Player Matchup

Thanatos
Thanatos
Asafx1
Thanatos
Level 127
God Stats
14W - 16L
1,799 SR
Queue Stats
30W - 36L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
ShonKurt
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 1
Shiva
Shiva
TheFatGandalfss
Shiva
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 227L
1,453 Elo+
Solo
Nu Wa
Nu Wa
UltraBlazer
Nu Wa
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,595 Elo+
Party 1
Rama
Rama
ZayanAl
Rama
Level 146
God Stats
4W - 2L
1,439 SR
Queue Stats
77W - 79L
1,457 Elo+
Party 1
Team Averages
Level 117
1,548 SR
1,495 Elo+

VS

Team Averages
Level 107
1,552 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
H3RO x SHOTZz
Bakasura
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 75L
1,374 Elo+
Solo
Hachiman
Hachiman
IC3DxE4GLE
Hachiman
Level 118
God Stats
24W - 18L
1,747 SR
Queue Stats
174W - 156L
1,540 Elo+
Solo
Athena
Athena
xHonokaAiri
Athena
Level 135
God Stats
12W - 12L
1,514 SR
Queue Stats
273W - 247L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asafx1
Thanatos
11
5 / 2 / 2
6,537
545
4,722
10,373
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ShonKurt
Kuzenbo
11
0 / 0 / 7
6,435
536
5,128
9,853
8,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 1
9,059
755
6,531
10,003
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 3 / 3
6,920
577
6,719
6,595
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ZayanAl
Rama
12
2 / 0 / 6
6,678
557
6,077
4,789
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 0
6,723
560
7,475
9,992
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
 
Osiris
7
0 / 3 / 1
5,019
418
3,420
7,322
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
H3RO x SHOTZz
Bakasura
10
2 / 3 / 0
5,613
468
3,260
9,794
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
IC3DxE4GLE
Hachiman
10
1 / 3 / 0
5,762
480
7,438
6,861
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
8
0 / 3 / 0
5,256
438
2,151
10,385
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
6
6
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
0
1
L
Osiris
 
Osiris
0
3
1
0.17
W
Thanatos
Asafx1
Thanatos
5
2
2
3
L
Bakasura
H3RO x SHOTZz
Bakasura
2
3
0
0.67
L
Hachiman
IC3DxE4GLE
Hachiman
1
3
0
0.33
W
Kuzenbo
ShonKurt
Kuzenbo
0
0
7
3.5
W
6
1
1
6.5
W
2
3
3
1.17
W
Rama
ZayanAl
Rama
2
0
6
5
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
23,744
41,613
Taken
44,354
21,857
Mitigated
19,347
18,527
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,475
1,997
0
3,023
9,992
2,855
0
4,525
5,381
0
54,723
L
Osiris
 
Osiris
3,420
1,363
0
2,154
7,322
5,102
0
486
6,370
0
22,453
W
Thanatos
Asafx1
Thanatos
4,722
1,037
0
7,727
10,373
3,736
427
140
10,013
0
44,335
L
Bakasura
H3RO x SHOTZz
Bakasura
3,260
2,054
0
2,836
9,794
3,503
0
1,434
8,276
0
30,811
L
Hachiman
IC3DxE4GLE
Hachiman
7,438
4,248
0
2,510
6,861
1,783
0
2,048
4,813
0
43,156
W
Kuzenbo
ShonKurt
Kuzenbo
5,128
2,353
0
3,302
9,853
8,898
231
1,135
8,718
21,579
0
W
6,531
857
350
3,533
10,003
6,421
0
237
9,129
0
68,833
W
6,719
1,532
0
1,282
6,595
1,438
621
0
6,595
45,753
0
W
Rama
ZayanAl
Rama
6,077
4,709
0
2,333
4,789
1,364
923
183
4,551
0
47,779
L
Athena
2,151
728
0
2,597
10,385
6,104
0
3,354
7,031
14,964
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
28,373
403
Minions Killed
306
0
Camps Cleared
0
1,248,955
Distance Traveled
1,068,780
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,723
560
93
8
0
244,696
0
L
Osiris
5,019
418
45
4
0
135,645
0
W
Thanatos
6,537
545
65
5
0
270,972
0
L
Bakasura
5,613
468
77
6
0
289,790
0
L
Hachiman
5,762
480
72
6
0
193,636
3
W
Kuzenbo
6,435
536
29
2
0
263,199
9
W
Shiva
9,059
755
131
11
0
253,063
0
W
Nu Wa
6,920
577
78
7
0
228,342
0
W
Rama
6,678
557
100
8
0
233,379
0
L
Athena
5,256
438
19
2
0
205,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role