Player Matchup

Lancelot
Lancelot
G0D5822
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,437 Elo+
Solo
Cernunnos
Cernunnos
IronDragonRoar98
Cernunnos
Level 37
God Stats
1W - 3L
1,375 SR
Queue Stats
68W - 85L
1,471 Elo+
Solo
Hel
Hel
Luietenant BOBO
Hel
Level 149
God Stats
0W - 3L
1,266 SR
Queue Stats
133W - 140L
1,514 Elo+
Solo
Jing Wei
Jing Wei
MambaGang247
Jing Wei
Level 150
God Stats
3W - 5L
1,399 SR
Queue Stats
522W - 543L
1,518 Elo+
Solo
Artemis
Artemis
getsent
Artemis
Level 140
God Stats
7W - 7L
1,452 SR
Queue Stats
528W - 510L
1,499 Elo+
Solo
Team Averages
Level 101
1,398 SR
1,488 Elo+

VS

Team Averages
Level 67
1,413 SR
1,468 Elo+
Hel
Hel
HunterSmith345
Hel
Level 22
God Stats
2W - 1L
1,207 SR
Queue Stats
16W - 25L
1,311 Elo+
Solo
Yu Huang
Yu Huang
LilHangryHippie
Yu Huang
Level 106
God Stats
4W - 3L
1,289 SR
Queue Stats
256W - 252L
1,484 Elo+
Solo
Amaterasu
Amaterasu
OogwayNation
Amaterasu
Level 99
God Stats
4W - 1L
1,533 SR
Queue Stats
174W - 152L
1,522 Elo+
Solo
Izanami
Izanami
brewklyn
Izanami
Level 80
God Stats
7W - 4L
1,535 SR
Queue Stats
181W - 162L
1,495 Elo+
Party 1
Cerberus
Cerberus
lilvolatile
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 33L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
G0D5822
Lancelot
12
3 / 4 / 5
8,379
698
8,801
11,289
11,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
17
3 / 6 / 6
10,554
880
13,809
14,465
5,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 5 / 4
8,363
697
7,972
10,561
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
MambaGang247
Jing Wei
15
2 / 3 / 7
9,211
768
12,357
10,247
4,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
getsent
Artemis
14
4 / 8 / 6
9,059
755
18,922
12,619
4,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 18
9,808
817
7,729
14,836
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
19
5 / 0 / 15
10,807
901
8,789
10,772
4,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OogwayNation
Amaterasu
17
9 / 2 / 12
10,654
888
8,469
17,218
17,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
brewklyn
Izanami
16
4 / 4 / 12
9,857
821
11,936
12,596
4,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
lilvolatile
Cerberus
15
4 / 5 / 15
9,731
811
14,721
22,937
32,604
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
14
Kills
26
26
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Lancelot
G0D5822
Lancelot
3
4
5
1.38
W
4
5
18
2.6
L
Cernunnos
3
6
6
1
W
Yu Huang
5
0
15
12.5
L
2
5
4
0.8
L
Jing Wei
MambaGang247
Jing Wei
2
3
7
1.83
W
Amaterasu
OogwayNation
Amaterasu
9
2
12
7.5
W
Izanami
brewklyn
Izanami
4
4
12
2.5
L
Artemis
getsent
Artemis
4
8
6
0.88
W
Cerberus
lilvolatile
Cerberus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,861
Damage
51,644
59,181
Taken
78,359
28,776
Mitigated
65,062
17,364
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
G0D5822
Lancelot
8,801
832
518
1,194
11,289
11,047
0
4,592
6,492
1,795
11,686
W
7,729
1,468
16,399
8,055
14,836
5,813
458
1,648
13,188
11,920
503
L
Cernunnos
13,809
4,643
433
2,144
14,465
5,146
0
7,513
6,809
0
36,908
W
Yu Huang
8,789
627
490
1,990
10,772
4,706
1,920
1,822
8,950
37,773
263
L
7,972
544
5,653
3,274
10,561
3,826
0
5,915
4,463
15,595
302
L
Jing Wei
MambaGang247
Jing Wei
12,357
7,281
679
1,347
10,247
4,395
327
5,482
4,681
0
26,302
W
Amaterasu
OogwayNation
Amaterasu
8,469
2,637
725
4,185
17,218
17,272
2,130
2,153
14,621
0
21,392
W
Izanami
brewklyn
Izanami
11,936
5,545
1,239
1,376
12,596
4,667
1,345
1,312
11,284
0
27,716
L
Artemis
getsent
Artemis
18,922
8,992
254
1,868
12,619
4,362
0
6,516
5,891
0
26,250
W
Cerberus
lilvolatile
Cerberus
14,721
505
1,548
4,998
22,937
32,604
254
1,798
20,970
21,150
1,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
50,857
123
Minions Killed
148
0
Camps Cleared
0
883,228
Distance Traveled
1,257,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,379
698
7
1
0
204,189
0
W
Hel
9,808
817
15
1
0
247,832
0
L
Cernunnos
10,554
880
58
5
0
168,747
0
W
Yu Huang
10,807
901
55
5
0
263,158
0
L
Hel
8,363
697
10
1
0
181,319
0
L
Jing Wei
9,211
768
34
3
0
186,744
0
W
Amaterasu
10,654
888
24
2
0
254,252
0
W
Izanami
9,857
821
32
3
0
254,693
0
L
Artemis
9,059
755
14
1
0
142,229
0
W
Cerberus
9,731
811
22
2
0
237,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role