Player Matchup

Cu Chulainn
Cu Chulainn
Gh0sttBR
Cu Chulainn
Level 155
God Stats
5W - 1L
1,924 SR
Queue Stats
81W - 92L
1,512 Elo+
Party 2
King Arthur
King Arthur
LucasPalmieri
King Arthur
Level 144
God Stats
1W - 1L
1,684 SR
Queue Stats
161W - 161L
1,480 Elo+
Party 2
Medusa
Medusa
guiller1993
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,648 Elo+
Solo
Hades
Hades
luis Hollerbac
Hades
Level 125
God Stats
0W - 2L
1,480 SR
Queue Stats
56W - 56L
1,535 Elo+
Party 2
Anubis
Anubis
overwaitpilot3
Anubis
Level 147
God Stats
6W - 7L
1,518 SR
Queue Stats
448W - 445L
1,489 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,533 Elo+

VS

Team Averages
Level 106
1,573 SR
1,532 Elo+
Raijin
Raijin
Betzabee
Raijin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 126L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
Frailnoob
Kumbhakarna
Level 152
God Stats
6W - 7L
1,062 SR
Queue Stats
289W - 323L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nihilrism
Tsukuyomi
Level 150
God Stats
2W - 2L
2,019 SR
Queue Stats
168W - 151L
1,572 Elo+
Solo
Ishtar
Ishtar
SeaFreak
Ishtar
Level 49
God Stats
8W - 10L
1,598 SR
Queue Stats
333W - 347L
1,492 Elo+
Party 1
Ares
Ares
liteskinbandit
Ares
Level 158
God Stats
2W - 3L
1,685 SR
Queue Stats
701W - 670L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gh0sttBR
Cu Chulainn
13
3 / 7 / 7
7,816
782
9,353
12,472
12,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LucasPalmieri
King Arthur
13
1 / 4 / 9
7,259
726
6,284
11,401
10,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
6 / 6 / 4
8,355
836
10,962
9,202
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 6
7,131
713
6,284
9,098
5,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 8
8,057
806
5,439
7,279
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Betzabee
Raijin
17
10 / 2 / 12
10,155
1,016
19,237
6,810
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Frailnoob
Kumbhakarna
15
2 / 2 / 19
9,221
922
3,506
15,047
15,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Nihilrism
Tsukuyomi
16
6 / 3 / 16
9,528
953
12,087
11,030
10,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
SeaFreak
Ishtar
16
7 / 2 / 11
9,805
981
6,747
4,761
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 17
8,132
813
4,744
12,519
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
12
Kills
25
25
Deaths
13
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Raijin
Betzabee
Raijin
10
2
12
8
W
Kumbhakarna
Frailnoob
Kumbhakarna
2
2
19
5.75
L
Cu Chulainn
Gh0sttBR
Cu Chulainn
3
7
7
0.93
L
King Arthur
LucasPalmieri
King Arthur
1
4
9
1.38
W
Tsukuyomi
Nihilrism
Tsukuyomi
6
3
16
4.67
W
Ishtar
SeaFreak
Ishtar
7
2
11
6.25
L
Medusa
6
6
4
1.33
W
0
4
17
2.13
L
0
5
6
0.6
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,322
Damage
46,321
49,452
Taken
50,167
34,922
Mitigated
46,073
5,942
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Betzabee
Raijin
19,237
1,622
1,145
1,625
6,810
3,306
665
1,743
4,880
36,790
619
W
Kumbhakarna
Frailnoob
Kumbhakarna
3,506
169
3,902
3,476
15,047
15,169
425
3,879
10,960
7,542
0
L
Cu Chulainn
Gh0sttBR
Cu Chulainn
9,353
313
0
723
12,472
12,425
0
5,676
6,796
2,012
16,016
L
King Arthur
LucasPalmieri
King Arthur
6,284
441
342
583
11,401
10,329
0
6,810
4,591
0
12,907
W
Tsukuyomi
Nihilrism
Tsukuyomi
12,087
2,377
574
2,426
11,030
10,131
328
2,548
8,329
0
25,832
W
Ishtar
SeaFreak
Ishtar
6,747
3,689
0
462
4,761
2,192
2,133
1,486
3,242
0
17,788
L
Medusa
10,962
3,882
175
123
9,202
3,113
0
5,021
4,181
0
23,155
W
4,744
229
1,292
2,247
12,519
15,275
0
3,321
9,064
5,654
1,551
L
6,284
191
636
1,762
9,098
5,774
0
5,045
4,053
10,697
209
L
5,439
348
570
1,028
7,279
3,281
0
4,024
3,255
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
46,841
100
Minions Killed
115
0
Camps Cleared
0
886,768
Distance Traveled
963,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,155
1,016
55
6
0
183,117
0
W
Kumbhakarna
9,221
922
9
1
0
194,586
0
L
Cu Chulainn
7,816
782
15
2
0
183,768
0
L
King Arthur
7,259
726
12
1
0
192,966
0
W
Tsukuyomi
9,528
953
23
2
0
222,679
0
W
Ishtar
9,805
981
24
2
0
176,366
0
L
Medusa
8,355
836
27
3
0
169,931
0
W
Ares
8,132
813
4
0
0
186,416
0
L
Hades
7,131
713
20
2
0
171,819
0
L
Anubis
8,057
806
26
3
0
168,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role