Player Matchup

Thanatos
Thanatos
Alephsyp
Thanatos
Level 97
God Stats
3W - 5L
1,244 SR
Queue Stats
254W - 226L
1,543 Elo+
Solo
Ishtar
Ishtar
SmokinYmirPack
Ishtar
Level 26
God Stats
6W - 5L
1,502 SR
Queue Stats
42W - 60L
1,398 Elo+
Party 1
Vulcan
Vulcan
TheWolfShinobi
Vulcan
Level 109
God Stats
9W - 10L
1,461 SR
Queue Stats
38W - 51L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
Zuckman
Jormungandr
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
31W - 51L
1,387 Elo+
Party 1
Horus
Horus
streakse
Horus
Level 69
God Stats
0W - 3L
1,296 SR
Queue Stats
12W - 21L
1,411 Elo+
Party 1
Team Averages
Level 78
1,359 SR
1,432 Elo+

VS

Team Averages
Level 99
1,655 SR
1,538 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Deathbyhotdog
Khepri
Level 85
God Stats
9W - 6L
1,622 SR
Queue Stats
208W - 179L
1,573 Elo+
Solo
Ah Puch
Ah Puch
DenyBrasil
Ah Puch
Level 175
God Stats
6W - 1L
1,834 SR
Queue Stats
306W - 300L
1,511 Elo+
Solo
Charybdis
Charybdis
DivingKuzembo
Charybdis
Level 41
God Stats
6W - 4L
1,560 SR
Queue Stats
118W - 114L
1,549 Elo+
Solo
Osiris
Osiris
Luv4tokee
Osiris
Level 115
God Stats
14W - 5L
1,758 SR
Queue Stats
408W - 380L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alephsyp
Thanatos
16
2 / 4 / 4
9,064
533
7,063
15,426
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 1
8,261
486
10,874
11,252
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
8,308
489
5,153
6,631
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
Zuckman
Jormungandr
15
2 / 6 / 1
9,078
534
8,457
16,071
12,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
streakse
Horus
13
1 / 3 / 1
7,160
421
4,558
13,605
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 1 / 4
9,117
536
9,615
14,989
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 1 / 9
8,272
487
6,370
7,224
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
DenyBrasil
Ah Puch
15
4 / 1 / 3
8,872
522
6,881
7,389
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DivingKuzembo
Charybdis
15
2 / 1 / 4
9,387
552
7,453
9,311
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Osiris
Luv4tokee
Osiris
17
6 / 3 / 4
10,926
643
13,797
15,154
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
4
9
L
Thanatos
Alephsyp
Thanatos
2
4
4
1
W
0
1
9
4.5
W
Ah Puch
DenyBrasil
Ah Puch
4
1
3
5.5
W
Charybdis
DivingKuzembo
Charybdis
2
1
4
4
W
Osiris
Luv4tokee
Osiris
6
3
4
2.67
L
1
3
1
0.5
L
1
3
0
0.33
L
Jormungandr
Zuckman
Jormungandr
2
6
1
0.42
L
Horus
streakse
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
44,116
62,985
Taken
54,067
35,277
Mitigated
30,086
23,347
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,615
1,705
0
9,715
14,989
6,418
251
2,960
11,793
0
57,838
L
Thanatos
Alephsyp
Thanatos
7,063
1,448
0
10,299
15,426
7,012
0
3,565
11,718
0
87,964
W
6,370
937
2,906
2,493
7,224
5,075
350
624
6,500
23,704
772
W
Ah Puch
DenyBrasil
Ah Puch
6,881
281
0
1,634
7,389
2,375
0
1,900
5,315
53,141
0
W
Charybdis
DivingKuzembo
Charybdis
7,453
4,740
0
1,454
9,311
3,119
1,802
0
9,311
0
79,621
W
Osiris
Luv4tokee
Osiris
13,797
5,781
0
3,503
15,154
13,099
177
7,331
7,797
0
76,219
L
10,874
5,444
0
4,003
11,252
3,985
469
1,892
9,360
0
73,391
L
5,153
115
0
370
6,631
2,563
58
2,436
4,144
54,397
540
L
Jormungandr
Zuckman
Jormungandr
8,457
1,862
0
3,528
16,071
12,321
0
1,385
13,788
60,758
672
L
Horus
streakse
Horus
4,558
2,216
913
4,234
13,605
9,396
0
3,784
9,821
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
46,574
529
Minions Killed
497
0
Camps Cleared
0
1,660,347
Distance Traveled
1,738,786
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,117
536
89
5
0
371,020
0
L
Thanatos
9,064
533
118
7
0
376,482
3
W
Khepri
8,272
487
32
2
0
363,273
5
W
Ah Puch
8,872
522
104
6
0
346,413
0
W
Charybdis
9,387
552
157
9
0
315,099
0
W
Osiris
10,926
643
115
7
0
342,981
5
L
Ishtar
8,261
486
121
7
0
307,790
0
L
Vulcan
8,308
489
142
8
0
316,270
2
L
Jormungandr
9,078
534
109
6
0
317,739
0
L
Horus
7,160
421
39
2
0
342,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role