Player Matchup

Nemesis
Nemesis
Martyhnn
Nemesis
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
10W - 21L
1,321 Elo+
Party 3
Horus
Horus
TissouDiuks
Horus
Level 70
God Stats
8W - 5L
1,601 SR
Queue Stats
54W - 59L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Zamis_lolo
Danzaburou
Level 87
God Stats
4W - 5L
1,481 SR
Queue Stats
124W - 124L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
juanduski
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,377 Elo+
Party 3
Agni
Agni
meharet797
Agni
Level 57
God Stats
102W - 88L
1,466 SR
Queue Stats
176W - 200L
1,406 Elo+
Solo
Team Averages
Level 63
1,477 SR
1,398 Elo+

VS

Team Averages
Level 125
1,524 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JJazz_Ex
Anubis
Level 153
God Stats
3W - 0L
1,638 SR
Queue Stats
181W - 195L
1,441 Elo+
Party 1
Izanami
Izanami
ReydelTajo
Izanami
Level 125
God Stats
255W - 216L
1,550 SR
Queue Stats
963W - 919L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
ZiaPierah
Aphrodite
Level 157
God Stats
38W - 38L
1,491 SR
Queue Stats
396W - 410L
1,453 Elo+
Solo
Surtr
Surtr
lykantropik
Surtr
Level 40
God Stats
27W - 20L
1,442 SR
Queue Stats
85W - 98L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Martyhnn
Nemesis
8
0 / 2 / 0
5,112
393
1,542
6,634
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 1
5,837
449
3,247
11,541
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Zamis_lolo
Danzaburou
10
2 / 3 / 1
6,535
503
4,860
8,670
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
juanduski
Erlang Shen
11
3 / 4 / 0
6,874
529
8,643
18,126
16,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
5,706
439
4,382
6,244
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 3
8,766
674
5,019
5,692
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
JJazz_Ex
Anubis
14
4 / 0 / 2
7,909
608
5,812
7,203
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ReydelTajo
Izanami
12
0 / 2 / 5
6,640
511
5,919
9,354
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
ZiaPierah
Aphrodite
12
4 / 3 / 1
7,144
550
7,354
8,703
4,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 2
8,629
664
13,051
15,247
12,910
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
W
Anubis
JJazz_Ex
Anubis
4
0
2
5
L
Nemesis
Martyhnn
Nemesis
0
2
0
0
W
Izanami
ReydelTajo
Izanami
0
2
5
1.25
L
2
2
1
1.25
L
Danzaburou
Zamis_lolo
Danzaburou
2
3
1
0.83
W
Aphrodite
ZiaPierah
Aphrodite
4
3
1
1.5
L
Erlang Shen
juanduski
Erlang Shen
3
4
0
0.75
W
3
2
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
37,155
51,215
Taken
46,199
29,356
Mitigated
25,231
13,660
Healing
20,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,019
537
798
2,754
5,692
2,192
2,622
577
5,115
63,257
3,037
W
Anubis
JJazz_Ex
Anubis
5,812
149
0
5,157
7,203
2,836
303
0
7,203
70,748
2,605
L
Nemesis
Martyhnn
Nemesis
1,542
295
0
122
6,634
2,019
0
2,172
4,462
0
22,849
W
Izanami
ReydelTajo
Izanami
5,919
4,064
0
2,092
9,354
3,028
1,879
1,191
8,163
0
38,913
L
3,247
1,679
597
4,278
11,541
7,188
0
5,270
6,208
0
11,110
L
Danzaburou
Zamis_lolo
Danzaburou
4,860
1,880
0
1,573
8,670
2,149
0
4,365
4,305
0
36,221
W
Aphrodite
ZiaPierah
Aphrodite
7,354
697
2,436
3,964
8,703
4,265
200
551
8,152
32,350
1,691
L
Erlang Shen
juanduski
Erlang Shen
8,643
5,019
0
6,180
18,126
16,436
0
4,097
14,029
0
45,698
W
13,051
5,613
0
3,568
15,247
12,910
105
2,063
13,184
4,137
50,180
L
4,382
85
0
910
6,244
1,564
0
3,156
3,035
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
39,088
267
Minions Killed
476
0
Camps Cleared
0
1,333,395
Distance Traveled
1,257,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,766
674
138
11
0
292,905
1
W
Anubis
7,909
608
119
9
0
261,840
0
L
Nemesis
5,112
393
41
3
0
289,654
0
W
Izanami
6,640
511
73
6
0
241,761
0
L
Horus
5,837
449
14
1
0
285,665
0
L
Danzaburou
6,535
503
49
4
0
244,133
0
W
Aphrodite
7,144
550
52
4
0
249,850
0
L
Erlang Shen
6,874
529
87
7
0
250,829
0
W
Surtr
8,629
664
94
7
0
210,663
0
L
Agni
5,706
439
76
6
0
263,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role