
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
R-u-t-e-k-t
Aphrodite
11
0 / 1 / 1
5,711
571
2,749
6,100
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RossBoyle613
Hachiman
10
2 / 0 / 4
5,313
531
4,282
4,720
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AleBras
Hercules
9
0 / 3 / 2
4,930
493
2,807
8,848
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
H3RO x SHOTZz
Bakasura
9
0 / 2 / 2
4,816
482
2,540
6,787
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
3 / 3 / 0
5,609
561
6,340
7,231
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
VRZZEEER
Gilgamesh
8
0 / 3 / 0
4,514
451
1,997
7,750
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
X0o0x00o
Poseidon
11
1 / 1 / 0
6,092
609
3,347
4,979
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AleBras
Hercules
0
3
2
0.33
W
Hun Batz
Burtauro
Hun Batz
5
2
3
3.25
W
Kuzenbo
1
2
7
2.25
L
Bakasura
H3RO x SHOTZz
Bakasura
0
2
2
0.5
W
Ne Zha
4
0
1
4.5
L
3
3
0
1
W
Aphrodite
R-u-t-e-k-t
Aphrodite
0
1
1
0.5
W
Hachiman
RossBoyle613
Hachiman
2
0
4
4
L
Gilgamesh
VRZZEEER
Gilgamesh
0
3
0
0
L
Poseidon
X0o0x00o
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
17,031
34,709
Taken
35,595
15,511
Mitigated
13,706
13,381
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AleBras
Hercules
2,807
834
0
2,252
8,848
4,552
0
1,339
7,509
0
24,766
W
Hun Batz
Burtauro
Hun Batz
3,522
689
0
660
8,463
3,152
0
507
7,817
0
44,088
W
Kuzenbo
3,904
1,534
0
2,394
9,533
7,006
0
3,934
5,376
17,194
2,134
L
Bakasura
H3RO x SHOTZz
Bakasura
2,540
1,925
0
1,243
6,787
2,385
0
500
6,196
0
20,598
W
Ne Zha
5,837
1,604
0
3,202
5,893
2,543
0
0
5,838
0
48,322
L
6,340
3,706
0
3,852
7,231
1,833
0
2,102
5,129
34,557
5,471
W
Aphrodite
R-u-t-e-k-t
Aphrodite
2,749
111
283
4,173
6,100
1,516
0
2,886
2,824
32,747
786
W
Hachiman
RossBoyle613
Hachiman
4,282
2,054
0
2,669
4,720
1,294
138
1,382
3,328
0
32,766
L
Gilgamesh
VRZZEEER
Gilgamesh
1,997
678
0
1,083
7,750
3,574
0
0
7,273
0
17,220
L
Poseidon
X0o0x00o
Poseidon
3,347
321
0
650
4,979
1,362
0
2,262
2,717
44,425
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
25,961
303
Minions Killed
301
0
Camps Cleared
0
1,038,173
Distance Traveled
1,001,689
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,930
493
41
4
0
198,457
2
W
Hun Batz
6,406
641
81
8
0
234,417
2
W
Kuzenbo
5,800
580
15
2
0
220,125
0
L
Bakasura
4,816
482
50
5
0
260,980
0
W
Ne Zha
7,269
727
83
8
0
207,427
0
L
Sol
5,609
561
71
7
0
173,113
0
W
Aphrodite
5,711
571
68
7
0
190,295
4
W
Hachiman
5,313
531
56
6
0
185,909
0
L
Gilgamesh
4,514
451
37
4
0
155,732
2
L
Poseidon
6,092
609
102
10
0
213,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role