Player Matchup

Chronos
Chronos
 
Chronos
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
D4rklyss
Kumbhakarna
Level 125
God Stats
3W - 3L
1,593 SR
Queue Stats
205W - 198L
1,559 Elo+
Solo
Cliodhna
Cliodhna
YoungP1mp
Cliodhna
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,562 Elo+
Party 2
Bellona
Bellona
assassina457
Bellona
Level 165
God Stats
14W - 14L
1,620 SR
Queue Stats
221W - 244L
1,507 Elo+
Party 1
Team Averages
Level 150
1,543 SR
1,526 Elo+

VS

Team Averages
Level 153
1,566 SR
1,545 Elo+
Erlang Shen
Erlang Shen
BuBaNiX
Erlang Shen
Level 155
God Stats
7W - 7L
1,394 SR
Queue Stats
198W - 252L
1,471 Elo+
Party 3
Serqet
Serqet
HornyNugget
Serqet
Level 121
God Stats
16W - 8L
1,633 SR
Queue Stats
62W - 47L
1,675 Elo+
Solo
Hera
Hera
Jääkäri
Hera
Level 144
God Stats
4W - 5L
1,479 SR
Queue Stats
384W - 370L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Reggaejunkie
Xbalanque
Level 182
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 20L
1,497 Elo+
Solo
Mercury
Mercury
ShadowHunter9998
Mercury
Level 165
God Stats
4W - 2L
1,580 SR
Queue Stats
188W - 198L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 0
6,779
565
5,164
8,207
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
 
Anhur
10
0 / 4 / 0
5,723
477
2,859
5,967
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
D4rklyss
Kumbhakarna
10
0 / 4 / 1
5,977
498
2,124
12,227
8,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
YoungP1mp
Cliodhna
11
2 / 4 / 1
6,264
522
5,803
10,069
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
assassina457
Bellona
11
0 / 2 / 2
6,788
566
10,682
12,864
13,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuBaNiX
Erlang Shen
13
3 / 2 / 1
7,713
643
8,819
16,500
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
1 / 0 / 8
7,312
609
4,330
7,684
5,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 0 / 2
7,441
620
6,924
4,068
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Reggaejunkie
Xbalanque
16
9 / 0 / 0
9,466
789
8,460
5,060
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 5
6,946
579
7,400
10,513
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Anhur
 
Anhur
0
4
0
0
W
Erlang Shen
BuBaNiX
Erlang Shen
3
2
1
1.75
L
Kumbhakarna
D4rklyss
Kumbhakarna
0
4
1
0.13
W
Serqet
1
0
8
5
W
1
0
2
2
W
Xbalanque
Reggaejunkie
Xbalanque
9
0
0
9
W
2
1
5
4.5
L
Cliodhna
YoungP1mp
Cliodhna
2
4
1
0.63
L
Bellona
assassina457
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
35,933
49,334
Taken
43,825
30,349
Mitigated
23,550
11,404
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,164
909
0
606
8,207
2,961
0
4,579
3,628
49,258
933
L
Anhur
 
Anhur
2,859
1,313
0
797
5,967
1,507
0
0
5,865
0
37,841
W
Erlang Shen
BuBaNiX
Erlang Shen
8,819
5,356
0
10,007
16,500
11,396
0
754
15,706
0
48,677
L
Kumbhakarna
D4rklyss
Kumbhakarna
2,124
170
0
2,036
12,227
8,603
0
1,507
10,669
17,188
0
W
Serqet
4,330
936
0
1,638
7,684
5,332
230
2,758
4,746
0
18,531
W
6,924
1,460
0
1,230
4,068
1,160
620
1,599
2,277
66,659
0
W
Xbalanque
Reggaejunkie
Xbalanque
8,460
4,527
0
3,024
5,060
1,736
450
116
4,944
0
82,474
W
7,400
4,321
0
1,950
10,513
3,926
0
1,425
8,970
0
63,599
L
Cliodhna
YoungP1mp
Cliodhna
5,803
1,739
0
3,352
10,069
3,391
0
285
9,725
0
42,473
L
Bellona
assassina457
Bellona
10,682
6,029
0
4,613
12,864
13,887
0
553
12,210
0
46,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
38,878
370
Minions Killed
495
0
Camps Cleared
0
1,265,479
Distance Traveled
1,366,655
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,779
565
122
10
0
263,599
4
L
Anhur
5,723
477
77
6
0
238,481
3
W
Erlang Shen
7,713
643
104
9
0
250,051
0
L
Kumbhakarna
5,977
498
18
2
0
245,591
1
W
Serqet
7,312
609
18
2
0
291,481
2
W
Hera
7,441
620
138
12
0
258,888
6
W
Xbalanque
9,466
789
145
12
0
244,023
0
W
Mercury
6,946
579
90
8
0
322,212
0
L
Cliodhna
6,264
522
63
5
0
284,592
0
L
Bellona
6,788
566
90
8
0
233,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role