Player Matchup

Ix Chel
Ix Chel
RogueiXiWizard
Ix Chel
Level 138
God Stats
2W - 3L
1,846 SR
Queue Stats
77W - 75L
1,473 Elo+
Solo
Lancelot
Lancelot
Thegodcotyjr
Lancelot
Level 65
God Stats
1W - 1L
1,226 SR
Queue Stats
131W - 118L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
keep a bliq
Nu Wa
Level 47
God Stats
2W - 3L
1,602 SR
Queue Stats
40W - 27L
1,587 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,516 Elo+

VS

Team Averages
Level 104
1,605 SR
1,493 Elo+
Atlas
Atlas
Hazard9II
Atlas
Level 99
God Stats
10W - 5L
1,729 SR
Queue Stats
170W - 156L
1,506 Elo+
Party 1
Charybdis
Charybdis
Stepbrosis
Charybdis
Level 131
God Stats
1W - 0L
1,483 SR
Queue Stats
8W - 6L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spygun21
Morgan Le Fay
Level 82
God Stats
4W - 8L
1,602 SR
Queue Stats
123W - 132L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
9,854
758
9,905
14,075
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Thegodcotyjr
Lancelot
14
1 / 7 / 3
8,659
666
11,238
18,003
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 1 / 0
6,452
496
0
731
183
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hazard9II
Atlas
18
7 / 0 / 4
11,267
867
16,541
9,508
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Stepbrosis
Charybdis
16
2 / 4 / 6
10,285
791
5,088
9,679
3,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
spygun21
Morgan Le Fay
14
2 / 3 / 4
10,192
784
6,851
8,957
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Hazard9II
Atlas
7
0
4
9
L
5
3
1
1.83
W
Charybdis
Stepbrosis
Charybdis
2
4
6
1.25
L
Lancelot
Thegodcotyjr
Lancelot
1
7
3
0.36
L
0
1
0
0
W
Morgan Le Fay
spygun21
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
28,480
32,809
Taken
28,144
13,313
Mitigated
12,763
8,068
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Hazard9II
Atlas
16,541
5,138
0
2,331
9,508
6,069
790
3,196
6,312
33,831
2,639
L
9,905
747
591
5,988
14,075
5,440
0
8,047
5,551
42,982
0
W
Charybdis
Stepbrosis
Charybdis
5,088
2,358
0
1,479
9,679
3,434
787
3,821
5,858
0
45,613
L
Lancelot
Thegodcotyjr
Lancelot
11,238
1,411
0
1,489
18,003
7,690
0
13,016
4,316
0
34,063
L
0
0
0
0
731
183
0
590
112
779
0
W
Morgan Le Fay
spygun21
Morgan Le Fay
6,851
459
0
742
8,957
3,260
0
2,936
6,021
38,561
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
31,744
122
Minions Killed
196
0
Camps Cleared
0
500,916
Distance Traveled
712,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,267
867
49
4
0
257,758
0
L
Ix Chel
9,854
758
77
6
0
234,789
2
W
Charybdis
10,285
791
94
7
0
214,140
0
L
Lancelot
8,659
666
45
3
0
252,133
0
L
Nu Wa
6,452
496
0
0
0
13,994
0
W
Morgan Le Fay
10,192
784
53
4
0
240,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role