Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Feebonidas
Thanatos
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
54W - 60L
1,443 Elo+
Party 1
Hercules
Hercules
MrHelmet1
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
seatoitle
Tsukuyomi
Level 24
God Stats
2W - 1L
1,776 SR
Queue Stats
41W - 63L
1,392 Elo+
Solo
Team Averages
Level 62
1,490 SR
1,455 Elo+

VS

Team Averages
Level 106
1,642 SR
1,476 Elo+
Bastet
Bastet
AsrieltheDark
Bastet
Level 122
God Stats
5W - 3L
1,538 SR
Queue Stats
432W - 437L
1,433 Elo+
Solo
Apollo
Apollo
ChiefFluffy9817
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Gormesabzie
Zhong Kui
Level 71
God Stats
7W - 1L
1,740 SR
Queue Stats
152W - 150L
1,495 Elo+
Solo
Atlas
Atlas
SnowKnows
Atlas
Level 138
God Stats
4W - 1L
1,815 SR
Queue Stats
162W - 141L
1,483 Elo+
Party 2
Hel
Hel
bigD2311720
Hel
Level 116
God Stats
2W - 2L
1,618 SR
Queue Stats
35W - 29L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 6
7,822
782
10,367
9,420
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
13
0 / 4 / 8
6,866
687
4,643
11,882
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Feebonidas
Thanatos
12
3 / 5 / 3
7,432
743
4,883
9,837
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
MrHelmet1
Hercules
14
2 / 5 / 2
7,196
720
3,380
11,122
5,851
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
seatoitle
Tsukuyomi
14
3 / 7 / 4
7,432
743
6,461
12,137
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,262
926
8,967
9,374
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 9
8,153
815
2,343
5,085
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Gormesabzie
Zhong Kui
15
5 / 3 / 14
8,801
880
11,022
9,370
9,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
SnowKnows
Atlas
15
6 / 5 / 15
8,902
890
10,793
15,819
16,082
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 17
9,666
967
17,603
8,030
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
10
Kills
25
25
Deaths
10
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
6
1.25
L
Hel
 
Hel
0
4
8
1
W
6
1
12
12
W
2
1
9
6.5
L
Thanatos
Feebonidas
Thanatos
3
5
3
0.9
W
Zhong Kui
Gormesabzie
Zhong Kui
5
3
14
4
L
Hercules
MrHelmet1
Hercules
2
5
2
0.6
W
Atlas
SnowKnows
Atlas
6
5
15
2.7
W
6
0
17
14.5
L
Tsukuyomi
seatoitle
Tsukuyomi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
50,728
54,398
Taken
47,678
22,485
Mitigated
34,563
20,300
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,367
370
112
859
9,420
3,463
0
7,285
2,135
24,868
0
L
Hel
 
Hel
4,643
445
6,528
6,104
11,882
5,663
0
7,815
4,067
11,065
0
W
8,967
1,999
691
1,723
9,374
3,612
458
2,478
6,896
0
19,497
W
2,343
1,443
155
1,420
5,085
2,007
1,089
2,206
2,879
0
12,709
L
Thanatos
Feebonidas
Thanatos
4,883
308
824
2,861
9,837
3,251
0
7,605
2,232
0
6,723
W
Zhong Kui
Gormesabzie
Zhong Kui
11,022
941
623
2,084
9,370
9,570
0
2,806
6,564
16,714
0
L
Hercules
MrHelmet1
Hercules
3,380
679
0
1,508
11,122
5,851
0
7,345
3,777
0
8,898
W
Atlas
SnowKnows
Atlas
10,793
2,737
0
0
15,819
16,082
0
4,984
10,835
22,717
1,162
W
17,603
473
7,390
5,485
8,030
3,292
131
2,536
5,494
25,870
1,009
L
Tsukuyomi
seatoitle
Tsukuyomi
6,461
1,881
341
1,163
12,137
4,257
0
7,495
4,642
0
14,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
44,784
86
Minions Killed
102
0
Camps Cleared
0
858,442
Distance Traveled
962,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,822
782
38
4
0
157,316
0
L
Hel
6,866
687
11
1
0
181,300
0
W
Bastet
9,262
926
18
2
0
219,500
0
W
Apollo
8,153
815
30
3
0
124,886
0
L
Thanatos
7,432
743
6
1
0
173,866
0
W
Zhong Kui
8,801
880
15
2
0
205,117
0
L
Hercules
7,196
720
11
1
0
166,989
0
W
Atlas
8,902
890
21
2
0
175,852
0
W
Hel
9,666
967
18
2
0
237,136
0
L
Tsukuyomi
7,432
743
20
2
0
178,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role