Player Matchup

Hun Batz
Hun Batz
Duh Martian
Hun Batz
Level 155
God Stats
0W - 2L
1,215 SR
Queue Stats
120W - 130L
1,507 Elo+
Party 3
Sobek
Sobek
Incazz_Nero
Sobek
Level 108
God Stats
7W - 12L
1,453 SR
Queue Stats
131W - 137L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
Lore78L
Xbalanque
Level 86
God Stats
1W - 1L
1,667 SR
Queue Stats
102W - 98L
1,502 Elo+
Party 2
Janus
Janus
Missclick69
Janus
Level 122
God Stats
1W - 7L
1,590 SR
Queue Stats
74W - 81L
1,484 Elo+
Party 3
King Arthur
King Arthur
StubblySSj
King Arthur
Level 155
God Stats
2W - 3L
1,723 SR
Queue Stats
124W - 128L
1,521 Elo+
Party 3
Team Averages
Level 125
1,530 SR
1,494 Elo+

VS

Team Averages
Level 100
1,484 SR
1,491 Elo+
Cerberus
Cerberus
BmB Skyy
Cerberus
Level 29
God Stats
10W - 5L
1,607 SR
Queue Stats
103W - 98L
1,453 Elo+
Party 1
Pele
Pele
Encounter
Pele
Level 155
God Stats
4W - 1L
1,676 SR
Queue Stats
117W - 68L
1,544 Elo+
Solo
Hercules
Hercules
chopper__san
Hercules
Level 147
God Stats
3W - 3L
1,376 SR
Queue Stats
382W - 377L
1,495 Elo+
Solo
Izanami
Izanami
l715l
Izanami
Level 88
God Stats
16W - 15L
1,542 SR
Queue Stats
95W - 92L
1,453 Elo+
Party 1
Chronos
Chronos
redfox2113
Chronos
Level 83
God Stats
1W - 2L
1,221 SR
Queue Stats
409W - 403L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Duh Martian
Hun Batz
12
3 / 2 / 0
6,070
552
4,666
8,260
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 0
4,983
453
1,763
10,581
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Lore78L
Xbalanque
8
0 / 3 / 0
4,655
423
5,038
6,292
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
6,478
589
4,008
5,355
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
StubblySSj
King Arthur
12
2 / 0 / 1
6,703
609
6,328
8,537
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BmB Skyy
Cerberus
11
4 / 0 / 6
7,059
642
4,306
8,899
6,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
1 / 0 / 0
6,323
575
2,811
8,725
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
chopper__san
Hercules
11
0 / 3 / 0
6,049
550
3,263
8,806
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
l715l
Izanami
12
7 / 0 / 4
7,498
682
10,487
5,113
2,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
redfox2113
Chronos
12
0 / 2 / 3
6,562
597
6,014
6,803
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BmB Skyy
Cerberus
4
0
6
7
L
Hun Batz
Duh Martian
Hun Batz
3
2
0
1.5
W
Pele
1
0
0
1
L
0
6
0
0
L
Xbalanque
Lore78L
Xbalanque
0
3
0
0
L
0
1
2
1
L
King Arthur
StubblySSj
King Arthur
2
0
1
2.5
W
Hercules
chopper__san
Hercules
0
3
0
0
W
Izanami
l715l
Izanami
7
0
4
9
W
Chronos
redfox2113
Chronos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
26,881
39,025
Taken
38,346
15,532
Mitigated
21,033
12,236
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BmB Skyy
Cerberus
4,306
84
0
2,539
8,899
6,765
33
1,141
7,758
19,673
0
L
Hun Batz
Duh Martian
Hun Batz
4,666
1,121
0
3,134
8,260
2,276
0
2,448
5,699
0
43,240
W
Pele
2,811
838
0
3,602
8,725
3,105
0
462
8,223
0
57,115
L
1,763
0
0
2,996
10,581
4,373
0
1,873
8,708
13,313
0
L
Xbalanque
Lore78L
Xbalanque
5,038
2,481
0
1,382
6,292
1,342
0
1,572
4,720
0
24,614
L
4,008
140
0
932
5,355
1,284
0
3,298
1,725
43,536
0
L
King Arthur
StubblySSj
King Arthur
6,328
752
0
3,792
8,537
6,257
0
596
7,506
389
44,028
W
Hercules
chopper__san
Hercules
3,263
770
0
3,976
8,806
7,202
0
85
8,721
0
38,510
W
Izanami
l715l
Izanami
10,487
8,699
0
2,035
5,113
2,005
773
622
4,491
0
67,560
W
Chronos
redfox2113
Chronos
6,014
641
0
1,088
6,803
1,956
0
3,312
3,207
42,923
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
33,491
308
Minions Killed
427
0
Camps Cleared
0
1,140,643
Distance Traveled
1,208,923
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,059
642
36
3
0
247,698
1
L
Hun Batz
6,070
552
82
7
0
258,244
0
W
Pele
6,323
575
101
9
0
289,017
4
L
Sobek
4,983
453
16
1
0
172,888
0
L
Xbalanque
4,655
423
36
3
0
197,804
0
L
Janus
6,478
589
106
10
0
255,075
1
L
King Arthur
6,703
609
68
6
0
256,632
3
W
Hercules
6,049
550
80
7
0
232,233
3
W
Izanami
7,498
682
110
10
0
214,016
0
W
Chronos
6,562
597
100
9
0
225,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role