Player Matchup

Ra
Ra
Tommymarcos213
Ra
Level 52
God Stats
1W - 2L
1,694 SR
Queue Stats
94W - 140L
1,228 Elo+
Party 1
Ymir
Ymir
XXELcamperXX
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,069 Elo+
Party 1
Neith
Neith
aislak
Neith
Level 59
God Stats
9W - 6L
1,255 SR
Queue Stats
75W - 125L
1,185 Elo+
Party 1
Bakasura
Bakasura
juanmajimenezz
Bakasura
Level 67
God Stats
12W - 15L
1,148 SR
Queue Stats
170W - 242L
1,320 Elo+
Party 1
Thor
Thor
vV4l3Nn
Thor
Level 28
God Stats
2W - 5L
1,694 SR
Queue Stats
51W - 75L
1,233 Elo+
Party 1
Team Averages
Level 42
1,458 SR
1,207 Elo+

VS

Team Averages
Level 100
1,653 SR
1,499 Elo+
Martichoras
Martichoras
Mtheuz
Martichoras
Level 108
God Stats
2W - 2L
1,660 SR
Queue Stats
316W - 313L
1,563 Elo+
Party 2
Loki
Loki
Pernitz
Loki
Level 127
God Stats
9W - 3L
1,994 SR
Queue Stats
70W - 76L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Queid1990
Sun Wukong
Level 108
God Stats
3W - 3L
1,403 SR
Queue Stats
116W - 120L
1,492 Elo+
Party 3
Vulcan
Vulcan
doguymalo-titin
Vulcan
Level 107
God Stats
5W - 3L
1,707 SR
Queue Stats
116W - 125L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
securus19
Kumbhakarna
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 55L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,729
449
3,688
10,209
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
5,612
374
3,656
15,127
7,912
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
aislak
Neith
13
2 / 1 / 0
6,748
450
5,790
10,302
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
10
0 / 5 / 0
5,869
391
3,622
11,402
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
vV4l3Nn
Thor
11
0 / 5 / 0
6,230
415
6,455
12,658
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Mtheuz
Martichoras
16
3 / 0 / 2
9,379
625
11,340
8,338
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Pernitz
Loki
15
5 / 1 / 6
8,781
585
6,987
10,669
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Queid1990
Sun Wukong
16
5 / 0 / 2
10,793
720
9,903
11,085
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
9,332
622
13,436
5,374
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
securus19
Kumbhakarna
14
3 / 0 / 9
8,729
582
3,857
12,365
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
22
22
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Mtheuz
Martichoras
3
0
2
4
W
Loki
Pernitz
Loki
5
1
6
8
W
Sun Wukong
Queid1990
Sun Wukong
5
0
2
6
L
0
5
1
0.1
L
0
6
0
0
L
Neith
aislak
Neith
2
1
0
2
W
6
1
4
8
L
Bakasura
0
5
0
0
W
Kumbhakarna
securus19
Kumbhakarna
3
0
9
7.5
L
Thor
vV4l3Nn
Thor
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
45,523
59,698
Taken
47,831
22,614
Mitigated
25,386
7,772
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Mtheuz
Martichoras
11,340
2,757
0
3,392
8,338
3,354
2,237
1,173
7,047
0
81,351
W
Loki
Pernitz
Loki
6,987
1,928
0
4,817
10,669
3,617
0
1,108
9,491
0
66,398
W
Sun Wukong
Queid1990
Sun Wukong
9,903
1,445
0
4,057
11,085
6,607
0
115
10,086
0
76,950
L
3,688
40
124
1,461
10,209
3,029
0
6,629
3,244
49,522
0
L
3,656
572
48
751
15,127
7,912
0
5,259
9,632
15,695
0
L
Neith
aislak
Neith
5,790
870
0
2,661
10,302
3,005
0
1,285
8,921
0
49,451
W
13,436
418
0
429
5,374
1,900
46
2,327
2,992
69,342
1,431
L
Bakasura
3,622
2,691
0
1,157
11,402
3,964
0
2,957
8,375
0
25,266
W
Kumbhakarna
securus19
Kumbhakarna
3,857
274
380
4,643
12,365
9,908
0
3,359
8,947
19,493
1,121
L
Thor
vV4l3Nn
Thor
6,455
450
0
1,570
12,658
4,704
0
329
12,307
161
33,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
47,014
323
Minions Killed
506
0
Camps Cleared
0
1,442,380
Distance Traveled
1,501,825
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,379
625
124
8
0
242,655
1
W
Loki
8,781
585
103
7
0
324,565
0
W
Sun Wukong
10,793
720
148
10
0
282,326
0
L
Ra
6,729
449
98
7
0
276,427
6
L
Ymir
5,612
374
15
1
0
244,686
0
L
Neith
6,748
450
92
6
0
293,005
0
W
Vulcan
9,332
622
104
7
0
326,675
0
L
Bakasura
5,869
391
65
4
0
333,291
0
W
Kumbhakarna
8,729
582
27
2
0
325,604
5
L
Thor
6,230
415
53
4
0
294,971
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role