Player Matchup

Ymir
Ymir
AlphaxFr
Ymir
Level 23
God Stats
8W - 4L
1,567 SR
Queue Stats
27W - 24L
1,433 Elo+
Party 1
Anubis
Anubis
Deatheo
Anubis
Level 98
God Stats
3W - 0L
1,715 SR
Queue Stats
107W - 98L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
VirtualPL
Hun Batz
Level 108
God Stats
79W - 68L
1,524 SR
Queue Stats
131W - 130L
1,408 Elo+
Party 1
Team Averages
Level 76
1,602 SR
1,419 Elo+

VS

Team Averages
Level 79
1,570 SR
1,378 Elo+
Kumbhakarna
Kumbhakarna
badforgoodd
Kumbhakarna
Level 43
God Stats
1W - 2L
1,717 SR
Queue Stats
9W - 18L
1,448 Elo+
Solo
Bastet
Bastet
hokerm
Bastet
Level 44
God Stats
12W - 14L
1,532 SR
Queue Stats
13W - 20L
1,323 Elo+
Solo
Terra
Terra
xzxRELAXxzx
Terra
Level 149
God Stats
36W - 34L
1,460 SR
Queue Stats
501W - 521L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 16
10,016
715
9,667
15,293
16,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Deatheo
Anubis
17
10 / 5 / 6
12,291
878
17,862
11,655
5,565
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
VirtualPL
Hun Batz
15
8 / 3 / 5
11,234
802
6,820
10,761
5,035
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
badforgoodd
Kumbhakarna
14
2 / 5 / 8
10,489
749
8,914
13,522
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
hokerm
Bastet
14
2 / 10 / 4
9,709
694
5,607
14,544
2,225
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
8 / 3 / 3
12,199
871
11,347
16,575
6,424
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
12
12
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
4
16
2
W
Anubis
Deatheo
Anubis
10
5
6
2.6
W
Hun Batz
VirtualPL
Hun Batz
8
3
5
3.5
L
Kumbhakarna
badforgoodd
Kumbhakarna
2
5
8
1.2
L
Bastet
hokerm
Bastet
2
10
4
0.4
L
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
25,868
37,709
Taken
44,641
27,068
Mitigated
12,152
3,130
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,667
1,704
0
250
15,293
16,468
599
7,409
7,549
18,721
1,706
W
Anubis
Deatheo
Anubis
17,862
1,271
0
1,929
11,655
5,565
721
6,576
4,764
44,957
679
W
Hun Batz
VirtualPL
Hun Batz
6,820
1,869
0
951
10,761
5,035
770
5,378
5,206
0
41,394
L
Kumbhakarna
badforgoodd
Kumbhakarna
8,914
921
0
1,370
13,522
3,503
160
8,890
4,607
19,962
0
L
Bastet
hokerm
Bastet
5,607
1,227
0
1,366
14,544
2,225
0
8,157
6,334
0
19,462
L
11,347
931
289
3,547
16,575
6,424
0
9,719
6,818
50,857
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
32,397
143
Minions Killed
138
0
Camps Cleared
0
728,685
Distance Traveled
605,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,016
715
25
2
0
220,812
0
W
Anubis
12,291
878
56
4
0
221,201
0
W
Hun Batz
11,234
802
62
4
0
286,672
0
L
Kumbhakarna
10,489
749
21
2
0
162,544
0
L
Bastet
9,709
694
37
3
0
200,552
0
L
Terra
12,199
871
80
6
0
242,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role