Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Deatheo
Bacchus
Level 98
God Stats
12W - 8L
1,684 SR
Queue Stats
163W - 137L
1,397 Elo+
Party 1
Hercules
Hercules
MrShiva_
Hercules
Level 88
God Stats
7W - 3L
1,486 SR
Queue Stats
425W - 424L
1,423 Elo+
Solo
Kukulkan
Kukulkan
VirtualPL
Kukulkan
Level 108
God Stats
4W - 5L
1,462 SR
Queue Stats
122W - 101L
1,424 Elo+
Party 1
Loki
Loki
littleswitz
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,520 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,453 Elo+

VS

Team Averages
Level 135
1,500 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LoneStarr90
Maui
Level 146
God Stats
4W - 6L
1,413 SR
Queue Stats
108W - 116L
1,513 Elo+
Solo
Cliodhna
Cliodhna
atomic03
Cliodhna
Level 108
God Stats
18W - 22L
1,499 SR
Queue Stats
139W - 153L
1,428 Elo+
Solo
Medusa
Medusa
bigphill14
Medusa
Level 148
God Stats
3W - 3L
1,560 SR
Queue Stats
36W - 36L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
simpirimpiksa
Baron Samedi
Level 148
God Stats
1W - 4L
1,526 SR
Queue Stats
177W - 150L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
5,386
539
1,938
8,105
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Deatheo
Bacchus
7
0 / 7 / 0
4,458
446
2,859
8,049
5,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
MrShiva_
Hercules
9
0 / 3 / 0
5,082
508
2,830
7,728
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
VirtualPL
Kukulkan
8
0 / 6 / 2
4,938
494
2,452
5,794
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,175
618
2,597
6,634
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 1
6,408
641
6,582
3,437
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 0 / 10
6,370
637
3,038
6,400
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
atomic03
Cliodhna
12
7 / 0 / 0
6,607
661
3,683
7,872
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Medusa
bigphill14
Medusa
9
5 / 2 / 4
6,287
629
4,912
5,307
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
simpirimpiksa
Baron Samedi
11
2 / 2 / 3
6,681
668
5,054
4,052
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Bacchus
Deatheo
Bacchus
0
7
0
0
W
2
0
10
7
L
Hercules
MrShiva_
Hercules
0
3
0
0
L
Kukulkan
VirtualPL
Kukulkan
0
6
2
0.17
W
Cliodhna
atomic03
Cliodhna
7
0
0
7
W
Medusa
bigphill14
Medusa
5
2
4
3.5
L
4
0
0
4
W
Baron Samedi
simpirimpiksa
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
23,269
36,310
Taken
27,068
14,276
Mitigated
10,296
9,017
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,938
570
0
3,550
8,105
1,813
0
4,403
3,128
35,200
0
W
Nu Wa
 
Nu Wa
6,582
1,199
0
500
3,437
775
240
0
3,173
35,890
0
L
Bacchus
Deatheo
Bacchus
2,859
159
0
462
8,049
5,780
0
1,593
6,378
11,721
0
W
3,038
457
0
2,211
6,400
3,925
46
3,108
3,292
13,135
978
L
Hercules
MrShiva_
Hercules
2,830
397
0
3,001
7,728
3,247
0
3,986
3,302
0
27,404
L
Kukulkan
VirtualPL
Kukulkan
2,452
250
0
460
5,794
1,577
0
2,133
3,557
27,101
0
W
Cliodhna
atomic03
Cliodhna
3,683
291
0
4,621
7,872
2,483
100
507
7,326
0
47,235
W
Medusa
bigphill14
Medusa
4,912
1,637
0
842
5,307
1,495
332
1,948
3,359
0
36,210
L
2,597
677
0
1,544
6,634
1,859
0
879
5,635
0
48,488
W
Baron Samedi
simpirimpiksa
Baron Samedi
5,054
308
230
1,019
4,052
1,618
387
1,686
2,366
41,998
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
32,353
269
Minions Killed
299
0
Camps Cleared
0
1,037,329
Distance Traveled
1,036,542
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,386
539
71
7
0
193,151
0
W
Nu Wa
6,408
641
53
5
0
190,167
0
L
Bacchus
4,458
446
9
1
0
202,006
0
W
Maui
6,370
637
24
2
0
208,559
3
L
Hercules
5,082
508
55
6
0
195,754
0
L
Kukulkan
4,938
494
47
5
0
198,061
0
W
Cliodhna
6,607
661
83
8
0
240,638
0
W
Medusa
6,287
629
56
6
0
204,240
0
L
Loki
6,175
618
87
9
0
248,357
0
W
Baron Samedi
6,681
668
83
8
0
192,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role