Player Matchup

Bastet
Bastet
 
Bastet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gabiiru
Sun Wukong
Level 155
God Stats
1W - 2L
1,679 SR
Queue Stats
200W - 213L
1,518 Elo+
Solo
Rama
Rama
MentallyBlind
Rama
Level 140
God Stats
20W - 20L
1,520 SR
Queue Stats
174W - 142L
1,516 Elo+
Solo
Persephone
Persephone
Tristeratops
Persephone
Level 123
God Stats
9W - 13L
1,200 SR
Queue Stats
518W - 476L
1,509 Elo+
Solo
Poseidon
Poseidon
ViniMor
Poseidon
Level 142
God Stats
5W - 2L
1,888 SR
Queue Stats
186W - 107L
1,514 Elo+
Solo
Team Averages
Level 149
1,557 SR
1,511 Elo+

VS

Team Averages
Level 147
1,548 SR
1,531 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NC25
Skadi
Level 129
God Stats
4W - 1L
1,704 SR
Queue Stats
297W - 245L
1,524 Elo+
Solo
Nemesis
Nemesis
hRagdollh
Nemesis
Level 108
God Stats
14W - 18L
1,455 SR
Queue Stats
124W - 116L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
yScarlet
Zhong Kui
Level 193
God Stats
39W - 22L
1,489 SR
Queue Stats
284W - 289L
1,547 Elo+
Solo
Chronos
Chronos
yderick
Chronos
Level 146
God Stats
4W - 1L
1,592 SR
Queue Stats
191W - 190L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 3 / 3
5,582
558
5,576
9,253
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Gabiiru
Sun Wukong
9
1 / 3 / 0
5,216
522
2,086
8,509
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
5,961
596
5,162
6,256
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Tristeratops
Persephone
12
3 / 2 / 0
6,712
671
4,213
5,656
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ViniMor
Poseidon
5
0 / 1 / 1
4,159
416
703
2,177
515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 5
6,047
605
3,313
7,206
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
NC25
Skadi
12
5 / 2 / 0
6,904
690
7,228
6,661
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
hRagdollh
Nemesis
11
3 / 0 / 3
6,351
635
3,196
5,835
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
yScarlet
Zhong Kui
12
3 / 2 / 0
7,346
735
6,222
5,419
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos
yderick
Chronos
11
1 / 2 / 2
6,707
671
2,060
5,749
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
3
0.83
W
Nike
 
Nike
0
1
5
2.5
L
Sun Wukong
Gabiiru
Sun Wukong
1
3
0
0.33
L
2
3
2
1
W
Skadi
NC25
Skadi
5
2
0
2.5
L
Persephone
Tristeratops
Persephone
3
2
0
1.5
L
Poseidon
ViniMor
Poseidon
0
1
1
0.5
W
Nemesis
hRagdollh
Nemesis
3
0
3
4.5
W
Zhong Kui
yScarlet
Zhong Kui
3
2
0
1.5
W
Chronos
yderick
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
22,019
31,851
Taken
30,870
10,420
Mitigated
13,574
6,843
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,576
938
0
2,524
9,253
2,288
0
821
8,432
0
28,861
W
Nike
 
Nike
3,313
78
0
1,528
7,206
4,275
0
1,116
6,048
0
19,824
L
Sun Wukong
Gabiiru
Sun Wukong
2,086
528
0
710
8,509
4,483
0
5,352
3,157
0
29,146
L
5,162
4,670
0
1,579
6,256
1,945
0
1,192
5,064
0
37,186
W
Skadi
NC25
Skadi
7,228
2,402
0
780
6,661
2,059
661
2,755
3,652
0
44,611
L
Persephone
Tristeratops
Persephone
4,213
210
0
1,453
5,656
1,189
0
0
5,653
33,073
0
L
Poseidon
ViniMor
Poseidon
703
270
0
577
2,177
515
0
0
2,177
12,916
695
W
Nemesis
hRagdollh
Nemesis
3,196
1,131
0
4,079
5,835
1,729
0
661
5,046
0
44,169
W
Zhong Kui
yScarlet
Zhong Kui
6,222
2,231
0
2,254
5,419
3,944
1,183
191
5,188
39,939
11,755
W
Chronos
yderick
Chronos
2,060
1,043
0
2,334
5,749
1,567
0
0
5,749
43,518
2,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
33,355
274
Minions Killed
363
0
Camps Cleared
0
847,680
Distance Traveled
1,049,822
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,582
558
50
5
0
214,837
4
W
Nike
6,047
605
17
2
0
239,828
4
L
Sun Wukong
5,216
522
55
6
0
160,490
0
L
Rama
5,961
596
69
7
0
185,593
2
W
Skadi
6,904
690
76
8
0
201,075
6
L
Persephone
6,712
671
73
7
0
190,117
0
L
Poseidon
4,159
416
27
3
0
96,643
0
W
Nemesis
6,351
635
77
8
0
244,421
0
W
Zhong Kui
7,346
735
97
10
0
165,184
2
W
Chronos
6,707
671
96
10
0
199,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role