Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
GivemDaWeiner
Chang'e
Silver II
Level 152
God Stats
86W - 59L
1,621 SR
Queue Stats
299W - 327L
1,217 MMR
Solo
Izanami
Izanami
Silver III
GlubtubbasWepple
Izanami
Silver III
Level 126
God Stats
3W - 4L
1,252 SR
Queue Stats
56W - 68L
1,293 MMR
Solo
Chiron
Chiron
Silver III
Tortillas559
Chiron
Silver III
Level 158
God Stats
9W - 9L
1,513 SR
Queue Stats
410W - 420L
922 MMR
Solo
Athena
Athena
Bronze III
tRandom_
Athena
Bronze III
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 58L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,477 SR
1,232 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,493 SR
1,197 MMR
Nemesis
Nemesis
Silver III
Belmont19
Nemesis
Silver III
Level 116
God Stats
5W - 6L
1,483 SR
Queue Stats
32W - 50L
1,027 MMR
Party 1
Hercules
Hercules
Gold III
GankGodGayde
Hercules
Gold III
Level 69
God Stats
0W - 5L
1,521 SR
Queue Stats
80W - 78L
1,501 MMR
Solo
Vulcan
Vulcan
Silver II
Kanye on OF
Vulcan
Silver II
Level 144
God Stats
2W - 8L
1,482 SR
Queue Stats
250W - 273L
1,095 MMR
Solo
Jormungandr
Jormungandr
Silver II
SCOOTERman918
Jormungandr
Silver II
Level 145
God Stats
6W - 10L
1,500 SR
Queue Stats
76W - 89L
1,144 MMR
Solo
Rama
Rama
Bronze I
SUKUL0
Rama
Bronze I
Level 127
God Stats
3W - 3L
1,479 SR
Queue Stats
16W - 26L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 3
6,133
681
5,892
4,598
1,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
11
4 / 0 / 3
5,875
653
4,591
5,838
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 0 / 1
6,130
681
3,787
3,937
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
11
5 / 0 / 2
6,438
715
5,086
6,924
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
tRandom_
Athena
9
2 / 1 / 6
5,869
652
2,536
7,573
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangThanatosScyllaMulan

VS

Bans
AwilixJanusBake KujiraKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belmont19
Nemesis
9
0 / 3 / 0
4,428
492
2,553
7,405
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
GankGodGayde
Hercules
9
1 / 2 / 0
5,033
559
2,561
8,339
4,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
9
1 / 6 / 0
4,897
544
4,843
6,425
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SCOOTERman918
Jormungandr
7
0 / 4 / 0
4,140
460
1,957
6,572
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
SUKUL0
Rama
8
0 / 0 / 0
4,720
524
1,263
4,317
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
2
2
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Nemesis
Belmont19
Nemesis
0
3
0
0
L
Hercules
GankGodGayde
Hercules
1
2
0
0.5
W
Chang'e
4
0
3
5.5
W
3
0
1
3.5
L
Vulcan
1
6
0
0.17
L
Jormungandr
SCOOTERman918
Jormungandr
0
4
0
0
L
Rama
SUKUL0
Rama
0
0
0
0
W
Chiron
5
0
2
6
W
Athena
tRandom_
Athena
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
13,177
28,870
Taken
33,058
11,900
Mitigated
12,418
11,897
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,892
1,636
0
2,312
4,598
1,677
0
0
4,598
41,620
1,271
L
Nemesis
Belmont19
Nemesis
2,553
645
0
3,229
7,405
1,919
0
1,494
5,911
0
25,999
L
Hercules
GankGodGayde
Hercules
2,561
864
0
2,799
8,339
4,736
0
5,083
3,256
0
30,267
W
Chang'e
4,591
427
676
1,985
5,838
1,905
169
701
5,137
38,349
1,612
W
3,787
2,424
0
2,173
3,937
1,172
885
450
3,487
0
46,776
L
Vulcan
4,843
43
0
1,250
6,425
1,871
0
1,536
4,889
25,294
648
L
Jormungandr
SCOOTERman918
Jormungandr
1,957
527
0
1,338
6,572
2,851
0
3,348
3,224
18,153
0
L
Rama
SUKUL0
Rama
1,263
1,103
0
1,204
4,317
1,041
0
1,433
2,884
0
29,857
W
Chiron
5,086
1,404
266
2,398
6,924
2,144
0
4,243
2,681
0
39,732
W
Athena
tRandom_
Athena
2,536
967
0
2,087
7,573
5,002
0
1,281
6,292
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
23,218
336
Minions Killed
252
0
Camps Cleared
0
909,080
Distance Traveled
860,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,133
681
66
7
0
157,550
1
L
Nemesis
4,428
492
53
6
0
212,562
0
L
Hercules
5,033
559
61
7
0
161,814
0
W
Chang'e
5,875
653
61
7
0
214,882
0
W
Izanami
6,130
681
88
10
0
161,964
0
L
Vulcan
4,897
544
43
5
0
172,514
0
L
Jormungandr
4,140
460
35
4
0
148,628
0
L
Rama
4,720
524
60
7
0
164,778
2
W
Chiron
6,438
715
92
10
0
184,077
2
W
Athena
5,869
652
29
3
0
190,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role